Trade Island User Reviews

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  • Great game but the improvements are not improving anything

    I enjoy this game when I have some downtime but it is becoming more time consuming and unenjoyable after each update. No house taxes? Really? How do you expect players to get money since most of the market trades are worth even less now. Also the territory licenses for the oceanarium area is absurd. 35 for a small piece of land when you get one every couple of days since the market trades for it are hard to keep up with. Plus the land is overpriced causing you to run out of space before you even get to do anything or purchase more since you’re not getting coins fast enough. I’ve spent real money on diamonds but I’m not going to waste those on overpriced items.
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  • 4 stars

    I like this game so far, but there few things... I Agree with warehouse problem , like somebody else already pointed out! Also some upgrades takes forever 5 hours and more?? What happens after that, I’ll loose patience waiting on upgrades, and will get bored with the game, and move on to something else to play... Another thing pop up gift boxes, constantly want u to spend money after granting somebody’s wish, super annoying!!! Otherwise I like the graphics and the island theme, very nice idea, but needs work...
    thank u!
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  • Awesome game

    I enjoy playing this game. Few things could be better for the playing customer. Certain story mode gives you nothing as a reward upon completion. The skull cave, that should be an attraction where people go on tour, and it should generate funds similar to the Ferris Wheel. Also the population increase doesn’t add up. When you upgrade a building to increase population by 500, it only increases it by only 100. Totally unfair and unacceptable!

    There are several ways the playing customer can generate income in this game, but you guys are pushing people to force buy gems in order to compete and complete tasks. Upon those improvements, this is an easy five star game!
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  • Great game!

    I’ve been playing this game on and off for a few months now. I really enjoy the game! However, it is a little difficult to get your population so that you can upgrade city hall. A lot of progress in the game requires a higher city hall level, therefore, you have to buy and upgrade houses and put decorations and so on, when you didn’t already have all those things done. I personally just figured out that is what raised the population last night after playing this game for months. I wish I would have known that in the beginning so I could have already been working on those things to keep my population steady. Overall, I absolutely love this game and I am going to continue to play it! Especially now that I know how to improve my population lol
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  • Fun little build your own

    I find it entertaining for now. Been playing about 6 month and haven’t gotten bored with it as I have with other similar apps. I have spent some money but it’s entertainment and the most I have spent was 9.99. Over the 6 months maybe a total of $50 but that isn’t bad really as you could spend that going to the movies twice. I didn’t have to spend it to complete a task I was just impatient and use gems to speed things up sometimes.
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  • Money pit

    I understand that the purpose of these games are to be fun for us and make money for you. I love games like these. Played Hay day for years til I got board with nothing really new and fun. Here's what I don't like
    1) islanders give YOU gifts that YOU have to open with diamonds
    2) building materials are few and far between and fill up the warehouse so you have to sell those items to make room for goods for the islanders to get the items they give for the flower
    3) you can't make one thing without another and you can't have that cuz your warehouse is full of half of the materials you need to upgrade
    4) I spent 5 diamonds on a gift only to get 60 coins... really? I make money by selling things but now I can't finish the upgrade to my townhall because I don't have the materials and I don't have the materials because I have to sell them to make room for the goods that I sell to earn money....
    you see the cycle that keeps happening that stunts the production of the game for players? I don't expect evrythung to be free but I would rather my gift from the islanders to cost a few coins that I can get back quicker than the diamonds.
    If I can't move forward in the game soon I'll stop playing and find another
    Ok so I may have been a lil hasty in my initial review. Although I haven't really advanced significantly I have learned how to play the game better to get what I need to upgrade and advance
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    Developer Response

    We’re always thankful for any constructive criticism with detailed explanations of flaws or bugs. If you’re experiencing technical issues, contact our support team at https://gameinsight.helpshift.com/a/trade-island/?contact=1. They’ll be happy help.
  • Takes Way too much $$

    To advance in this game or to win any of the challenges you need to be able to put a lot of cash into the game. I have just spent $15 and still can’t get the flower to bloom because it requires SO many points. It’s impossible to advance and expand your island without putting some serious cash into this game. I had out at least $10-$15 more on previous days. I will be deleting the game and honestly wish I could get my $15 money back. (Yeah... I know... my mistake for thinking it might actually help me advance in the game!) I’m a very dissatisfied player and I’ll be avoiding your games in the future as they are nothing but a money pit.

    Don’t bother telling me I don’t have to spend any money on it. While that’s technically true...I believe it would take you months/years to get anywhere in this one without spending money. Not going to waste any more time or cash with this one. There are Plenty of other games out there!

    I wish I had listened to the reviews before downloading and playing.
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    Developer Response

    Thank you for the feedback! Trade Island is a F2P game. Base functions are available for free, without any purchases. Speeding up game actions, getting additional resources, or special objects isn’t necessary for gameplay, and players do it on their own accord.
  • Could be fun but

    I cannot upgrade the baker, Fabrizio’s house because it appears that Mary along with the lady’s book club storyline took up residence out of nowhere at his house. Can no longer move it or anything. Mary also has a task to paint her house which again, appears to be the house I assigned to Fabrizio but cannot complete any task on the house because it’s now a storyline fixed object. Just weird. Could be cute but as others have said, if I pay to upgrade a building or build a new one, and then have additional hard to acquire items to complete it, just becomes tedious. Was fun but I’m deleting. And because it was fun, I’m giving one star because it cannot be played with the first issue I mentioned. Also, redesigning layout is tedious and almost impossible. Should have a place to store buildings when player wants to redesign
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  • I love it, but ...

    I love games like these! I don’t even mind spending real money on them because folks should get paid for their great work. However, I have found myself “stuck” too much of the time because I rarely get hammers or axes. I manage to acquire lots of other tools but cannot buy land without the axes or build social buildings/artifact objects without hammers. (Not that buildings matter if I don’t have land.) I feel like I’m getting no where and that has sucked the joy out of this game for me. It feels like the tools given in crates should be more balanced. I’m going to stop playing for now and try it again after the next update to see if I can advance at all.
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  • Fun cash grab

    If you’re familiar with this dev you know they’ll try what they can in all of their games to make you spend money. First enticing you with just small purchases and then cornering you into spending more and more.

    Now while it’s “optional”, they’ll do things like give you very limited storage space where the materials required to expand the storage also happen to use up the very same storage space! Villagers gives you “gifts” that cost premium currencies to open, and when you do, almost half the time you’ll get regular currency in exchange. Expanding the island or slots inside buildings all cost premium currencies (gems) or a very high number of tools which almost always forces you to use gems in order to acquire what you’re missing. It’s basically a conveyor belt of painfully slow progress with premium shortcuts.

    Now this is nothing new on mobile, and there are plenty of other companies that do the same. Honestly, the dev has to make money too, but it’s the scummy way they do it that bothers me. Paying for shortcuts is fine, but don’t force the player to use these shortcuts by frustrating them with poor RNG or purposefully poor design choices.

    The atmosphere, graphics and concept is actually really good here. With the amount of talent clearly involved here, you guys can do so much better. There’s a way to both, make money AND make people happy with your product. Do it the right way and take these comments seriously. Sooner or later, you reap what you sow.
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