# 6 takes! vs Frequency

The clearest difference is update cadence: Frequency at weekly against 6 takes!'s every 6 months. Frequency also leads on rating (5.0 vs 4.6) and price ($0.99 vs $1.99). 6 takes!'s advantage is ratings volume (29 vs 2) and chart position (#92 vs unranked). On ads, in-app purchases, monetization model and device support there is nothing between them.

6 takes! costs $1.99 and Frequency $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.

Frequency holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: 6 takes! has 29 ratings behind it against 2, so its average is the more settled of the two.

6 takes! ships an update every 6 months, Frequency weekly. The most recent releases landed on October 23, 2026 and October 8, 2026 respectively.

## The numbers

| Metric | 6 takes! | Frequency |
| --- | --- | --- |
| Price | $1.99 | **$0.99** |
| Rating | [4.6 (29 ratings)](https://appshunter.io/ios/app/6-takes/id845190066/reviews) | **[5.0 (2 ratings)](https://appshunter.io/ios/app/frequency-word-game/id6740883191/reviews)** |
| Number of ratings | **29** | 2 |
| Positive reviews | 70.1% of reviews | — |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 6 months | **Weekly** |
| Monetization | Paid | Paid |
| Best chart rank | **#92** | — |
| Size | 90 MB | 19 MB |
| Requires iOS | **11.0** | 15.1 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 4+ | 9+ |
| Developer | [Application Systems Heidelberg Software GmbH](https://appshunter.io/developer/324565007) | [Matthew Wollerman](https://appshunter.io/developer/1739883537) |

## What reviewers say

### 6 takes!

[App page](https://appshunter.io/ios/app/6-takes/id845190066)

**Currently charting:** #92 Top Paid · Card, #129 Top Paid · Family (US App Store)

A digital adaptation of a popular card game where players aim to collect the fewest "bullheads" on their cards. Strategic play and a touch of luck are needed to win. Avoid picking up cards that cost you points.

**Highlights:** Singleplayer against AI opponents, Three difficulty levels, Local multiplayer for up to four players, Quick game or score-based play, Avoid collecting bullhead cards

**Features:** Vision Pro support

**In-app purchases:** none


### Frequency

[App page](https://appshunter.io/ios/app/frequency-word-game/id6740883191)

A team-based word guessing game played in rounds. It's a standalone experience with no ads or network requirements. Test your team's word association skills to see if you're on the same wavelength.

**Highlights:** Team-based word guessing, Multiple rounds of play, No ads, Offline functionality, No network connection required, No data sharing

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is 6 takes! free?

6 takes! costs $1.99, with no in-app purchases.

### Is Frequency free?

Frequency costs $0.99, with no in-app purchases.

### Which has better reviews, 6 takes! or Frequency?

Frequency is rated higher. 6 takes! averages 4.6 out of 5 from 29 ratings, while Frequency averages 5.0 from 2 ratings.

### Do 6 takes! or Frequency have ads?

Neither 6 takes! nor Frequency shows ads.

### Which is updated more often, 6 takes! or Frequency?

6 takes! ships an update every 6 months, and Frequency weekly. Most recently, 6 takes! was updated on October 23, 2026 and Frequency on October 8, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
