Fantastic Mirror's Edge-type game!
Update: the devs fixed the issues I talked about below. This game plays great now! Good job!
Time Crash has a ton of potential and is already a very good game, but there are a few things that would make it great. Below is my constructive criticism to add or consider:
- Have an easy mode with checkpoints. I actually enjoy not having them, but a lot of the people on here have mentioned it.
- Was the game made for iPhones and then up-scaled? On an iPad, everything seems a little blurry, particularly the fonts. It's also only a 250-ish mb game, which seems small for something this visually intensive, so please create iPad-sized assets if possible.
- The "climb up" animation is a little rough and simply looks like two outstretched hands instead of them grabbing on to anything.
- The ability to swap right-side controls to the left would be fantastic.
- I would love to be able to jump with one thumb and slide with the other one as this would make segments like "bash a door" that leads directly into "slide under a thing" much easier.
- 95% of the time the game feels super responsive, but there were a few times when I'd have to jump and then do another, separate jump very close to that first one and I'd end up dying because the game wouldn't register the second jump. The game I feel has some of the best precision jumping is Super Mario Run, so perhaps try to emulate how precise and immediate jumping in that game is.
- This game chewed through my iPad's battery, taking it from about 90 to 75 in just about twenty minutes, which is highly unusual for any game, even graphics intensive ones. Not the end of the world, but thought I'd point it out.
Some things I loved:
- The sense of speed and kinetic-ness of the game. I love fast parkour games.
- The music.
- The visual styleโvery Mirror's Edge-like (a game I love).
Good work so far and I hope to see some great updates soon. Definitely worth the $3 asking price.
Time Crash has a ton of potential and is already a very good game, but there are a few things that would make it great. Below is my constructive criticism to add or consider:
- Have an easy mode with checkpoints. I actually enjoy not having them, but a lot of the people on here have mentioned it.
- Was the game made for iPhones and then up-scaled? On an iPad, everything seems a little blurry, particularly the fonts. It's also only a 250-ish mb game, which seems small for something this visually intensive, so please create iPad-sized assets if possible.
- The "climb up" animation is a little rough and simply looks like two outstretched hands instead of them grabbing on to anything.
- The ability to swap right-side controls to the left would be fantastic.
- I would love to be able to jump with one thumb and slide with the other one as this would make segments like "bash a door" that leads directly into "slide under a thing" much easier.
- 95% of the time the game feels super responsive, but there were a few times when I'd have to jump and then do another, separate jump very close to that first one and I'd end up dying because the game wouldn't register the second jump. The game I feel has some of the best precision jumping is Super Mario Run, so perhaps try to emulate how precise and immediate jumping in that game is.
- This game chewed through my iPad's battery, taking it from about 90 to 75 in just about twenty minutes, which is highly unusual for any game, even graphics intensive ones. Not the end of the world, but thought I'd point it out.
Some things I loved:
- The sense of speed and kinetic-ness of the game. I love fast parkour games.
- The music.
- The visual styleโvery Mirror's Edge-like (a game I love).
Good work so far and I hope to see some great updates soon. Definitely worth the $3 asking price.
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Sooooo goood
This game is so fun ! It's really a good parkour game !
P.S.: You should add things like backflips and this stuff
P.S.: You should add things like backflips and this stuff
Response from developer
You can replay the tutorial in the menu, under the SIMULATOR section
Amazing
This is the best parkour game on iOS. Now that I've finished story I have no purpose so you know what to do
Solid, worth the price with minor issues
The game is enjoyable and manages to avoid being stale with the slow ramp of mechanics during the main campaign. The difficulty curve is enjoyable, and well thought out. After finishing the main "storyline," the free run and daily challenge modes make it a good app to pull up every now and then.
Only real issues are some bugs: freezing, couple of stutters. Other than that, the movements of the character when you reach the "combat" portion can be quite disorienting and nauseating at times, due to the first person PoV. Additionally, unless I'm missing something, in the post-campaign sections obstacles sometimes spawn that are impossible to pass, rendering a level or attempt moot (such as a "time beam" through a point where you must long jump, both of which require the same control and thus are impossible to achieve together.)
Definitely worth the price point, and a good burn for a few hours if you need it.
Only real issues are some bugs: freezing, couple of stutters. Other than that, the movements of the character when you reach the "combat" portion can be quite disorienting and nauseating at times, due to the first person PoV. Additionally, unless I'm missing something, in the post-campaign sections obstacles sometimes spawn that are impossible to pass, rendering a level or attempt moot (such as a "time beam" through a point where you must long jump, both of which require the same control and thus are impossible to achieve together.)
Definitely worth the price point, and a good burn for a few hours if you need it.
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Response from developer
Hello! Thanks a lot for the detailed feedback! We'll look into the Time beam bug you mentioned, you are right it should not happen :)
Time Crash
I really enjoyed this game, and it did cause a lot of rage(it's all good though lol). There are some glitches where you can fly out of the map, and sometimes I die for no reason. Overall it's a good game, but could be better. The music is kinda funky, but a good touch. And I feel like the campaign story didn't really make sense. Why are you running to save the timeline? You can't nuke the world to do that? I think you could add a system where you can upgrade your abilities. This game is under rated and I really think a lot of people don't know about it. Thanks for your time and I'd love a response because I'm lonely and have no one to talk to
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Great Game just one small problem
When I first saw this game I said to myself I need this when I bought it I loved it but I noticed that it didn't have any checkpoints and that's bad. I one time got close to the end and I died and I had to start at the very beginning. That's the only thing I think is bad. I also like how it has a soundtrack.
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Add Checkpoints
Please add checkpoints to level, some are very long and it annoys me to no end when I fail and have to begin all the way from start. Please add checkpoints for my sanity.
Response from developer
Hey there! We added an easy mode in the settings so you can enjoy the full game at a lower pace! Tell us what you think :)
Epic!
This game was definitely worth the money! But I think it would be a good idea if there was a "slowing time" feature but still you guys did a great job :D
Fix the game now
This game has too many maybe even a virus but heck it doesn't work
Glitch
I really like this game, but around level 5, it glitches at the first door. I can't get it open and it just shows the view of the door and acts as if I'm still running and doesn't take me out of the level. I've exited the game, turned my phone off, restarted my phone, but it just keeps glitching.