Seed of Evil

Seed of Evil

Games
Role Playing
Adventure
18 reviews
⭐️4.0 / 5
Rating
🙌22
Ratings
📼3 scs
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
Your locale
🧾$0.99 - $2.99
In-App Purchase

All Versions of Seed of Evil

1.1.9

September 10, 2019

* Bug fixes * removed random immunities and resistances from champions and bosses * Drazul has less health now
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1.1.8

August 25, 2018

bug fixes

1.1.7

August 7, 2018

* Leaderboard scores are now updated when the game is saved rather than just when the player dies or wins. * bug fixes
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1.1.6

July 27, 2018

* contingency plan should work correctly now * bug fixes

1.1.5

July 16, 2018

* Auras and reactions/interrupts that are passive in nature can now execute even if a creature is confused, stunned, paralyzed or frightened. Not all auras are affected since not all of them are completely passive. For example, Cloak of Blades requires the character to swing a weapon in order to do the attacks, so confused, stunned, paralyzed or frightened characters will still be unable to execute cloak of blades attacks. Cloak of Fear is simply a magical aura which has effects on enemies who are in it regardless of whether the character with the aura is able to take actions. You will be able to tell if a power can be used while suffering from these conditions because it will say "Can be used regardless of conditions" in the description. Of course this change will apply to some monster powers as well. * bug fixes
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1.1.4

July 11, 2018

* fixed issue where some saved games from version 1.1.2 or earlier could not be loaded. In some cases powers and skills will be reset so the player will need to choose skills and powers again. * New warriors start out with protective armor and weapon expertise discipline skills so that warriors will only have one choice to make if they want to quick start (as they did previously). Of course experienced players may choose to reset skills and powers in order to customize their starting build. * Weapon and Implement Proficiencies have been consolidated into one discipline skill each so players don't need to spend a discipline skill to equip the awesome weapon upgrade they found (higher level characters will get to pick replacement skills if they had higher weapon proficiencies already trained) * Spell precision bonus increased to +2 per 4 discipline skills to match the warrior version * Threat log messages should now say the correct message (previously it said the target was enraged by the target) * increased damage on power attack III to be more consistent with power attack I and II. * Traps that won't be set off by a player will no longer cause the player to step carefully (i.e. if the player is flying over a pit trap) * Other bug fixes and game balancing
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1.1.3

July 5, 2018

* Removed experience penalty for death. Characters with negative experience will be restored to 0 experience toward next level. * Some powers and skills were rebalanced (generally making characters potentially stronger) * Some new skills were added * Dual Wielding is now more effective * Sneaking now only reduces speed by 1, making it more worth the sneak bonus * Vulnerability to damage is now more effective. This is a two-edged sword so beware! * Training warrior discipline skills will result in significantly more hit points * Training mage discipline skills will result in significantly more mana. * Armor proficiencies have been consolidated into a single skill * New warriors now get to choose 2 skills in addition to the 2 powers the normally get upon character creation (they no longer need to use 3 skills just to wear all armor types) * Some monsters and traps were adjusted to make them more balanced. Among others changes, the Gelatinous Cube paralysis will no longer be nearly so inescapable. * Some monsters have had immunities replaced with resistances. An early example of this is the dreaded black slime which is no longer immune to physical. Warriors shall rejoice! * Characters now have more chances to recover from effects such as stunning and paralysis * Monsters give more experience now, especially champions and bosses, so leveling should be faster. * The sale price cap for selling items now increases as characters level, so getting enough gold to buy worthwhile items should be easier. * Many potions have been adjusted, including increasing the durations. I highly recommend buffing up before battle! Hint: detect monsters scrolls are great for knowing ahead of time where the tough battles will be. * Stone Golems are much stronger now making summoning more worthwhile at higher levels * bug fixes * A new website and forum is now available to discuss strategies, ask questions, and report bugs. The old one unexpectedly was shut down and all data was lost. Sorry for the inconvenience.
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1.1.2

August 2, 2017

bug fixes

1.1.1

July 27, 2017

bug fixes

1.1

July 25, 2017

* You can now more easily communicate to me and to other players at http://seedofevil.freeforums.org/ * You can now choose to play with permadeath if you are looking for a huge challenge * Damage has been reduced for some enemy powers. * More content added. * more bugs fixed * performance improvements
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Seed of Evil In-App Purchases History

$0.99

A Bag Of Gold

1,000,000,000 gold

$1.99

A Chest Of Gold

5,000,000,000 gold

$2.99

Full Version

No Ads All Levels Unlocked All Quests Unlocked

$2.99

A Mountain Of Gold

25,000,000,000 gold

Price History of Seed of Evil

Description of Seed of Evil

Would you like to battle deadly monsters and collect epic loot in a quest to save the world from a newly awakened ancient evil? Do you think you can survive the limitless depths of an ancient crypt swarming with deadly creatures? Would you like to train your character to perform impressive feats of valor that boggle the mind and rain death upon your foes? You can have all this and more by simply playing Seed of Evil! * You can choose to play either with or without permadeath. * Be a Warrior or Mage or a mixture of both. Simply choose the skills and powers you want to make powerful combinations. You can reset your skills to try out new combinations. * There are unlimited magic items using random combinations of prefixes and suffixes, with exceptional and artifact items with powerful abilities. * Complete quests and explore unlimited procedurally generated dungeons to gain powerful items. * Gather information and plan your attacks, or avoid enemies that are too dangerous. You will survive longer if you choose carefully and gather as much information as possible before charging in. You can be sneaky and get the drop on enemies or even sneak past them and avoid a dangerous fight. * Summon allies to help you fight or to scout ahead and protect you from harm. * Combat is not just a matter of tapping as fast as possible, as this is a turn based game that allows you to take as long as you want to think of the best move to make. You have many combat options, especially as you gain levels, and it makes a huge difference if you think carefully about how to most effectively use your powers.
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Seed of Evil: FAQ

Is Seed of Evil software compatible with iPad devices?

Yes, Seed of Evil can be used on iPad devices.
Seed of Evil was released by Ted McLeod.
The minimum iOS version for the Seed of Evil app is 8.0.
The current user rating of the Seed of Evil app is 4.0.
The Seed Of Evil App Relates To The Games Genre.
The current version of Seed of Evil is 1.1.9.
June 30, 2024 is the exact date of the latest Seed of Evil update.
The Seed of Evil app became available to the public on February 5, 2023.
The Seed of Evil app is made for Ted McLeod age.
Seed of Evil can be used in English.
Sorry, Seed of Evil is not on Apple Arcade.
Absolutely! In-app purchases are available for users of Seed of Evil.
Sorry, Seed of Evil is not specifically engineered for compatibility with Apple Vision Pro.

Screenshots of Seed of Evil

iphone
ipad

Alternatives to Seed of Evil

Reviews of Seed of Evil

  • Pretty good until it died

    A game that leans heavily in the direct of angband. Not that much depth, but that’s okay… I am not looking for a thousand-hour game on my phone, and there is plenty here for the roguelike fan: lots of powers, nifty items, plenty of nasty monsters to use both on.

    Unfortunately, I just recalled into the middle of a giant zoo on 1150 ft, which causes the game to crash whenever I try to load it. Quite frustrating.
  • No virtual pad and buttons option.

    Unplayable unless I can use a controller or virtual pad. The tap to move is SO tedious and takes multiple tries to get where I want. I tried making an exception because I love the graphics but I am just going to pass or wait and see for controller support.
  • Updated review: better after leveling up

    Poor balance at early levels, gets better once you figure out how to make an overpowered build. Buying the full version and will update the review later.

    Another feature: low battery usage.