佐倉ユウナの上京・上 vs MindMatch
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
佐倉ユウナの上京・上
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iPhoneで”読む”って、きっとこういうこと。 電子書籍を愛するあなた。 紙の本を愛するあなた。 どちらも、はじめまして。 デジタルノベル制作集団”超水道”がおくる、ノベルアプリ第七弾。 イラストと音楽に彩られた、読書体験はいかがですか。 『佐倉ユウナの上京・上』 ◆操作は簡単。ページをめくるのと同じくらいに。 読むために必要なのは、画面をタップすること。 しおりをはさむためには、二本の指でタップ。それだけです。 要望の多かったスワイプメニューを搭載、ますます使いやすくなったインターフェイス、 イラストギャラリーも音楽鑑賞モードも搭載。物語の世界へ、より深く、楽しく。 どうぞ、お試し下さい。 ※初回起動時は内部データのダウンロードのため、サーバーと通信を行います。通信回線と接続した状態で(Wi-Fi推奨)起動してください。 ◆あらすじ 恋と言うにはほど遠く。 色もなければ輪郭もない。 無色透明の「好き」だった。 咲間鷹司(さくま・たかし)は、東京の聡桜(そうおう)大学に通う2年生。 大学入学を機に地元・福岡から上京して二度目の春。 入学当初の意欲を失いかけていた鷹司は、かつて想いを寄せていた幼なじみ・佐倉(さくら)ユウナと偶然にも再会する。 「うち、聡桜入るために東京きたっちゃん」 大学受験に失敗したユウナは、第一志望校の聡桜大学に再挑戦するため、上京してきたのだという。彼女の頼みで、鷹司は受験勉強の「息抜き」に付き合うこととなるが……。 惰性にくすぶる大学生と、意欲に燃える浪人生。 道に惑う彼と、道を定めにきた彼女。 かつて離れた二つの道は、東京で再び交差する。 福岡発、東京経由——行き先は、まだ、知らない。 四季を舞台に描かれる「上京」ノベル、ここに開幕。 ※本作はノベルスフィア(http://novelsphere.jp/)にて公開された「佐倉ユウナの上京」シリーズの「春」「夏」を一つにまとめたものです。 ◆スタッフ 企画:超水道 シナリオ:蜂八憲 イラスト:山本すずめ 音楽:真島こころ 効果音:tabi-p スクリプト:山本すずめ エンジン提供:Mikage(Artemis Engine) ◆対応機種 iPhone/iPod touch 4以降の機種 3G,3GS、カメラ非搭載のiPod touch、及びiPadでの動作は保障しておりません。ご了承下さい。 ◆問題報告フォーム https://chosuido.jp/contact ◆超水道公式ホームページ https://chosuido.jp ◆サポート/Twitterアカウント http://twitter.com/chosuido (c)2013超水道
MindMatch
Engage in creative drawing and choice-based games designed for two players. Compare your artistic skills and preferences with friends, family, or partners using a single device or two. Enjoy unique scoring and insightful readings based on your gameplay.
- Two-player drawing sync games
- Image choice comparison
- Ayu Territory strategy game
- Single or dual device play
- Offline gameplay option
- Shareable game results
- Individual and pair readings
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Same prompt. Two drawings. How close will yours be? Draw, choose and compare with friends, family or your partner. MindMatch combines three two-player Sync games with Ayu Territory, a new game played by passing one device. NEW: AYU TERRITORY Claim the river by drawing secret loops. Pass one device between 2–10 people, or play solo against CPUs. Humans and CPUs share a maximum of 10 seats. Ayu works offline without Game Center. Its gameplay, rules and readings are currently in Japanese. Go big for more points, or draw a small loop to drive away a larger rival. Choose one, three or five rounds. After the match, enjoy individual and pair readings inspired by your tactics and enclosure shapes. Share a selected reading as text and an image. THREE SYNC GAMES FOR TWO • Drawing Sync: 39 prompts, from circles and stars to penguins and robots. Play five rounds and compare your drawings across shape, placement and size, orientation, strokes, and rhythm. The score compares the two sets of lines out of 100. • Image Choice: Which magical room would you stay in? What shop would you run together for a day? Play five questions from a collection of 24 questions and 96 images. Your score is the number of times you picked the same image. • Full Sync Course: Five drawing rounds plus five image questions, with a combined report at the end. MORE TO ENJOY AFTER THE REVEAL • Put your drawings side by side, overlay them, or replay both drawing processes together. • Every image question has comments for matching and different answers, plus a follow-up question to keep you talking. Each image also has its own short reading. • Your Sync Report adds a playful take on this game's scores and answers. • Completed games saved on the device help prioritize prompts you have not seen. After you have tried them all, less recently played prompts come first. • Share a favorite result as an image or vertical video. ONE DEVICE OR TWO • One device: Player 1 answers, then passes the device at the handoff screen. Player 2 takes a turn. This mode works offline without an app account or Game Center. • Two devices: Each player needs an internet connection and a Game Center sign-in. Choose the same game and four-digit code, then check your partner's displayed name before starting. You can leave, report or block a player you don't know. EASY TO PICK UP No ads or in-app purchases. Available in English, Japanese, Spanish, Simplified Chinese and Korean. Scoring and report selection happen on your device. Two-device play sends answers to your partner through Game Center. The app does not send answers to a developer server or external AI service. Sharing results outside the game requires your action. Scores and reports are for entertainment. They do not scientifically or medically assess personality or relationships. How will you both draw the next prompt?
Screenshots
Verdict
The clearest difference is update cadence: MindMatch at every 4 weeks against 佐倉ユウナの上京・上's every 12 months. 佐倉ユウナの上京・上's advantage is iOS requirement (8.0 vs 17.6). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
佐倉ユウナの上京・上 ships an update every 12 months, MindMatch every 4 weeks. Both last shipped on November 6, 2026.
| Parameter | 佐倉ユウナの上京・上 | MindMatch |
|---|---|---|
| Price | Free | Free |
| Positive reviews | — | 100.0% of reviews |
| Update frequency | Every 12 months | Every 4 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPod | iPhone, iPad |
| Requires iOS | 8.0 — better | 17.6 |
| Further details — not scored | ||
| Size | 250 MB | 75 MB |
| Age rating | 12+ | 12+ |
| Developer | 超水道 | RYOTA UEMATSU |
In-app purchases
佐倉ユウナの上京・上
No in-app purchases
MindMatch
No in-app purchases








