# Cosmo Run vs FALLLL

The clearest difference is rating: Cosmo Run at 4.6 against FALLLL's 4.0. Cosmo Run also leads on ratings volume (49 vs 1). FALLLL's advantage is in-app purchases (none vs 7) and ads (none vs shown). On price, update cadence, device support and iOS requirement there is nothing between them.

Both are free to download. Cosmo Run sells 7 one-off in-app purchases. FALLLL asks for nothing beyond the download.

Cosmo Run holds the better App Store score, 4.6 against 4.0. That said, the two scores are not equally well evidenced: Cosmo Run has 49 ratings behind it against 1, so its average is the more settled of the two.

Cosmo Run ships an update every 6 weeks, FALLLL every 2 months. The most recent releases landed on November 1, 2026 and November 3, 2026 respectively.

## The numbers

| Metric | Cosmo Run | FALLLL |
| --- | --- | --- |
| Price | Free | Free |
| Rating | **[4.6 (49 ratings)](https://appshunter.io/ios/app/cosmo-run/id997685344/reviews)** | [4.0 (1 ratings)](https://appshunter.io/ios/app/fallll/id1526930790/reviews) |
| Number of ratings | **49** | 1 |
| Positive reviews | 66.7% of reviews | — |
| In-app purchases | Yes | **No** |
| Ads | Yes | **No** |
| Update frequency | **Every 6 weeks** | Every 2 months |
| Monetization | Free with in-app purchases | **Free** |
| Size | 328 MB | 65 MB |
| Requires iOS | 15.0 | 15.0 |
| Devices | iPhone, iPad, iPod, Apple TV, Apple Watch | iPhone, iPad, iPod, Mac, Apple TV |
| Age rating | 4+ | 4+ |
| Developer | [No Six Five EOOD](https://appshunter.io/developer/859968142) | [Cizzuk Shihu](https://appshunter.io/developer/1674098361) |

## What reviewers say

### Cosmo Run

[App page](https://appshunter.io/ios/app/cosmo-run/id997685344)

Navigate a glowing orb through procedurally generated cosmic mazes. Master one-touch controls for skillful turns, collect rewards, and achieve challenging goals in a visually stunning 3D universe. Compete on leaderboards for the ultimate cosmic adventure.

**Highlights:** Procedurally generated cosmic mazes, Intuitive one-touch controls, 22 unique achievements, Daily challenges and leaderboards, Stunning 3D visuals and ambient soundtrack, Risk-reward alternative routes

**Features:** Apple Watch app, Vision Pro support

**In-app purchases (7)**

| Purchase | Price | Billing |
| --- | --- | --- |
| 200 Stars | $0.99 | one-time |
| 700 Stars | $2.99 | one-time |
| Remove the Ads and get 1000 stars | $3.99 | one-time |
| Stars Pack | $5.99 | one-time |
| 3000 Stars | $9.99 | one-time |
| 10000 Stars | $29.99 | one-time |
| 20000 Stars - 40% off | $34.99 | one-time |


### FALLLL

[App page](https://appshunter.io/ios/app/fallll/id1526930790)

Guide a falling bird to safety by dodging obstacles. This simple mini-game offers easy-to-learn gameplay focused on achieving a high score.

**Highlights:** Dodge obstacles, High score aiming, Simple mini-game, Easy to pick up and play

**Features:** Game Controller support, Vision Pro support, iPhone Duo support

**In-app purchases:** none


## Frequently asked questions

### Is Cosmo Run free?

Cosmo Run is free to download, with in-app purchases available.

### Is FALLLL free?

FALLLL is free to download, with no in-app purchases.

### Which has better reviews, Cosmo Run or FALLLL?

Cosmo Run is rated higher. Cosmo Run averages 4.6 out of 5 from 49 ratings, while FALLLL averages 4.0 from 1 ratings.

### Do Cosmo Run or FALLLL have ads?

Cosmo Run shows ads; FALLLL does not.

### Which is updated more often, Cosmo Run or FALLLL?

Cosmo Run ships an update every 6 weeks, and FALLLL every 2 months. Most recently, Cosmo Run was updated on November 1, 2026 and FALLLL on November 3, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
