Cube Flow vs Cannon Jam
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Cube Flow
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Tap a block. Watch it break into cubes and ride the belt. Cube Flow is a color-sorting puzzle built on a factory line. Stacked blocks wait on the feeders. Every tap sends one of them onto the conveyor, cube by cube, and the belt carries it toward the crates waiting at the top of the line. Match the color, fill the crate, ship it out. Clear every crate to finish the level. HOW IT PLAYS - Tap a feeder to release its front block onto the belt. - Cubes ride the branch line, merge into the loop and roll past three crates. - A crate only accepts its own color. Send the wrong one and it keeps circling. - Crates fill as one solid growing block, then pop and slide away. - Clear all crates to win. THINK BEFORE YOU TAP The belt only holds so much. Flood it with colors nothing is waiting for and the line stalls: no room to feed, nothing that can be delivered, level over. Every level is a small logistics problem. Which block goes first? Which color can wait a lap? Which feeder do you keep in reserve? There is no timer breathing down your neck, but there is always an order that works and plenty that do not. FEATURES - Simple one-tap control, no dragging, no fiddly aiming - tap anywhere on a feeder. - Hand-built levels, each one a different belt layout to read. - Blocks in every size, from thin slivers to wide slabs that eat half the line. - Iced blocks that only thaw once you get a delivery through. - Linked blocks that will not move unless both halves are ready at once. - Deeply satisfying flow: cubes leap into the crate, merge and grow, and the finished block jumps off the line. - Plays in portrait, one hand, anywhere. Gameplay works offline. - Free to play, with ads. Cozy enough for a queue, tight enough that you will restart a level to get the order right. Get the line moving.
Cannon Jam
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In the night, a few small cannons stand quietly in formation. All you need is a smooth, flowing line to awaken their rhythm and let the final shell reach its destination safely. In every level, your task is to plan a continuous route: drag from the starting point to the next firing point, making sure every cannon is triggered and you eventually reach the target area. The controls are intuitive, but the thinking behind them layers up step by step. You'll appreciate the little details—short-term objectives alternate with timed challenges, and the layouts hide clever mechanisms like pushers, diverters, and blockers. Every hit and every chain reaction delivers crisp visual and numerical feedback, so each decision resonates with a satisfying response. Upon completion, you earn coins and progress rewards, unlocking more variations as you go. The design balances a pick-up-and-play ease with a gradually escalating intellectual challenge. Whether you're breezing through levels to unwind or deliberately refining the optimal route, each connection brings a sense of relaxation and achievement. Draw that first line—and see if you can weave the rhythm into the most beautiful path.
Screenshots
Verdict
The clearest difference is iOS requirement: Cannon Jam at 13.0 against Cube Flow's 15.0. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Both ship on a similar rhythm, roughly every 3 days. The most recent releases landed on October 19, 2026 and October 16, 2026 respectively.
| Parameter | Cube Flow | Cannon Jam |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 days | Every 3 days |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 | 13.0 — better |
| Further details — not scored | ||
| Size | 180 MB | 342 MB |
| Age rating | 4+ | 4+ |
| Developer | Backpack Games | Shycheese |
In-app purchases
Cube Flow
No in-app purchases
Cannon Jam
No in-app purchases








