User Reviews: Spirits of Mystery

Top reviews

  • Boring

    I did not enjoy this game at all. Weak storyline, too repetitive with the mirror. The whole storyline is getting old. Hidden object scenes were o.k. As well as the puzzles. Teleporting map, a plus - missed a journal. Hoping that Big Fish will start giving more than 2 games a week, so those of us that play & purchase regularly will have some choices. Just too much lag time between games. Regretting this purchase. 2 stars being generous.
    KdBoots
  • Awful

    Terrible game
  • Spirits of Mystery: Family Lies by LynxMinx

    Note to Izzyoc: I really hope you bought this game; it was worth it. You know there is no love lost between me and ERS after the whole PuppetShow debacle but this game was terrific. You know I don't hand out stars easily either! I went back and read your review, as well as those of KimTwilight and Dracyy. I don't know why I liked this game so much more than you all did. Maybe I am bored and I don't know how to knit!
    The storyline was interesting and easy to follow, even without a cohesive journal. It was a fairytale about love gone wrong. You could customize settings. The game was lengthy and had a decently long bonus adventure.The graphics were crisp and clear and quite eerily beautiful. There was a marked (if so chosen in settings) teleport map to transport you, and this time ERS let you know when there was an active task so there was no useless running around, with marks everywhere! There was a slight lag time between locations but it wasn't interminable. At each location you collect hidden pearls to decorate a boudoir, and it was the only collection. No stupid morphing objects which I truly detest! Inventory was labeled and interactive and there were complex items to assemble. The HO scenes had variation and some were more like puzzles, so they weren't boring for a change. I liked the selection of puzzles/games because it wasn't all boring rotational nonsense. You had to paint, embroider, crack codes and formulate potions, and there were a couple of games which tested dexterity. The gimmick in this game was a magic mirror used to destroy evil roots.
    I deducted the star for the following reasons: no actual journal, short lag time loading between locations, and you could tell that English was not the developer's first language due to poor grammar, vocabulary and syntax. There was a slight touch sensitivity issue when using inventory items but not enough to prevent us from finishing the game. Oh, I forgot! Of course I must mention there were a couple of rodents but ERS made them cute this time. I will deny ever saying that! I would definitely play a sequel if it was as good as this game! DTE, this is a definite winner! Or maybe I just enjoy fairytales!
    Lynxie sends you all tons of 💋❤😘!
  • Spirits of Mystery Family Lies

    New update...after reloading the game several times, I was able to purchase it.

    Gave it a 4 star because of the issues with purchasing the game.

    Giving it a 5 star as I am enjoying the game more then I have some of my past purchases. Will look to see it there are other related games.
  • Nope nope nope

    I'm not buying games from ERS anymore. The graphics are just awful. Muddy, dull, like something out of a child's coloring book. Really ugly.
  • Mmmalulu

    I loved this game. Great puzzles and interesting story line
  • Here's the Ironic Truth: Isa Saves the Day!

    As it takes place during the medieval times, this game represents a dark fantasy genre with pronounced horror-like elements; unfortunately, the plot sets forth a borrowed and recycled theme, which is void of any original concepts. The imagery is typically inauspicious; and it will generate a terrifying reaction, such as when you become trapped in a musty, decayed, and deplorable dungeon containing horrifying spike-covered contraptions and the skeletal remains of unfortunate victims. The graphics are satisfactorily rendered with nicely and clearly drawn illustrations, which create an almost realistic representation of the environment. The color scheme steadfastly exhibits a monochromatic base of lighter and darker tinges of blue, and this achieves an overcast and timorous mood. You can customize your settings; options should please your needs. The inventory is labeled and interactive; items require assembly. I love the design layout of the features at the bottom, as well as the quick and convenient access to the collectibles and achievements. In custom mode, the teleport map allows for brisk transport to labeled locations and indicates available objectives. Transition between scenes, though, is slightly delayed by a few seconds; however, there's no other glitches to report. The HOS are diverse, interactive, and puzzle-like; you might use an inventory item to effectuate an action, which, in return, will initiate an HOS. They can also be story driven in which you will find items in accordance with a narrative story. Some of the puzzles are the "one move affects another move" type; furthermore, there are micro puzzles peppered throughout and within the close-ups. The collectibles are used to furnish a room, which is accessible at any time. This installment feels outdated since it lacks any current-trending aspects that are prevailing in other developers' games; Madhead is one such example of an avant garde expertise. Having said the above, my true rating is 3.5 stars but bumped down to 3 stars. There is a secret core within my imagination that produces an inclination toward medieval-like men with long hair, such as Isa (minus the giant beak). So..., I kinda stared at the screen a few times. Shush! Don't tell!
  • Family lies

    Isa is back but with a twist. Usual vapid nanny, useless supporting characters and way too many Ho scenes. Good graphics thankfully transporting map but once again no diary. Game was predictably short. Buy on sale if you are bored. Otherwise- well I'll be knitting because this one wasn't worth more than one run through.

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