# Run War 2D vs Revolve Jam

The clearest difference is iOS requirement: Revolve Jam at 13.0 against Run War 2D's 15.0. On price, ads, in-app purchases and device support there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | Run War 2D | Revolve Jam |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | Yes | Yes |
| Update frequency | Every 3 days | — |
| Size | 178 MB | 150 MB |
| Requires iOS | 15.0 | **13.0** |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 9+ | 12+ |
| Developer | [Cezary Tabota](https://appshunter.io/developer/1333194573) | [ITCH DOOEL](https://appshunter.io/developer/6785475619) |

## What reviewers say

### Run War 2D

[App page](https://appshunter.io/ios/app/run-war-2d/id6799996104)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


### Revolve Jam

[App page](https://appshunter.io/ios/app/revolve-jam/id6801453587)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is Run War 2D free?

Run War 2D is free to download, with no in-app purchases.

### Is Revolve Jam free?

Revolve Jam is free to download, with no in-app purchases.

### Do Run War 2D or Revolve Jam have ads?

Both Run War 2D and Revolve Jam show ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
