A Magical High School Girl

A Magical High School Girl

$2.99
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Details about A Magical High School Girl

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages
  • March 8, 2017
  • October 3, 2024
  • 7.0+
  • 4+
  • 188.45MB
  • iPhone, iPad, iPod
  • Japanese
    Korean
    Chinese
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Features

Developer of A Magical High School Girl

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Version History of A Magical High School Girl

1.82

October 23, 2017

This app has been updated by Apple to display the Apple Watch app icon. Changed the game balance from 1.81. Changed the language notation to the correct one. The second special effects after magic has no increase in MP consumption. Adjusted the degree of difficulty in the middle to the second half of the game. Changed part of the production in the second half of the game. Adjusted the item drop rate at the beginning of the game. When weak points of enemies are attached, it makes it easy to see the effect displayed. Changed the ability of some enemies. Changed the color of some enemies. Corresponds to some vertical resolution.

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1.81

October 21, 2017

Changed the language notation to the correct one. The second special effects after magic has no increase in MP consumption. Adjusted the degree of difficulty in the middle to the second half of the game. Changed part of the production in the second half of the game. Adjusted the item drop rate at the beginning of the game. When weak points of enemies are attached, it makes it easy to see the effect displayed. Changed the ability of some enemies. Changed the color of some enemies. Corresponds to some vertical resolution.

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1.80

October 17, 2017

Added Chinese(Traditional), Chinese(Simplified), Korean Language. Several bugs are fixed.

1.70

July 22, 2017

1.70 added "Rich mode" to the config. several bugs are fixed.

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1.62

June 15, 2017

Several bugs are fixed.

1.61

May 25, 2017

An extra dungeon, "Witch's Memory" has been added. - The dungeon can be accessed once the quest of every witch in the witch's village has been finished. Adjustments have been made to the balancing of existing dungeon. The width of the first area in the existing dungeon has been reduced. The color of the icons in the overhead map have been adjusted. In the configuration menu, the option "Always Show HP" has been added. Mist-based magic can now be used to extinguish burning flames in the field. The area around Akari where monsters won't spawn has been increased. The game crashing bug when using the Professor perfume has been tenatively taken care of. (Should this issue appear again, please contact us with details of the occurence.) Fixed an issue involving the display of text. Fixed an issue where the effect of Healing Crosse and Benevolence Crosse was not consistent. Other minor bug fixes. 1.61 minor bug fixes.

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1.60

May 22, 2017

Added four bonus dungeons after game-clear.  Several bugs are fixed.

1.51

April 4, 2017

- Tuned the difficulty of 1st dungeon. - Several bugs fixed.

1.50

March 23, 2017

Add "Enemy Alerted" to config menu. Several bugs are fixed.

1.42

March 16, 2017

- Now Akari will change her direction by tapping an enemy. - Add "Menu Button" option to the configuration. - You can dash easily without double tapping.

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Price History of A Magical High School Girl

Description of A Magical High School Girl

The magic, it calls to you. Get ready for an epic roguelike dungeon crawler where you get to make your own spells! The only weapons you get are the ones you design yourself. Name every spell you get, and your name will decide what kind of spell it is. Elements, strength, effects, all of it hinges on the names you give your spells. Level up your spells as you explore, and use the magicite you find scattered around to create new spells. You can even fuse spells together to further customize your arsenal. An ordinary high school girl wanders her way into a world of magic, monsters, and mysterious witches! Whether or not you can survive in this harsh but alluring world depends entirely on your creativity! *Game Overview A Magical High School Girl is an isometric grid-based turn-based roguelike RPG. However, unlike normal roguelikes, the HP system, experience system, levels, UI, and almost everything else has been reimagined to fit the theme of the game. And most of all this is the first roguelike to offer an enjoyable experience for even casual players. But this game has many layers, and even roguelike veterans will have something to look forward to in the diverse systems this game has to offer. The same combination of words will always create the same spell, so tell your friends about the spells you discover and use the knowledge you've hoarded to beat others in time attack mode. There's all sorts of ways to play! *Ending Theme The ending theme was composed for us by the highly talented みみめめMIMI. The ending song, "1 Meter" can be heard in both the trailer and the demo version of the game, along with the main game itself of course.
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A Magical High School Girl: FAQ

Is A Magical High School Girl compatible with the iPad?

Yes, A Magical High School Girl is iPad-friendly.

Who created the A Magical High School Girl app?

Kumasystem, Inc. built the A Magical High School Girl app.

What iOS version is needed to run the A Magical High School Girl app?

The minimum iOS version for the A Magical High School Girl app is 7.0.

What is the current app rating?

The A Magical High School Girl app has a consumer rating of 4.9 and gets a lot of positive feedback.

What genre is the A Magical High School Girl app?

The App Category Of A Magical High School Girl Is Games.

Which version of A Magical High School Girl is the latest one?

1.82 is the newest version of A Magical High School Girl.

What is the latest A Magical High School Girl update release date?

The latest A Magical High School Girl update was released on October 3, 2024.

What is the exact date when A Magical High School Girl came out?

The A Magical High School Girl app originally came out on February 6, 2023.

What content advisory rating does A Magical High School Girl have?

A Magical High School Girl doesn’t contain potentially objectionable material and is rated Kumasystem, Inc..

What are the languages supported by the A Magical High School Girl app?

Currently, A Magical High School Girl supports Japanese, Korean, Chinese and 1 more.

Is A Magical High School Girl included in the roster of games on Apple Arcade?

No, A Magical High School Girl is not on Apple Arcade.

Does A Magical High School Girl support in-app purchases?

No, A Magical High School Girl does not support in-app purchases.

Is A Magical High School Girl designed for Apple Vision Pro integration?

Sorry, A Magical High School Girl is not designed for integration with Apple Vision Pro.

Does A Magical High School Girl use ad-based monetization?

No, A Magical High School Girl does not use ad-based monetization.

Video & Screenshots of A Magical High School Girl

A Magical High School Girl video #1 for iPhone
A Magical High School Girl screenshot #2 for iPhone
A Magical High School Girl screenshot #3 for iPhone
A Magical High School Girl screenshot #4 for iPhone
A Magical High School Girl screenshot #5 for iPhone
A Magical High School Girl screenshot #6 for iPhone
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Alternatives to A Magical High School Girl

More Applications by Kumasystem, Inc.

Reviews of A Magical High School Girl

Leave a Review A Magical High School Girl
  • Meow

    Today, I just downloaded this!

    Update
    why do we have to restart a chapter if we die? Oh well.
    Also, why is the last level on chap. 2 so hard? I can’t finish it.
  • A cute rogue-like

    If you like strategic dungeon crawls and magical girls / witches, you’ll enjoy this one. The controls were intuitive and made exploring and combat effortless. Well done.

    As others pointed out, you're buying a real game here, no ads or in-app payment schemes. A nice plus in 2018.
  • Japanese is Overpowered

    I have really been enjoying this game so far. Even before unlocking the Witch Village, I spent hours throwing words at crystals to figure out what they would do. Haha. After that, I unlocked the Witch Village, and a whole new world was opened. I haven't gotten too far in the game yet, but I am satisfied with the depth and pacing of the content so far. Also, the characters and story are cute, and the light theme and atmosphere is done really well.

    Now to talk about the title of my comment... In the time I spent throwing words at crystals, I realized that switching the language setting to Japanese allows you to use Japanese (technically English written in Katakana, from what I've found) for keywords like "Fire." In general, the Japanese equivalents require fewer characters than their English counterparts, so you can actually put far more effects on a spell with the language set to Japanese! In the end, I don't think it's a major issue, and I still name spells in English most of the time. I find it more comfortable, and it does have its own charm. In any case, I highly encourage anyone playing this game to do their own experimentation. It's really fun!

    As for complaints, there aren't many. I guess there's that I keep losing the descriptions of items, and I'm not sure why. It's also difficult to tell how many items you have and when you are near full inventory (the number shows pages). Finally, there is no real indication of when you will meet a boss, so it is difficult to prepare beforehand. None of these are critical, but addressing them would certainly make the game a bit more comfortable.

    Overall, this is still a very solid game with fun systems to experiment and play around with, and I highly recommend it.
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