Fear for sale: City of past
Great game! Iโm frustrated because I paid for this game before! And it said no records found. Then I was charged again. It said already purchased when I unlocked . Then when I pressed okay they you still charged me. Not right greedy not right at all.
Good game
Enjoyed the game from beginning to end.
Terrible
Hard to pick up anything. Poor graphics. No instructions. 2.99 is too much to pay for a terrible game. Donโt waste your money or your time. Sorry I donโt usually rate any game unless it is terrible and this one is definitely one of the worst I have played out of hundreds.
Unfortunate
Unfortunately, I cannot complete this game. I really enjoy Big Fish Game's hidden object games. This one is a fun one also, until you get to chapter 4 (the school) and you cannot fix the broken jug. You are supposed to glue the pieces of the jug back together. After you apply the glue the game still does not recognize that you have applied it. So this game is a game that cannot be completed. Buy another game.
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More HOPs
Less puzzles. Need emphasis on HOPs
City of the past
I was loving this game but objects are hard or unable to pick up, so I am unable to complete game.
Good Game
It was a very good game.
My only complaint is the long wait between scene area's. Besides that, it was very good.
My only complaint is the long wait between scene area's. Besides that, it was very good.
Bad game
Very poor quality for Big Fish. Glitches everywhere, interactive items in hidden object scenes are not recognized when you try to pick it up, and game did not save upon exiting. Half way through it shut down and when reopened, made me start again as a new player. Absolute trash and waste of money. Big Fish is getting rather sloppy.
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Keeps crashing
Looks like an ok game but constantly crashing! Sorry I wasted money on it
A lot to love, but also some frustration
I have enjoyed other installments in the Fear for Sale series (which can be played independently) and this was no exception. Thankfully, there were several hours of gameplay, so it wasn't as short as many other recent Big Fish games. The storyline sufficiently held my interest. The graphics and soundtrack were fine, though not exceptional. The most entertaining aspect from a visual perspective was the large number of Easter eggs built in by the developer; prepare for a few jump scares or laughs when you click on something seemingly innocuous.
The puzzles were a bit too easy for my taste, although they were logical for plot context. You could choose to complete jigsaw puzzles rather than the HOP. I opted for the HOP, which again were not overly challenging, but there were some of the assemble and silhouette varieties.
I thought the controls were well done. There is a back button at the side of the screen, as well as a magnifying glass icon that you can hit if you want to see hotspots. For the first time, I saw a zoom icon presented with the HOP, so that you could select 125% or 150% if you wanted to see more details rather then attempt to zoom manually (for which I almost always get an inadvertent penalty). I *loved* the zoom button and hope this becomes a regular feature.
The map enables teleportation and shows scenes where there are active tasks, as well as indicators when you have found all possible collectibles (an aspect I particularly appreciated). Difficulty is configurable and can be changed at any time during the game. The only weak "peripheral" was the journal, which was really just a brief list of pending tasks. However, this did not affect my ability to solve puzzles or complete the game.
My chief complaint about the game is that it takes a long time to load between most scenes and puzzles. The loading time is even worse in the bonus chapter, which frankly appeared to be a rush job anyway. Its plot was convoluted and even contradicted some of the information you learned in the main story.
For me, this game was a solid four star rating, although I frequently considered lowering that rating when waiting through another interminable loading of a page! I still recommend this to others, but perhaps not at full price. I was fortunate to pay $3.99 in its introductory phase.
The puzzles were a bit too easy for my taste, although they were logical for plot context. You could choose to complete jigsaw puzzles rather than the HOP. I opted for the HOP, which again were not overly challenging, but there were some of the assemble and silhouette varieties.
I thought the controls were well done. There is a back button at the side of the screen, as well as a magnifying glass icon that you can hit if you want to see hotspots. For the first time, I saw a zoom icon presented with the HOP, so that you could select 125% or 150% if you wanted to see more details rather then attempt to zoom manually (for which I almost always get an inadvertent penalty). I *loved* the zoom button and hope this becomes a regular feature.
The map enables teleportation and shows scenes where there are active tasks, as well as indicators when you have found all possible collectibles (an aspect I particularly appreciated). Difficulty is configurable and can be changed at any time during the game. The only weak "peripheral" was the journal, which was really just a brief list of pending tasks. However, this did not affect my ability to solve puzzles or complete the game.
My chief complaint about the game is that it takes a long time to load between most scenes and puzzles. The loading time is even worse in the bonus chapter, which frankly appeared to be a rush job anyway. Its plot was convoluted and even contradicted some of the information you learned in the main story.
For me, this game was a solid four star rating, although I frequently considered lowering that rating when waiting through another interminable loading of a page! I still recommend this to others, but perhaps not at full price. I was fortunate to pay $3.99 in its introductory phase.
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