Needs polishing
I think the game has potential, but needs to have some things implemented that it really should have.
1. A save system, no matter how you exit the game, you usually end up somewhere else in the building that you already passed, but you dont have the items that you had, and your enemies that you killed respawned. This is the biggest problem with Skyhill.
2. More events, the possible events are really anti-climatic, and don't really have any effect on the player in my opinion.
3. Implement a recycling system, weapons that you dont really need, examples kitchen knives and stilettos, you should be able to recycle items like those for scrap metal, blades, etc.
4. Perks, the current perks are really awkward and unnessecary, some of them give you a disadvantage rather than a helping hand, or a quirky skill you could use in a situation. I think either adding better perks or improving the current ones is a good idea.
5. Add more skill level flexibility, the level system in Skyhill is really basic, and only really matters because of the weapons requiring a certain level of strength, speed, etc. I think that there should be more positives for each, like speed could also increase dodging rate of enemy attacks, dexterity could allow less food to be expended, and strength could increase crit chance.
1. A save system, no matter how you exit the game, you usually end up somewhere else in the building that you already passed, but you dont have the items that you had, and your enemies that you killed respawned. This is the biggest problem with Skyhill.
2. More events, the possible events are really anti-climatic, and don't really have any effect on the player in my opinion.
3. Implement a recycling system, weapons that you dont really need, examples kitchen knives and stilettos, you should be able to recycle items like those for scrap metal, blades, etc.
4. Perks, the current perks are really awkward and unnessecary, some of them give you a disadvantage rather than a helping hand, or a quirky skill you could use in a situation. I think either adding better perks or improving the current ones is a good idea.
5. Add more skill level flexibility, the level system in Skyhill is really basic, and only really matters because of the weapons requiring a certain level of strength, speed, etc. I think that there should be more positives for each, like speed could also increase dodging rate of enemy attacks, dexterity could allow less food to be expended, and strength could increase crit chance.
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Not what it seems
The game is much less deep/interesting/challenging than it seems from the description and screenshots.
Eh
It's ok, I guess, it's honestly one of those games you can find for free on an online gaming site. Not worth. The four dollars. U could get a much better game for four dollars.
Not very good
Boring after a few floors. It's either ridiculously easy or ridiculously hard. Combat gets very boring. The writing is terrible. I'm thinking it's either due to the poor English translation or just poor writing. Either way, not worth 3 bucks. Go buy a pack of cheap cigarettes instead. You will need them to get the bad taste out of your mouth.
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A challenging and addictive survival game with a desolate vibe.
This is the best zombie game/app. I've found. It's strategy based, not a shoot em up.The graphics and narrative are eerie and complement the post apocalyptic vibe. You have to scavenge objects and build new items and foodstuffs to better your chances. There's a lot of cool food you can make and weapons too as you open up those trees. This game is a lot of fun and it's hard to stop playing once you start. Graphics are a mix of cartoon and horror, and the room layouts add a lot to the claustrophobic setting. Well designed original and interesting.
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Cool game... but...
But I had to delete it after I saw the perk "bulimia." I'm sure it's the game makers sense of humor, but it's wasted on me. I feel like this game is somewhere between a horror point and click, and crossyroads. A repetitive adventure game. Not bad, but not worth revisiting.
Chill Game
It's a pretty cool survival horror game with nice replay value.
8/8 gr8 m8
8/8 gr8 m8
Disappointing
Very weak game.
Combat is dull and lackluster, storyline is horrific and riddled with 3rd grade english.
At least I only spent $3.00 on this trash.
Combat is dull and lackluster, storyline is horrific and riddled with 3rd grade english.
At least I only spent $3.00 on this trash.
Iphone 5s
Works great actually pretty addictive trying to get to the bottom floor
Black screen
I'm using an iPod 5th generation and at first the game stared up normally and when I opened it the second time the game didn't say loading after the title screen and just stayed black for a couple of minutes