Survivalcraft 2

Survivalcraft 2

Advanced Survival and Creative

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Details about Survivalcraft 2

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  • Updated
  • iOS Version
  • Age Rating
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  • Languages

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Version History of Survivalcraft 2

2.3.61.0

February 18, 2022

This is a bugfix release in the 2.3 series: - Fixed broken uploading/downloading of 2.3 worlds - Crouching deaths in low spaces fixed - General crouching behavior improvements - Reduced Sparrows spawn rate - Different, more varied new world names - Fixed glitches and improved wooden ladder - Fixed depth clipping when crouching near a wall - Hammer makes appropriate material sound when used to make furniture - Reduced chance of spawning of many creatures of the same type - Reduced number of pickables created by explosions - Fixed cairn collision box

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2.3.60.0

February 15, 2022

- Added pigeons - Added sparrows - Added cairns which drop experience and diamonds when mined - Crouching allows player to crawl into 1-block-high spaces - Compressed terrain file format, up to 100x size reduction of world files - Motion detector detects moving blocks, pickables, projectiles - Optimizations to reduce stuttering - Switch and button blocks are editable (adjust generated voltage) - Proper font kerning for nicer looking text ... and many more: see full list of changes on our website

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2.2.62.0

January 2, 2020

- Terrain height doubled to 256 blocks - Increased number of inventory slots to 10 - Fixed glitches when too many complex blocks in one place - Added flat island mode - Added Great White Sharks - Tools overhaul - Terrain generation overhaul - New lighting model - Food takes longer to rot, rotten food turns into compost - Rain drops generate particles when striking ground - Added starting location option: Easy, Medium and Hard - Added Mimosa trees ... and many more: see full list of over 70 changes on our website

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2.2.61.0

December 28, 2019

- Terrain height doubled to 256 blocks - Increased number of inventory slots to 10 - Fixed glitches when too many complex blocks in one place - Added flat island mode - Added Great White Sharks - Tools overhaul - Terrain generation overhaul - New lighting model - Food takes longer to rot, rotten food turns into compost - Rain drops generate particles when striking ground - Added starting location option: Easy, Medium and Hard - Added Mimosa trees ... and many more: see full list of over 70 changes on our website

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2.2.60.0

December 15, 2019

- Terrain height doubled to 256 blocks - Increased number of inventory slots to 10 - Fixed glitches when too many complex blocks in one place - Added flat island mode - Added Great White Sharks - Tools overhaul - Terrain generation overhaul - New lighting model - Food takes longer to rot, rotten food turns into compost - Rain drops generate particles when striking ground - Added starting location option: Easy, Medium and Hard - Added Mimosa trees ... and many more: see full list of over 70 changes on our website

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2.1.54.0

November 9, 2019

Small bugfix to pistons broken in 2.1.53.0

2.1.53.0

November 8, 2019

Updated for latest Apple devices Small changes and tweaks

2.1.52.0

July 27, 2017

Added settings to disable supernatural creatures Fixed inventory widgets dismissing with inventory button/e key Fixed and improved kill cause messages Producing more pistons from the crafting recipe Added food rot mechanics and rotten items (milk, meat, bird, fish, pumpkin, egg, dough, bread etc.) Added 3d models for all food items Added 3d models for all chunk items (coal chunks, stone chunk etc.) Added creative mode reach setting New food/health bar icons Added WireThroughCobblestone Added support for having multiple players in the world Added multiple view layouts (2-split horizontal/vertical, 3-split horizontal/vertical/even, 4-split) Herding AI: chasers now break off and return to herd when too far away Runaway AI: fixed spurious running away from a distant attacker Made bison have cattle drive behaviour – drive herd of bison onto an animal you want to kill Pilot AI tries to avoid other creatures Added UI animations Customizable colors palette and color names per world Health replenished during sleep only when not starving Cannot throw more often that once per 1.5 seconds in challenging to avoid machinegunning with rocks Updated minerals textures Cell door looks improved Added menu music Added gamepad support Biome size setting added Much larger and more crazy mountains Mountain peaks made more rocky Added rivers Added support for island generation with configurable size Generally more loot from animals Reduced egg laying frequency of flightless birds Piston duplication bug fixed Added overhead player name display Added possibility to flip screen upside down Added female players, female players are weaker but faster and need less food Different default clothing for all player variants Increased whistle summoning range Temperature is lower at night Cows/bulls textures changed to better match other animals Added brown instead of yellow by default Increased attack resilience of most creatures Wolves/bears/piranhas/hyenas/coyotes etc. drop rotten meat/rotten fish Improved leather jerkin texture Added Bullshark/Tigershark Wildboar texture improved Sneak movement is slower Added player levels Replaced VitalStats panel with new display that shows how level/sickness etc. affects all abilities Added collectable experience orbs Dragging items on top of controls/buttons to drop them works Added more players stats Tweaked creature spawn ratios to have more dangerous animals Added leopards and jaguars Added experience to graves Fixed broken graves treasure generation Added sickness from food poisoning Added puking Cannot eat the same food all the time Added pumpkin soup/rotten pumpkin soup Added flu from cold Added coughing attacks/sneezing Default players now have names: Walter, Basil, Geoffrey, Zachary, Doris, Mabel, Ada and Shirley. Allowing longer visibility range: 320 blocks iOS 7.0 now required due to gamepad support Fixed aiming circle offset for left-handed setup Fixed model orientation when walking sideways/backwards Campfires burn for longer and produce more heat Increased campfire animals avoidance range Player requires level 2 to use diamond tools/weapons/armor Players made slower, only speed up on gaining experience/wearing shoes Fixed and overhauled environment temperature system Increased musket and crossbow strength/durability Added one-led blocks Increased large and medium keg explosion power Improved zebra texture Added bestiary with animals parameters displayed Cotton clothes give 10% protection (absorb 10% of attack damage) Running backwards made slower Improved donkey texture Added Multicolored LEDs Increased precipitation particle system range when visibility range is large Added iron ore chunks that need to be smelted instead of iron ore blocks Added germanium ore chunks that need to be smelted instead of germanium ore blocks Added death records to player stats

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2.1.50.0

July 10, 2017

Added settings to disable supernatural creatures Fixed inventory widgets dismissing with inventory button/e key Fixed and improved kill cause messages Producing more pistons from the crafting recipe Added food rot mechanics and rotten items (milk, meat, bird, fish, pumpkin, egg, dough, bread etc.) Added 3d models for all food items Added 3d models for all chunk items (coal chunks, stone chunk etc.) Added creative mode reach setting New food/health bar icons Added WireThroughCobblestone Added support for having multiple players in the world Added multiple view layouts (2-split horizontal/vertical, 3-split horizontal/vertical/even, 4-split) Herding AI: chasers now break off and return to herd when too far away Runaway AI: fixed spurious running away from a distant attacker Made bison have cattle drive behaviour – drive herd of bison onto an animal you want to kill Pilot AI tries to avoid other creatures Added UI animations Customizable colors palette and color names per world Health replenished during sleep only when not starving Cannot throw more often that once per 1.5 seconds in challenging to avoid machinegunning with rocks Updated minerals textures Cell door looks improved Added menu music Added gamepad support Biome size setting added Much larger and more crazy mountains Mountain peaks made more rocky Added rivers Added support for island generation with configurable size Generally more loot from animals Reduced egg laying frequency of flightless birds Piston duplication bug fixed Added overhead player name display Added possibility to flip screen upside down Added female players, female players are weaker but faster and need less food Different default clothing for all player variants Increased whistle summoning range Temperature is lower at night Cows/bulls textures changed to better match other animals Added brown instead of yellow by default Increased attack resilience of most creatures Wolves/bears/piranhas/hyenas/coyotes etc. drop rotten meat/rotten fish Improved leather jerkin texture Added Bullshark/Tigershark Wildboar texture improved Sneak movement is slower Added player levels Replaced VitalStats panel with new display that shows how level/sickness etc. affects all abilities Added collectable experience orbs Dragging items on top of controls/buttons to drop them works Added more players stats Tweaked creature spawn ratios to have more dangerous animals Added leopards and jaguars Added experience to graves Fixed broken graves treasure generation Added sickness from food poisoning Added puking Cannot eat the same food all the time Added pumpkin soup/rotten pumpkin soup Added flu from cold Added coughing attacks/sneezing Default players now have names: Walter, Basil, Geoffrey, Zachary, Doris, Mabel, Ada and Shirley. Allowing longer visibility range: 320 blocks iOS 7.0 now required due to gamepad support Fixed aiming circle offset for left-handed setup Fixed model orientation when walking sideways/backwards Campfires burn for longer and produce more heat Increased campfire animals avoidance range Player requires level 2 to use diamond tools/weapons/armor Players made slower, only speed up on gaining experience/wearing shoes Fixed and overhauled environment temperature system Increased musket and crossbow strength/durability Added one-led blocks Increased large and medium keg explosion power Improved zebra texture Added bestiary with animals parameters displayed Cotton clothes give 10% protection (absorb 10% of attack damage) Running backwards made slower Improved donkey texture Added Multicolored LEDs Increased precipitation particle system range when visibility range is large Added iron ore chunks that need to be smelted instead of iron ore blocks Added germanium ore chunks that need to be smelted instead of germanium ore blocks Added death records to player stats

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2.0.20.1

December 13, 2016

Price History of Survivalcraft 2

Description of Survivalcraft 2

You are marooned on the shores of an infinite blocky world. Explore, mine resources, craft tools and weapons, make traps and grow plants. Tailor clothes and hunt over 30 real world animals for food and resources. Build a shelter to survive cold nights and share your worlds online. Ride horses, camels or donkeys and herd cattle to protect them from predators. Blast your way through the rock with explosives. Build complex electric devices. Craft custom furniture. Paint. Use pistons to build moving machines. Farm crops and plant trees. Make and combine 40 different items of clothing to protect yourself from attacks and weather or to look smart. Play with up to 3 friends using split screen. Possibilities are infinite in this long-running sandbox survival and construction game series. Enjoy! What's new in the 2.3 update: - Compressed terrain file format, up to 100x size reduction of world files - Added cairns which drop experience and diamonds when mined - Motion detector detects moving blocks, pickables, projectiles - Added easier Survival mode which is the new default - Added pigeons - Added sparrows - Optimizations to reduce stuttering due to GC pressure - Using 3D-extruded blocks when flat items held in hand - Crouching allows player to crawl into 1-block-high spaces - Switch and button blocks are editable (adjust generated voltage) - Proper font kerning for nicer looking text - Increased amount of gunpowder, bullets and bombs that get crafted ... and many more: full list of changes on our website
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Survivalcraft 2: FAQ

Is Survivalcraft 2 compatible with iPad devices?

Yes, Survivalcraft 2 is compatible with iPad devices.

Who is the developer of Survivalcraft 2?

Igor Kalicinski is the developer of the app.

What is the lowest iOS version that Survivalcraft 2 can run on?

Survivalcraft 2 requires iOS 8.0 or later.

How does the app rank among users?

Survivalcraft 2 has a consumer rating of 4.2 and receives plenty of positive reviews.

What’s the app category of Survivalcraft 2?

The Main Genre Of The Survivalcraft 2 App Is Games.

What Survivalcraft 2 application version is the latest one?

2.3.61.0 is the most recent version of Survivalcraft 2.

What is the date of the latest Survivalcraft 2 update?

Survivalcraft 2 rolled out its latest update on September 29, 2024.

When did the Survivalcraft 2 app come out?

Survivalcraft 2 originally came out on February 6, 2023.

What is the age rating for Survivalcraft 2?

Survivalcraft 2 is suitable for ages 17 and up according to its content advisory rating.

What are the languages supported by Survivalcraft 2?

Survivalcraft 2 is available in .

Is Survivalcraft 2 accessible through Apple Arcade's subscription model?

Unfortunately, Survivalcraft 2 is not on Apple Arcade.

Does Survivalcraft 2 allow for in-app purchases?

No, Survivalcraft 2 does not allow for in-app purchases.

Can I use Survivalcraft 2 with Apple Vision Pro?

No, you cannot use Survivalcraft 2 with Apple Vision Pro.

Does Survivalcraft 2 display any ads?

No, Survivalcraft 2 does not display any ads.

Screenshots of Survivalcraft 2

Survivalcraft 2 screenshot #1 for iPhone
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Survivalcraft 2 screenshot #7 for iPhone
Survivalcraft 2 screenshot #8 for iPhone
Survivalcraft 2 screenshot #9 for iPhone
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Reviews of Survivalcraft 2

Leave a Review Survivalcraft 2
  • Good concept, but needs huge fixes.

    First of all, I’d like to start with the positives. I love the realism and all the challenges you face. It’s a step up from Minecraft and really would be fun for anyone looking for a more in depth experience. Love the mechanics and the mobs. Now to the negatives. Missing hits. I understand the need to make it harder but it’s like every other hit is a miss. I’ve had up to 8-9 misses in a row to the point where it was ridiculous. There should be a way to turn it off completely. Also, weapons do hardly any damage and need to be fixed. It would also be nice to be able to toggle decomposition. That being said, it's lost its charm to me because of these issues. I just wish they’d update some of the mechanics or at least make settings more customizable. I want to be able to turn off the garbage leveling system, toggle some of the realism settings, and possibly have difficulty settings. You can either play creative and have no challenge at all or play survival and get spawn trapped by a predator and die 50 times because 75% of your punches miss and the animal has insane health. All it would take to make this a huge hit is for there to be difficulty controls to toggle certain settings. Gameplay is fun when it works but mechanics kill it.
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  • Some ideas for future updates \/ \/ \/

    Hey! First off, amazing game. Much better than any other craft and survive games out there. There is so much to love and I appreciate all of the features. Great game!
    There are just a few ideas that I feel would, if added, make the game even better. They are listed below:
    1. Minecarts and tracks. This feels overdue.
    2. More guns. Maybe add a mode where you have guns from WWII or Vietnam. You could have machine guns and grenade launchers.
    3. Search bar for the community content section. It’s so hard to scroll through all that stuff looking for a specific world or texture pack. This would make it easier.
    4. Elephants. It already has lions and giraffes and zebras. Where are the giant grey beasts? You could tame them and ride them.
    5. The grass is empty. We need snakes and spiders and lizards that are small and crawl through the grass.
    6. What if you could find bird nests in the trees with eggs. Maybe add some birds of prey and have it to where you can grab the eggs, hatch them, and raise them as pets. Genius!
    There is also a glitch. When wearing a specific combination of armor, you sink through water at unnatural speeds and die of impact. Huh? When does that happen in real life?
    Thanks for listening. Please respond so I know you at least read these ideas, even if you respond to say “We hate your stupid ideas, don’t ever review again.”
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  • Fun game

    Overall this is an amazing game, this game is very fun and very addicting. I love how it’s realistic and you can do endless amounts of things. The game runs pretty well and has few issues. Although these things are true I am writing the review out of frustration. I have played the game for a few years on and off and just got back into it and been playing everyday for a few hours. I been on challenging in my world for almost a week in real life and have worked really hard to get ores such as copper and iron. I have gotten a lot of ores, tools and things made that took hours of time and effort. I was redisigning my home with my chests which are mostly almost full. I took down my chest without taking the items out. I let them all lay on the ground in my shelter while I move things around and I go to put my items back in the chest and notice some of my items missing. I had probably around 60 copper, a bunch of sulfur, and iron, as well as a few tools and coal. I somehow lost these items as they were nowhere to be found which greatly upset me as I worked extremely hard for them to just lose it to what I expect to be a “bug”. Regardless of this still s great game, especially if that gets fixed.
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