Thank god for a hint button!!!!!
Nice graphics but apart from that what a confusing game! I've never really use the hint button on big fish games as that's what makes it more of a challenge but on here I was just clueless to where all the weird objects went!! Glad it's all over now๐
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Never ending winter
One of the most boring games I've ever played, haven't played bonus game, I lost the will to live
Not My Style
I respect the creativity and artistry of the people who concepted and made this, but if you aren't a gear head, be prepared to be underwhelmed. Most of the objects you get and interact with are pieces of machinery, or emblems to open locks and I just found that pretty boring. It's hard to remember where this little gear is supposed to go, or figure out which tool turns which cog, or try to read a fuzzy recipe that doesn't really explain that it's a triple-step process and you have to collect it, then take it out of the menu and add the last part.
The art is good, but again, just a lot of gray, rusted metal. For me, the setting was a snooze fest.
I play these games to relax, and escape, so the simpler the better for me. This game isn't intuitive enough, in that I was hitting the hint button a lot. And the puzzles were definitely made for people who like them more than HOPs, as they are challenging, time consuming and don't offer alternatives like match three or easing the difficulty level. It's take the half hour or skip it.
Overall I'd say this game is made for people who are more into challenging console games, rather than simple HOP games. Some people will be into it, but not the typical HOP player, imho. And not me!
The art is good, but again, just a lot of gray, rusted metal. For me, the setting was a snooze fest.
I play these games to relax, and escape, so the simpler the better for me. This game isn't intuitive enough, in that I was hitting the hint button a lot. And the puzzles were definitely made for people who like them more than HOPs, as they are challenging, time consuming and don't offer alternatives like match three or easing the difficulty level. It's take the half hour or skip it.
Overall I'd say this game is made for people who are more into challenging console games, rather than simple HOP games. Some people will be into it, but not the typical HOP player, imho. And not me!
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Awfull game!
Title says it all! Don't waste your money!
Winter
It makes no sense. If it weren't for the hint button, I would only get 1/4 of the way through. No connection to items needed, why and what for.
Seems ok
The gameplay preview is so short! Didn't draw me in enough to know whether I'd like to buy the game or not. Seems alright. But if the preview is so short, I'm wondering if the whole game is equally as disappointing lengthwise.
Two ๐๐ป๐๐ป
I've played 100s of these games, so I'm not a novice. Could not get past first HOP. Very dark, not crisp like one person said. And could not locate objects needed to proceed. Hint button (which I never use on HOP) was useless, of course I know I need the cloth BUT can't find how to cut it. ๐ก. Really dislike this game.
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Winter Neverending - interesting concept
I do wish it had a diary. Really. Sometimes the text rolls so fast and the plot twists it really needs a diary and a good background on the factions involved. But lack of diary and additional information plus length equals 4 star not 5. That said - I really enjoyed this one! Artwork is rich, storyline decent and mini games sane. Has custom difficulty and transporting indicated map. Verdict: buy!
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Not Impressed
Storyline is too off the wall and difficult to follow in my opinion. Graphics and special effects are nice. Would have liked more character voice interaction. A journal would have been very helpful, even though a teleporting map is provided. I personally don't like to have to rely on a map or hint, because of feeling so lost in a game. Morphing collectibles to find - No rodents so far. Feels like the developer put everything into the graphics & special effects and left out any logical navigating in the story. Nothing special about the hidden object scenes and be prepared for lots of puzzles. Good Luck if you decide to purchase & I hope someone out there finds it somewhat enjoyable, but it is not me. I will be looking forward to a different game. KdBoots
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If "Winter" is This Good, I Hope it "Never Ends"!
This plot reminds me of a Dystopian-like science fiction, as you join in the rebellion against a repressive system that forces its citizens, if chosen, to partake in a ritual of which they will never return from. "Logan's Run" anyone? It's a bitterly cold day where I live, so this game is released at an appropriate time. The scenery is embellished with intriguing futuristic novelties, which are delineated as follows: the ubiquitous peculiar structural foundations, such as circular devices that orbit around high-rise pillars; the free-floating islands consisting of rock-formed stepping stones; many intricate and oddball contraptions, such as spinning fan blades that harvest the wind currents for energy; and the befuddling appearance of Terius Tar in the form of a non-tangible vision as he announces the anticipation of the ritual. The quality of the graphics are typical of Eipix: a blotchy mess that lacks refinement in the sharpness and clarity of details. On the contrary, the colors are aesthetically pleasing. They are bright and airy to complement the cold, snowy weather; and they exude a more pacifying ambiance in lieu of the prevailing horror-themed climate as demonstrated in other series. You can customize your settings; options generously cover most preferences. The inventory is labeled and interactive; items require assembly. In custom mode, the teleport map enables fluid travel to labeled locations and indicates available actions. Non-map transition between scenes is seamless; no lagging. The HOSs are cleverly executed, and they incorporate puzzle-like elements. They consist of a medley of various formats; and some are multi-layered, which is a customary trait of this developer. Furthermore, they can be story-driven since you will obtain articles of information, which convey parts of the backstory. The puzzles are stimulating and inventive in presentation and concept, and their uniqueness further demonstrates the eccentric depiction of the story. Some puzzles can be slightly challenging to solve; one type is to rotate mirrors to direct paths of light between pairs of rune stones of similar color. Your collectibles blend well into the environment; look for some in the HOSs as well. I am loving the storyline, with its fairly original and refreshing change of pace. You will be consistently busy since there is a multitude of tasks to effectuate within each scene. I am ecstatic that there are absolutely no glitches to report--something that I haven't stated in weeks! With the aforementioned observations in mind, coupled with an ample amount of diversity and creativity, I strongly recommend that you play this game. It's the best in a while--a rare 5 stars from me!
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