Adventures of Kidd

Adventures of Kidd

Retro goodness

Details about Adventures of Kidd

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages
  • June 13, 2019
  • October 3, 2024
  • 14.0+
  • 9+
  • 37.61MB
  • iPhone, iPod
  • English

Features

Developer of Adventures of Kidd

🙌73
Ratings
🗣❌ unsupported
Your locale
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Version History of Adventures of Kidd

1.8

April 4, 2022

Now comes with full controller support !

1.7.1

December 19, 2021

Fixed a few bugs. Enjoy !

1.7

December 12, 2021

I fixed a range of bugs around the controller and leaderboards. Please enjoy !

1.6.1

October 19, 2021

Now includes Game Center integration ! See how your best score stacks up against the rest of the world with Global Leaderboards. * Fixes a bug where players rank appears twice in leaderboard

More

1.6

October 17, 2021

Now includes Game Center integration ! See how your best score stacks up against the rest of the world with Global Leaderboards

1.5.3

November 16, 2020

Support for those shiny new iPhones that just came out

1.5.1

February 27, 2020

Fixed some small bugs and cleaned up the splash screen

1.5

September 30, 2019

I've added a difficulty setting so you can pick between "easy" and "normal". This update also includes some tweaks to better support iOS 13. More on the way!

More

1.4.2

July 2, 2019

Ive been listening to all the feedback and have moderated the difficulty from stages 3 through 6 :) Thanks for playing!

1.4.1

June 11, 2019

Includes link to rate on App Store :) Clean up some assets Minor bug fixes

More

Adventures of Kidd In-App Purchases History

$0.99

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Price History of Adventures of Kidd

Description of Adventures of Kidd

Kidd is our hero from Adventureland where everyday life is a video game. Today though, something seems have gone wrong with the power-ups and an evil clone is on the loose. Brawl your way through all the retro goodness action and reconnect with all that nostalgia straight from the 90s. No ads. No in app purchases. Just uninterrupted gaming to enjoy :)

Adventures of Kidd: FAQ

Is Adventures of Kidd software compatible with iPad devices?

Adventures of Kidd isn’t available on iPad devices.

Who developed the Adventures of Kidd app?

Dean Mortoo built the Adventures of Kidd app.

What iOS version is needed to run the Adventures of Kidd app?

Adventures of Kidd minimum iOS requirement is iOS 14.0.

What is the current app rating?

Adventures of Kidd has an exceptional rating of 4.6 out of 5, which is a testament to its quality.

What is the main genre of the Adventures of Kidd app?

Games Is The Primary Genre Of The Adventures Of Kidd App.

What is the latest Adventures of Kidd version?

The current version of the Adventures of Kidd app is 1.8.

What date was the latest Adventures of Kidd update released?

Adventures of Kidd’s most recent update was on October 3, 2024.

What is the exact date the Adventures of Kidd app came out?

The app first launched on February 5, 2023.

What age rating is assigned to Adventures of Kidd?

The content advisory rating for the Adventures of Kidd app is Dean Mortoo.

Which languages does Adventures of Kidd support?

Adventures of Kidd currently features the following languages: English.

Is Adventures of Kidd part of the Apple Arcade gaming experience?

No, Adventures of Kidd is not on Apple Arcade.

Is Adventures of Kidd integrated with in-app purchases?

Yes, Adventures of Kidd seamlessly integrates in-app purchases for users.

Is Adventures of Kidd tailored for Apple Vision Pro compatibility?

Unfortunately, Adventures of Kidd is not tailored for compatibility with Apple Vision Pro.

Does Adventures of Kidd incorporate ads within the app?

No, Adventures of Kidd does not incorporate ads within the app.

Video & Screenshots of Adventures of Kidd

Adventures of Kidd video #1 for iPhone
Adventures of Kidd screenshot #2 for iPhone
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Adventures of Kidd screenshot #5 for iPhone
Adventures of Kidd screenshot #6 for iPhone
iphone

Alternatives to Adventures of Kidd

Reviews of Adventures of Kidd

Leave a Review Adventures of Kidd
  • Love Playing This Game On My iPhone 15 Pro

    I’ve been playing this for a while now and recently upgraded to the iPhone 15 Pro. The retro style is amazing as well as the soundtrack. Please make another game Dean or more levels! Can’t wait to support your next project 🙌🏾
  • Has it's flaws

    The game is everything it says it will be and - gameplay wise - the enemies are interesting and challenging, the fighting feels fun and rewarding - and the powerups are nice little get out of jail free cards for when the going gets tough. I also love the mimics, clones and boss battles. That's what's good about the game.

    Now what isn't...

    This game is very very short, which i understand isn't necessarily a problem since a short game can be great and this game does have great replayability... But the problem lies in the fact that the game charges you to play every level after the first two. Again, i can understand that this is a game, made by a business, and therefore it has to turn a profit - which is perfectly okay. But this game is tiny, after the first two levels you've already played a third of the game and the rest of it costing money just seems strange. The money isn't a lot, but the principle is the main problem. If there were more levels then i could justify the price but what surprises me most is why don't they just make it that price on the app store itself? Idk it just feels like a bit of a slap in the face when a free game, that looks like a free game and is offered as a free game, turns out to not be a free game.

    But the main problem is that it's buggy. It is presented as this clean-cut, cool, new, retro style beat-em-up that will bring people back to the days of arcade with interesting yada yada etc etc. It is almost all of those things, it isn't clean. From invisible enemies to crashing randomly and a plethora of broken animations, this game is buggier than it looks. Although in this game's fairness because i do want to point out that I DO LIKE THIS GAME... i only really saw the bugs on the last level on my first play-through, but now that i've beat the game (it crashed during the final credits btw) i get them like constantly, idk if it's just bad luck or if there is a reason it seems more buggy now than before.

    Also i mean, just to quickly mention this as well, clearly a lot of these positive reviews are by the company whoever pointed that out first deserves a medal.

    Anyway. I liked this game. It was fun, it accomplished what it was supposed to, i'm glad I played it. I was critical of it because a review needs to point out the flaws and this game, while great, has major flaws. I will continue to replay it and i really hope the team behind it has the best of luck fixing the bugs, and i also think that adding a price tag to this game in the app store as opposed to in game might be a smart move to both make the game feel more honest to its players without changing the revenue earned.

    Also, please don't take this review as a fully negative one, it's only constructive criticism. The bugs were annoying but y'know, they didn't make me angry at the game, like the invisible enemies were pretty funny all in all, especially on the cloud level when little clouds would just float around and knock me down by themselves. And that could honestly be a great idea for another level idea - enemies that could go invisible. Anyway, this is just my 2 cents, take it however you like and thanks for a fun time!
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    Developer Response

    Hey ManNMurder Firstly I’d like to say I really appreciate you taking the time to write this. I always enjoy hearing peoples perspectives. And actually, I think you have some fair points. I wasn’t aware of the bugs you mentioned and I’ll be taking a look at those. So thanks for highlighting that. I really want people to have the intended experience that the game was designed to deliver. In fact I’d love if you could reach out to me on Twitter @deanblacc or at deanblacc@gmail.com so i can get more details to resolve the issues. I’d like to reassure you though, none of these are fake reviews at all. I wrote a single review for my own game because I also played it. I feel like most people would do the same. This game was made by just me though. A solo indie developer, as a passion project. At to some degree I take it as a compliment when people think it was made by a company. I’m attempting to make incremental improvements to the game, but it takes time as I still work a day job. At the minute the focus has been on expanding the game outside of just adding more levels while also listening to reviewer feedback. Using a physical controller was requested a lot, so I tried to prioritise that, for example. In terms of sales modal, initially I did have it listed for an upfront price, but after thinking about it I wanted anyone who wanted to try the game to decide for themselves if they wanted to commit money to it after having a played experience. I think 0.99$ is a fair trade tbh. My goal isn’t to squeeze money out of players at all. Otherwise I’d setup multiple in-app purchases, but it’s just a single one that will include all future updates. I really loved playing Nintendo games growing up and always wanted to make my own interpretation of that and this is how it turned out. My goal was genuinely to make an experience that was inspired by my childhood in the 90s and maybe that sounds corny, but it true unfortunately. It’s still super surreal that people around the world are playing something that I made, let alone leaving great reviews like yours. I appreciate you playing more than you think and I hope you’ll stick around to enjoy future updates :) Dean
  • Good game

    Really cute art style, backgrounds are really pretty. Good mechanics, good job!

    Developer Response

    Hey LexanderAy! Thanks for playing Adventures and leaving such a nice review !