# Traps n' Gemstones vs ScourgeBringer

The clearest difference is ads: Traps n' Gemstones at none against ScourgeBringer's shown. Traps n' Gemstones also leads on review sentiment (81% vs 70%) and price ($4.99 vs $5.99). ScourgeBringer's advantage is ratings volume (491 vs 38). On rating, update cadence, in-app purchases and device support there is nothing between them.

Traps n' Gemstones costs $4.99 and ScourgeBringer $5.99 up front. Neither carries in-app purchases, so what you see is what you pay.

On the App Store both sit at effectively the same score — 4.7 for Traps n' Gemstones against 4.8 for ScourgeBringer. That said, the two scores are not equally well evidenced: ScourgeBringer has 491 ratings behind it against 38, so its average is the more settled of the two. Written reviews are what separate them: 81% of Traps n' Gemstones's written reviews are positive against 70% of ScourgeBringer's.

Both ship on a similar rhythm, roughly every 2 months. Both last shipped on November 7, 2026.

## The numbers

| Metric | Traps n' Gemstones | ScourgeBringer |
| --- | --- | --- |
| Price | **$4.99** | $5.99 |
| Rating | [4.7 (38 ratings)](https://appshunter.io/ios/app/traps-n-gemstones/id887421672/reviews) | **[4.8 (491 ratings)](https://appshunter.io/ios/app/scourgebringer/id1552864378/reviews)** |
| Number of ratings | 38 | **491** |
| Positive reviews | **81.2% of reviews** | 69.6% of reviews |
| In-app purchases | No | No |
| Ads | **No** | Yes |
| Update frequency | Every 2 months | Every 2 months |
| Monetization | Paid | **Ad-supported** |
| Size | 19 MB | 153 MB |
| Requires iOS | **8.0** | 15.0 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 9+ | 9+ |
| Developer | [Donut Games](https://appshunter.io/developer/310068844) | [Plug In Digital](https://appshunter.io/developer/608306412) |

## What reviewers say

### Traps n' Gemstones

[App page](https://appshunter.io/ios/app/traps-n-gemstones/id887421672)

Embark on an adventurous platforming quest as an archaeologist to uncover the mystery of disappearing relics from an ancient pyramid. Explore non-linearly, collect items and weapons, and utilize various movement mechanics to progress through chambers.

**Highlights:** Non-linear exploration, Item and weapon collection, D-PAD controls, Map overview, Inventory overview, Variety in gameplay mechanics

**Features:** Vision Pro support

**In-app purchases:** none

**What reviewers like**

- 🎮 Excellent metroidvania-style gameplay
- 👍 Responsive and well-implemented touch controls
- 🎨 Charming retro pixel art graphics
- 🗺️ Large explorable pyramid with hidden secrets
- 🎯 Engaging puzzle-solving mechanics

**What reviewers complain about**

- ⏳ Game length is too short (2-4 hours)
- 💰 Price point ($3-$5) not justified for playtime
- 🎮 Control placement awkward on larger screens
- 🗺️ Map lacks detail and clarity
- 📖 Weak story and narrative ending

**Reported bugs**

- iPhone 6/6+ screen scaling issues making controls unresponsive
- Controls stuck at bottom of screen on iPad
- MFI controller compatibility issues (some models)
- PowerShell controller only pause button works
- Stuck in wall glitch

**Requested features**

- Sequel or additional content/levels
- Multiplayer functionality
- Weapon/item switching system
- In-game hints or guide system
- Checkpoint/save system


### ScourgeBringer

[App page](https://appshunter.io/ios/app/scourgebringer/id1552864378)

Embark on a fast-paced roguelite platforming adventure in a post-apocalyptic world. Control Kyhra, a skilled warrior, as she battles ancient machines and monstrous foes to uncover the secrets of a mysterious entity and potentially save humanity.

**Highlights:** Fast-paced rogue-platforming gameplay, Fluid platforming controls, Frantic combat system, Hordes of enemies and giant bosses, Ever-changing dungeon exploration, Uncover mysteries and secrets

**Features:** macOS Compatibility, Game Controller support, Vision Pro support

**In-app purchases:** none

**What reviewers like**

- 🎨 Excellent art style and charming graphics
- ⚡ Smooth, fast-paced, fluid combat system
- 🎮 Great controller support and button mapping
- 🎵 High-quality music and sound design
- 🧩 Engaging roguelike gameplay with solid skill tree

**What reviewers complain about**

- 🐛 Frequent crashes on various iOS devices
- 🔊 Audio cuts out when other apps play sound
- ❌ No sound on some devices (iPhone Air)
- 🎮 Touch controls feel awkward and imprecise
- ⚙️ Non-customizable controls limit accessibility

**Reported bugs**

- Game crashes immediately on launch (purple screen)
- Crashes on iPad Pro with iOS 17.1.2
- Crashes when connecting wired controller
- Crashes during intense particle effects (3rd floor boss)
- Save and exit reduces HP to 1 unexpectedly

**Requested features**

- Customizable control mapping
- Dash button option instead of swipe mechanic
- Static joystick position during combat
- Controller support for all devices
- Casual/easier difficulty modes with progression


## Frequently asked questions

### Is Traps n' Gemstones free?

Traps n' Gemstones costs $4.99, with no in-app purchases.

### Is ScourgeBringer free?

ScourgeBringer costs $5.99, with no in-app purchases.

### Which has better reviews, Traps n' Gemstones or ScourgeBringer?

ScourgeBringer is rated higher. Traps n' Gemstones averages 4.7 out of 5 from 38 ratings, while ScourgeBringer averages 4.8 from 491 ratings.

### Do Traps n' Gemstones or ScourgeBringer have ads?

ScourgeBringer shows ads; Traps n' Gemstones does not.

### Which is updated more often, Traps n' Gemstones or ScourgeBringer?

Traps n' Gemstones ships an update every 2 months, and ScourgeBringer every 2 months. Most recently, Traps n' Gemstones was updated on November 7, 2026 and ScourgeBringer on November 7, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
