The End of the World by Sean Wenham User Reviews

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  • Um.

    I read a lot of the reviews, good and bad, before starting this game. Didnt expect much. But what i received was even worse than i thought. I mean the art of the game is beautiful and the story is pretty sad but it took me about 5 minutes to complete it. Find the three memories then either fall down a hole or sit at a table. Extremely boring especially when you have to walk through the same rooms every “day” with only three things to do. Smoke, sit, or have coffee, all of which do nothing for the story. I believe it would be a great game if it was much longer, had more things to interact with and if the walking wasnt so slow! I got bored very quickly. Overall, don’t buy this if you’re looking for a fun long game to play or if you don’t want to spend 99 cents on something boring.
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  • Didn’t get the point.

    After about 10 minutes of making trips between the coffeemaker and the wardrobe, I gave up.
  • For those who can appreciate

    This ain’t Fortnite. It’s not a puzzle game, you won’t be platforming or trying to get the headshot. If you need that kind of interaction to enjoy an app, this probably isn’t for you.

    It’s just something poignant and touching to interact with. It’s poetic and heartbreaking. It captures a feeling that many of us know but few can communicate.

    And yes, it ends too soon. Like relationships, sometimes. Even those on these reviews angry and complaining about the length of time to move through this, even they were moved to feel that yearning. That something special ended too soon.
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  • Not actually a game

    Yes, there are things you interact with, and about 5 or 6 different “locations”, and you move between them. But it is not a game...there is no discernible goal, and no choice involved with your interactions. You just see a handful of scenes, which play out the same because there is no alternative choice you can make to progress. And then it just...ends. There are two different “endings”, depending on which way you walk in the last scene, but neither one is particularly interesting. And the whole experience takes about 10 minutes, max.

    It is true that the art style is compelling, and that is why I wasted $.99 on this, but it’s not much more than an interactive painting.
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  • What do u do

    Really good visuals but what is the aim of the game. However after figuring it it out which didn’t take that long tbh it was a fun game albeit too short but I enjoyed it. Some interesting but different ideas hope there’s more to come
  • Waste of money

    It is a very short aimless walk through a bad painting done with some free photoshop brush.
    It is the story of a break up between some people and yes this is as interesting as it get.
  • Ok

    I get where this is coming from and appreciate the graphics etc but there is no real game play and I feel robbed of 99p! Would be nice for it to have some kind of happy ending/alternative ending.
  • What the????

    Is this some genre that I am unaware of? This was the most boring game I have ever played and it lasted 5 minutes! Can’t believe I just wasted 99p on this. Feel robbed!
  • Eye awakening

    When I first played this game I didn’t think much of it, the sound track was fantastic but nothing really stood out. However coming back to this game, and looking deep into the skin of the story gives me a new vision on what I see. Though the story is about the loss of a lover, we can all put our selves into the shoes of this character. As we walk with him and see the memories of good times, it makes you reflect on your own personal good times. As we go deeper into the final segment of the game we get a choice, we can run after those memories and burn up. Or we walk away and move on. If there is bugs, I never did find them. But please, play this game for the story, not for the gameplay. You won’t regret it.
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  • Beautiful Vignette

    I loved this game- my life beyond the time immersed in this game (its little life) could not distract me at all! At first I felt a bit voyeuristic, but knowing I could not change the set outcomes made me venture forth easily, conscious-ably. Will be anxious for more games from this developer/artist.
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