Increase the deck limit add more evolutions and decrease the pass price
increase the card deck limit to 10 so that we can make better strategies and give sparky a evolution that makes it immune to being reset by electricity so that it's more viable and decrease the price of the diamond pass royale to 5 dollars since the gold one got deleted and sparky should also have 6.5 range since it has a 4 second hitspeed and remove sparky's electricity reset mechanic and it's ice reset mechanic from it's evolution if it gets one or both versions so that it's less easy to counter or just give it a stun shield as part of it's evolution or just make ice and electricity interrupt it since it's barely viable even after the 4 hitspeed buff since even skeletons counter it and air troops easily counter it and 3 troops can constantly stun sparky and that buff came with a 15% damage nerf and a lot of other mid ladder cards were buffed and make dark prince charge at 2 tiles since the prince charges at 2 tiles and the dark prince's charge speed is too slow and it's the prince's counterpart and you should also add the wizard tower as a tower troop which would be tower princess but with a 1.5 tile aoe and 5.5 range and the same hp fire rate and damage as tower princess and it would be a common tower troop and give mega knight a 10% damage nerf to it's base attack also fix your censoring it's broken
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It’s bad
Clash Royale is a fun game and all but it is so annoying that it makes you want to throw your phone at a wall, firstly the cards are so unbalanced with some cards being better then others and some destroying others, secondly the match making system is so bad because it can give you players with level 15 or 14 cards when your at 13 or 12. Thirdly they just keep on giving players free evolutions because they are supposed to be special and all but sooner or later every player is going to have 1 or more evolutions and giving evolution mega knight for free which is so unbalanced and so hard to move up the ladder when your fighting someone trying to move up but you lose to an unbalanced card. Who would really want to play a game that bothers you so much and plus it’s so pay to win even when you first start out there are stuff to buy. And it’s so annoying when you are new and you are going up against someone with 11 cards when they are in the 3 arena. And everything is about gems if you want to buy you need emotes gems and chest you need gems.
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Fix this game🙏
I am absolutely in love with this game. Almost everything about it screams “one of the greatest mobile games ever!” The graphics, the different mechanics, the unique gameplay. It’s great!
But there is one huge problem that I and many other have been experiencing with this game causing many to completely quit the game or spend tons of money on the it with no affect. This problem is the matchmaking and progression system. Let me explain it briefly. When you win a match you will earn a certain amount of trophies based on how many of the enemies towers you destroyed and how many of your towers are still standing. When you lose a match you lose a certain amount of trophies based on the same factors. The problem with this is that you will always lose more trophies than you gain. This can become extremely frustrating when paired with the horrific matchmaking of this game. If the game realizes that you have one at least two matches it will pair you with someone with over-leveled cards and over-leveled towers.
People have experienced being stuck in certain arenas for months and sometimes even a year. I wish supercell would fix this issue because their lose hundreds of players a month even long time players who just can’t take it anymore. I will continue to play this game for as long as I can because I can’t think of another game that could compare to this but this issue would make me and many others extremely satisfied.
But there is one huge problem that I and many other have been experiencing with this game causing many to completely quit the game or spend tons of money on the it with no affect. This problem is the matchmaking and progression system. Let me explain it briefly. When you win a match you will earn a certain amount of trophies based on how many of the enemies towers you destroyed and how many of your towers are still standing. When you lose a match you lose a certain amount of trophies based on the same factors. The problem with this is that you will always lose more trophies than you gain. This can become extremely frustrating when paired with the horrific matchmaking of this game. If the game realizes that you have one at least two matches it will pair you with someone with over-leveled cards and over-leveled towers.
People have experienced being stuck in certain arenas for months and sometimes even a year. I wish supercell would fix this issue because their lose hundreds of players a month even long time players who just can’t take it anymore. I will continue to play this game for as long as I can because I can’t think of another game that could compare to this but this issue would make me and many others extremely satisfied.
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all good reviews are old.
the game is terrible. used to be great, which only makes it worse that these days you will play the same three or four decks again and again depending on what cards they have made stupidly overpowered each season. you want the cards? tough, pay money or play for years- either way, by the time you get your money or time’s worth they have nerfed the card and brought out another overpowered one. players are not creative and just copy whatever broken decks are popular, one tiny error can cost you the whole game making it just a stressful three to five minutes. but don’t hate the player, hate the game- this could be fixed mostly if the developers did more than just think of ways they could break and ruin the game each season and steal your money, and instead fixed the cards everyone has been complaining about for months and some even YEARS and put the same effort they in that they used to. overall the game is repetitive, dull, stressful and simply a waste of time (and money should you give in) i do not recommend playing despite what everyone says and to just appreciate what we had whilst we had it. i won’t be downloading again unless there’s major changes that myself and 90% of the community have been saying over and over.
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Is Supercell falling off? (Edited from last time)
So we all know Clash Royale⚔️to be one of best (arguable) games Supercell came out with right? As it grew less popular people started to look for something else and it began to fall off, desperate to climb its way back Clash Royale finally started to listen to other people’s ideas and complaints but it was already too late, moving on to games like Brawl Stars⭐️ and now Squad Busters even then that grew tiresome so people came back to play this tower-defending game. That’s Supercell started to overdo it. Not only did they nerf the evolutions that made the game grindy they made it where almost all the characters either got a extreme nerf or a mid buff. Some of you may be thinking, “Oh that’s not so bad the games are more even now.” NO! They are not!!! Now you have to ready to buy evolutions that aren’t even that good anymore.” So quoting other players who said they spent some of their saving on characters now they spent money for characters who aren’t even as good as when they bought it. Do you guys (and girls) really think it’s fair to work really hard and then for people to complain about a game they just aren’t good at? Supercell as much as love❤️how you started to listen to other people please just do you. The Game was great until the nerfs. Not trying to say he supports this review but he did say in a few of his videos that the some of the nerfs were bad ideas.
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What is this game?
Title: Disappointed and Frustrated: Clash Royale Review As an avid gamer, I was eager to dive into the world of Clash Royale, but my experience left much to be desired. From the get-go, the game's pay-to-win mechanics were glaringly obvious. It quickly became apparent that unless you're willing to shell out absurd amounts of money, you'll never stand a chance against players who have purchased their way to victory. The matchmaking system is a joke. Instead of being paired with players of similar skill levels, I found myself constantly pitted against opponents with vastly superior card levels and strategies, making every match feel like an uphill battle that I had no hope of winning. The game's balance issues are infuriating. It seems like every time a new update is released, it only serves to further unbalance an already fragile ecosystem. Certain cards are blatantly overpowered, while others are rendered useless, leading to stale and repetitive gameplay. Furthermore, the lack of meaningful progression is disappointing. Once you've reached a certain point, there's little incentive to continue playing, as the grind becomes tedious and unrewarding. Overall, Clash Royale is a prime example of a game that prioritizes monetization over player enjoyment. Save your time and money and steer clear of this frustrating and ultimately unsatisfying experience.
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Addicting Game
I’M ONLY ARENA 10 LOL: I’m going to be honest but that’s because I only play because it’s fun not to get addicted and I don’t spend all my time grinding it just takes too much commitment, not that I don’t like the game it’s just I’m too much of a play now get all the rewards kind of guy. BAD REVIEW (so people look at both sides): This game is most definitely pay to win. Not only do you have to buy to win games. You also have to buy things like evolution shards(I’ll talk about that down below). Sure you guys are right it’s annoying and nobody wants to do it but shouldn’t that be what your expecting? It literally says in game purchases! That’s a indication that it’s pay to win if you don’t want to do that don’t play. EVOLUTIONS: I wish the evolutions weren't so hard to get you have to do so many games in season games and get your tower really, really high, though it makes it better because then you can have a reason to grind and I wish you players would stop complaining if you want to get better at the game just go in the training camp or ask friends to play with you. If the game was easy would you really play it? Here’s some tips: 1. Always have a knight in your deck 2. Never ever play with giant pekka if ur elixir is 4.6 or more, (mini pekka is fast cheaper and more efficient) 3. Save your gems 4. If there our event save your earnings for evolution shards 5. Never give up 6. WATCH SIRTAG!!!! (Make sure to like and subscribe)
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Do NOT start playing in 2024
To put it simply, the game has gone downhill ever since level 15 was implemented into the game, making progression nearly impossible for f2p players. Even if you were willing to progress using money, which isn’t a problem with me, the offers are an absolute scam and are always slapped with a “x20 VALUE!” tag on them that means nothing. It will also be impossible to reach in game mechanics like double evolution in your deck if you start playing now, since it takes an eternity to level up your account with the newest leveling system added.
These things aren’t even the main reason I’m writing this review. These past few days, major content creators and top players got 31 day bans to perma bans because of a glitch that manipulated the lucky box reward to give you whatever you wanted that could come from it. This is the first time that banning because of a glitch has come into play, and supercell hasn’t spoken out about any of these bans and is not communicating with the content creators that are legitimately keeping their game alive. Word has also come out that people were never banned for exploits gameplay wise that have occurred in the past, and supercell never responds to the in game ideas that these top players have that would genuinely work for a more fun experience.
There is a huge disconnect between the players and the developers, and it is for sure not the players’ faults. Do not play now, as this is for sure the dark age of clash royale.
These things aren’t even the main reason I’m writing this review. These past few days, major content creators and top players got 31 day bans to perma bans because of a glitch that manipulated the lucky box reward to give you whatever you wanted that could come from it. This is the first time that banning because of a glitch has come into play, and supercell hasn’t spoken out about any of these bans and is not communicating with the content creators that are legitimately keeping their game alive. Word has also come out that people were never banned for exploits gameplay wise that have occurred in the past, and supercell never responds to the in game ideas that these top players have that would genuinely work for a more fun experience.
There is a huge disconnect between the players and the developers, and it is for sure not the players’ faults. Do not play now, as this is for sure the dark age of clash royale.
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Review From an ULT CHAMP!
So I’ve had the game a looooong time, since it came out. I’m not fully maxed out and I have played it off and on. I recently hit the max rank in the competitive ladder and I’ll try my best to give an honest and non-biased review. So, what’s good about the game. It’s the best strategic game on the market for Mobile, absolutely Supercell’s best. The Evolutions are cool and mix up game play. Hero’s are also a really unique addition and broke how the game worked in a good way. The game has a fun learning curve and all the card’s feel balanced and carefully crafted with their stats. What’s bad? The game is only semi-free to play friendly. Supercell has added many additions over the years to help this problem and it pays off if you play enough. However, it can feel VERY UNFAIR when you are just now starting the game and get rolled by someone with over leveled cards who spent money. The game is free to play so they have to get their money somehow and they let you know how. You can get a good amount of free cosmetics but that doesn’t take away from the uneven gameplay that can take place. Most of my cards are level 14 and I can’t hit the max rank again because they added level 15 which is extremely hard to get as a free to play player. I genuinely love the game and like to play it but it has its own problem with pay to win players. It’s worth playing and grinding but YOU WILL GET ANNOYED by the uneven gameplay.
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Don't buy gems!!!!
I've just read some of the reviews on here and I'll tell you my findings. The people saying don't believe the Morons you are deluded!!!! I've played this game ever since it came out and I'll tell you some home truths about this game. The game is fixed to let you win for a while then match you with players it knows your deck will lose against. There is also a lot of hackers playing the game which supercell say they are dealing with but they are still there. Also I found buying gems and playing tournaments is also fixed after playing 6 100 gem tournaments and going out after I got to 4 wins in all them and 2 tournaments loosing 3 in a row before getting past 4 wins, has to be a fix as the odds are astronomical of that happening. The game in a whole is pretty good but the game does have some real issues and after contacting supercell the response was laughable. So be warned but have fun. And moral of the day is, DONT BUY GEMS AND PLAY TOURNAMENTS!!!! Unless you want to lose that is.
Also they have algorithms set in place that give the advantage to the opponent.
But don’t complain to them about that either or you’ll have your account stopped and blamed on your name as being offensive even though I’ve had the same name all the time I’ve been playing and that’s years by the way, and they are going to change it against my will.
This is one app I will no longer play!!
Also they have algorithms set in place that give the advantage to the opponent.
But don’t complain to them about that either or you’ll have your account stopped and blamed on your name as being offensive even though I’ve had the same name all the time I’ve been playing and that’s years by the way, and they are going to change it against my will.
This is one app I will no longer play!!
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