Live Reviews:
Epic Cards Battle 2

Epic Cards Battle 2

Fantasy PVP Strategy Card Game

⭐️4.6 / 5
Rating
🙌156
Ratings
📼7 scs
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
Your locale
🧾$0.99 - $99.99
In-App Purchase

All Versions of Epic Cards Battle 2

2.0.8

November 22, 2019

New Features: Added Championship Mode. New: Added new daily quest for Championship. Added new ranking and rewards system for Championship. Added Competition Points system. Major Improvements Card details will now display primitive properties. Card details will now display energy activation cost for Spells and Triggers. CD bar display direction is now inverted.
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2.0.6

November 2, 2019

New Players can view remaining cards in arsenal during a match. Major Improvements Redesigned Campaign quests system. Improved library layout. Increase Championship match time limit. Improved Championship match making mechanism Leveling in Championship now becomes one-click. Major Bugs: Fixed an issue that cause game to crash when card is dragged into certain area of screen in Championships. Fixed an issue that last online date was not updated as expected.
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2.0.5

October 16, 2019

New Features: Added Championship Mode. New: Added new daily quest for Championship. Added new ranking and rewards system for Championship. Added Competition Points system. Major Improvements Card details will now display primitive properties. Card details will now display energy activation cost for Spells and Triggers. CD bar display direction is now inverted. Major Bugs: Fixed an issue that player gets extra ineligible rubies from card reset. Fixed an issue that assassination is set to Shrine Alliance faction. Fixed an issue that may causes abnormalities when resurrection happens. Fixed an issue that Frosthunter doesn’t increase maximum CD. Fixed an issue that caused error when purchasing coins in shop. Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers. Fixed an issue that some visual effects are missing for some cards after v1.9. Major Balance Changes: Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5. Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s. Divine Shield: DEF increment is now 20 instead of 30. Dragon Glass: CD 4=>7. Blindfold: Attack targeting won’t be the same after effected by this card by chance. Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power. Philosophers Stone: Initial HP after revival increased from 20% to 25%.
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2.0.4

September 19, 2019

Major Improvements Championship matches will be counted for Treasure Chest now. Added new daily quest for Championship Top 1. Account login speed is optimized. Leaderboards’ display are optimized. More info in Championship guide. Display summoners’ mana in Championship matches. Drag a card directly to another card with same name and tier can trigger tier upgrade.
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2.0.3

September 17, 2019

Major Improvements Championship matches will be counted for Treasure Chest now. Added new daily quest for Championship Top 1. Account login speed is optimized. Leaderboards’ display are optimized. More info in Championship guide. Display summoners’ mana in Championship matches. Drag a card directly to another card with same name and tier can trigger tier upgrade. Major Bugs: Abyss can’t stop attack in certain cases. Major Balance Changes: Decrease dodge rate of Dual Daggers Rogue from 30%/60% to 25%/50%. Staging Blow CD 7=8 The Hero: Recovers 50% HP instead of 100%. Increase Spell/Trigger buffs from 15%/20%/25% to 20%/30%/40%. Increase Warrior buff from 25/30/50 to 30/45/60 Increase Beast buff from 10%/15%/20% to 20%/30%/40%. Decrease T1/T2/T3 power from 50/150/350 to 40/100/200 Increase summoner leveling exp.
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2.0.1.7

September 7, 2019

New Features: Added Championship Mode. New: Added new daily quest for Championship. Added new ranking and rewards system for Championship. Added Competition Points system. Major Improvements Card details will now display primitive properties. Card details will now display energy activation cost for Spells and Triggers. CD bar display direction is now inverted. Major Bugs: Fixed an issue that player gets extra ineligible rubies from card reset. Fixed an issue that assassination is set to Shrine Alliance faction. Fixed an issue that may causes abnormalities when resurrection happens. Fixed an issue that Frosthunter doesn’t increase maximum CD. Fixed an issue that caused error when purchasing coins in shop. Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers. Fixed an issue that some visual effects are missing for some cards after v1.9. Major Balance Changes: Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5. Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s. Divine Shield: DEF increment is now 20 instead of 30. Dragon Glass: CD 4=>7. Blindfold: Attack targeting won’t be the same after effected by this card by chance. Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power. Philosophers Stone: Initial HP after revival increased from 20% to 25%.
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2.0

September 4, 2019

New Features: Added Championship Mode. New: Added new daily quest for Championship. Added new ranking and rewards system for Championship. Added Competition Points system. Major Improvements Card details will now display primitive properties. Card details will now display energy activation cost for Spells and Triggers. CD bar display direction is now inverted. Major Bugs: Fixed an issue that player gets extra ineligible rubies from card reset. Fixed an issue that assassination is set to Shrine Alliance faction. Fixed an issue that may causes abnormalities when resurrection happens. Fixed an issue that Frosthunter doesn’t increase maximum CD. Fixed an issue that caused error when purchasing coins in shop. Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers. Fixed an issue that some visual effects are missing for some cards after v1.9. Major Balance Changes: Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5. Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s. Divine Shield: DEF increment is now 20 instead of 30. Dragon Glass: CD 4=>7. Blindfold: Attack targeting won’t be the same after effected by this card by chance. Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power. Philosophers Stone: Initial HP after revival increased from 20% to 25%.
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1.9.2

June 15, 2019

New: Added 9 new cards. Added a new battle scene. Remade 2 existing scenes. (Snow Mountain and Galaxy) Added 6 faction packs in shop. Player level limit increased to 200. Guild level limit increased to 15. Added new player welcome notification. Added forums link and momoStorm games presentation on main screen. Major Improvements All card artworks' quality improved from HD to Ultra HD. Game UI is optimized for wider aspect ratio. Card hp and cooldown status bar now have divisions. Battle command function in quests, classic mode and arena is deprecated. Viewing cards in battle will not pause game. Term “Attack Target” changed to “Targeting”. Targeting “Weak” is now renamed to “HP”. Some Normal cards are now Prize cards. (As future prizes for Championships rewards) Add resolutions, display mode settings for PC. Major Bugs: Fixed an issue that game will crash if guild name contains specific special symbol. Major Balance Changes: Card hp limit increased from 9999 to 99999. Minimum cooldown limit for Creature cards is now 4s. Minimum cooldown limit for Spell/Trigger cards is now 1s. Pro mode stages changed from 3-2-2 to 2-3-2. Guild perks will not reduce cooldown but will increase more card power. Level awakenings are also on level 10/20/30 using coins. Added energy property for Spell and Trigger cards. They can be increased by card power. Added 4 Passive Attributes: Critical Chance, Dodge Chance, HP Drain Rate, HP recover. Card at level 50 will no longer have its cooldown decreased. Attack Type vs Armor Type damage changed from 75/100/125/150 to 75/100/100/125. Removed targeting “Threat”. Added a new targeting “Damage”. It will choose target based on target's armor type to deal more damage. Added concept “Primitive” properties for HP, ATK, Armor Level, cooldown. They are the properties when card power is 0. Now some Creature cards' abilities will be enhanced by card power. Cards Remade Sima Yi: Exchange ATK with enemy Creature who has the highest average ATK. Divination renamed to Astrology. It now Increase base-cooldown and current cooldown of all enemy Spell-cards and Trigger-cards. Kobold: Each time this card takes damage,it deals damage to a random enemy Trigger-card's Energy. Thunder Lizard: Deals damage to all enemy Spell-cards' Energy. Cyclops: ATK is increased by 75% if target's profession is Tank. Loli: When this card is destroyed by enemy Creature, deals Special damage to the target. Mermaid: Decrease enemy armor level each time it attacks. Deterrence: Turns all enemy Creatures' targeting to Chaos and reduce their ATK. Blindfold: Change target's targeting randomly and decrease target's ATK. Medusa: ATK is increased if target's profession is Assassin. Major Cards Changed Trap Detection and Sabotage will no longer destroy Spell and Trigger by chance but reducing target's Energy until card is destroyed. Archangel's Courage, Elves Seduction, Ritual of Doom, Astrology, Deterrence, Spell Vortex:Now only auto-destroy after a successful activation. Haste: Now decrease friendly Creatures' current cooldown each time it activates. Sorceress: Now reduce target's maximum HP and increase this card's maximum HP each time it activates. Come and Play: Decrease target's minimum ATK by a specific value. Roar of Beasts: Now increase all friendly Beast creatures' HP Drain Rate. Kitty Girl: Now only dodge attacks from enemy Creature whose profession is Psychic. Mother of Dragons: Activation requirement modified. Elves Seduction: Now reduce DEF by a specific amount. Philosophers Stone: Revives only Creatures, but the starting HP is possible to exceed target's own HP. Spell Vortex: Now damage target's energy. Angela's Amulet: Now use it's energy to block damage. Amazon: Ability damage increment changed from 55% to 75%. CD increased, ATK decreased. The Ultimate Seal: Now take target's Primitive ATK as condition.
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1.90

June 10, 2019

New: Added 9 new cards. Added a new battle scene. Remade 2 existing scenes. (Snow Mountain and Galaxy) Added 6 faction packs in shop. Player level limit increased to 200. Guild level limit increased to 15. Added new player welcome notification. Added forums link and momoStorm games presentation on main screen. Major Improvements All card artworks' quality improved from HD to Ultra HD. Game UI is optimized for wider aspect ratio. Card hp and cooldown status bar now have divisions. Battle command function in quests, classic mode and arena is deprecated. Viewing cards in battle will not pause game. Term “Attack Target” changed to “Targeting”. Targeting “Weak” is now renamed to “HP”. Some Normal cards are now Prize cards. (As future prizes for Championships rewards) Add resolutions, display mode settings for PC. Major Bugs: Fixed an issue that game will crash if guild name contains specific special symbol. Major Balance Changes: Card hp limit increased from 9999 to 99999. Minimum cooldown limit for Creature cards is now 4s. Minimum cooldown limit for Spell/Trigger cards is now 1s. Pro mode stages changed from 3-2-2 to 2-3-2. Guild perks will not reduce cooldown but will increase more card power. Level awakenings are also on level 10/20/30 using coins. Added energy property for Spell and Trigger cards. They can be increased by card power. Added 4 Passive Attributes: Critical Chance, Dodge Chance, HP Drain Rate, HP recover. Card at level 50 will no longer have its cooldown decreased. Attack Type vs Armor Type damage changed from 75/100/125/150 to 75/100/100/125. Removed targeting “Threat”. Added a new targeting “Damage”. It will choose target based on target's armor type to deal more damage. Added concept “Primitive” properties for HP, ATK, Armor Level, cooldown. They are the properties when card power is 0. Now some Creature cards' abilities will be enhanced by card power. Cards Remade Sima Yi: Exchange ATK with enemy Creature who has the highest average ATK. Divination renamed to Astrology. It now Increase base-cooldown and current cooldown of all enemy Spell-cards and Trigger-cards. Kobold: Each time this card takes damage,it deals damage to a random enemy Trigger-card's Energy. Thunder Lizard: Deals damage to all enemy Spell-cards' Energy. Cyclops: ATK is increased by 75% if target's profession is Tank. Loli: When this card is destroyed by enemy Creature, deals Special damage to the target. Mermaid: Decrease enemy armor level each time it attacks. Deterrence: Turns all enemy Creatures' targeting to Chaos and reduce their ATK. Blindfold: Change target's targeting randomly and decrease target's ATK. Medusa: ATK is increased if target's profession is Assassin. Major Cards Changed Trap Detection and Sabotage will no longer destroy Spell and Trigger by chance but reducing target's Energy until card is destroyed. Archangel's Courage, Elves Seduction, Ritual of Doom, Astrology, Deterrence, Spell Vortex:Now only auto-destroy after a successful activation. Haste: Now decrease friendly Creatures' current cooldown each time it activates. Sorceress: Now reduce target's maximum HP and increase this card's maximum HP each time it activates. Come and Play: Decrease target's minimum ATK by a specific value. Roar of Beasts: Now increase all friendly Beast creatures' HP Drain Rate. Kitty Girl: Now only dodge attacks from enemy Creature whose profession is Psychic. Mother of Dragons: Activation requirement modified. Elves Seduction: Now reduce DEF by a specific amount. Philosophers Stone: Revives only Creatures, but the starting HP is possible to exceed target's own HP. Spell Vortex: Now damage target's energy. Angela's Amulet: Now use it's energy to block damage. Amazon: Ability damage increment changed from 55% to 75%. CD increased, ATK decreased. The Ultimate Seal: Now take target's Primitive ATK as condition.
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1.60

August 30, 2018

New: Added 8 new cards. Player level limit increased to 130. Guild perks will be reset for guild at max level for each major update. Major Improvements: Improve the matchmaking system. Improve shop redeem UI. Major Bugs: Fixed an issue that some cards’ descriptions are out of bounds. Major Balance changes: Rarity related adjustment When a card deals damage to another card which has lower rarity, final damage will be reduced by X. X is the rarity level difference x 5%. For example, the damage from a 5 star card to a 1 star card will be reduced by 20%. Withstand: Remove the condition of activation. All damages of Spell cards are now single values. Buff: Sorceress: CD -1 Alice: CD -2 Junior Sorceress: CD -1 Stone Thrower: CD -1 Dragon Eggs: CD -1 Bandit: CD -1 Sweety Pirate: CD -2 Blade Squire: CD -1 Tomb-raiding girl CD -1 Ritual of Doom: CD 40=>35 Lizardman: CD -1 Compulsory Treatment: CD -1 Silent Archer: CD -1 Skull Bomb: Damage 200=>350 Nerf: Assassination: CD +1 Shadow Bolts: CD +1
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Epic Cards Battle 2 In-App Purchases History

$0.99

Epic Card 100 Diamonds

Diamonds are used to purchase in-game items, card, Arena admission

$3.99

Epic Card Weekly Package

Get diamonds everyday, used to by cards, Arena admission

$4.99

Epic Card 500 Diamonds+Extra

Diamonds are used to purchase in-game items, card, Arena admission

$9.99

Epic Card 1000 Diamonds+Extra

Diamonds are used to purchase in-game items, card, Arena admission

$14.99

Epic Card Monthly Package

Get diamonds everyday, used to by cards, Arena admission

$24.99

Epic Card 2500 Diamonds+Extra

Diamonds are used to purchase in-game items, card, Arena admission

$49.99

Epic Card 5000 Diamonds+Extra

Diamonds are used to purchase in-game items, card, Arena admission

$59.99

Epic Card Lifetime Package

Get diamonds everyday, used to by cards, Arena admission

$99.99

Epic Card 10000 Diamonds+Extra

Diamonds are used to purchase in-game items, card, Arena admission

Price History of Epic Cards Battle 2

Description of Epic Cards Battle 2

3D Free Fantasy Strategy TCG Online Game that you should not miss!Experience the legendary battles with friends and players all around the world now! Now support for iPhone X. Official sequel to the amazing strategy game Epic Cards Battle. Features - Dedicated for TCG fans, players who like strategies, PVP lovers or even casual players who simply like the fascination of fantasy games. - Single global server allows you to meet players everyway on the planet. No individual servers divided by countries or due to the server load. If you are the Top players on leaderboard, you are the Top players of the world. - Real-time match making with players near your skill level. Various PVP modes including Classic Mode, Arena and Ladder Matches. Each mode involves complete different strategy and fun. - Solo campaign and tutorials in game let players get hands on the battle rules from easy to hard progressively. Each quest is carefully designed to be a puzzle waiting for you to challenge - Hundreds of nice crafted cards. 3 kinds of card types: Creature, Spell, Trigger. 6 factions: Shrine Alliance, Nature Force, Hell Legion, Fanstiya Empire, Dynasty Rising, Dragon Descendants. Each card in game is unique and useful. Build up your own cards deck to conquer your opponent. - Free-To-Play: The complete rewarding systems enable players to enjoy the fun without spending a penny. - Well designed game systems. Ladder, leaderboards, daily login rewards, daily missions, cards enhancing, battle replays, friends, chat system and so much more. - Amazing game interface, artworks and legendary sound tracks music inspires you while playing. -------------- Additional Features - Completely Free To Play, players can get all fantasy items from game for free through the in-game rewards system. - Players who like fantasy, casual games will definitely enjoy it. - Simplified controls, a game for both boys and girls. - One of the best card games in the store. Epic Cards Battle 1 has millions players. - Lots of game modes for PVP players. New Arena system, fair to every player. - More cards in each update. - Build your own unique decks, beat other players with strategy. - Free TCG game that Yu-Gi-Oh fans will definately like. - Magic, Spells, Monsters and much more. -------------- Cards (Creature) Swordsman, Archer, Rogue, Elemental, Amazon, Knight, Enchantress, Crusader, Priest, Tomb-raiding girl, Assassin, Girl Hunter, Princess, Blade Master, King Arthur, Creator, Archangel, Lord of Templars, Dryad, Bear Warrior, Medusa, Elf, Harpy, Centaur Warrior, Storm, Tauren, Lizardman, Master Druid, Unicorn, Werewolf, Treant, Elven Fairy, Phoenix, Goddess , Demon Huntress, Succubus, Butcher, Skeleton, Cyclops, Black Widow, Hellhounds , Troll, Wolf, Duke, Evil Lich, Succubus Queen, Devil's Daughter, Reaper, Godfather of Demons, Evil Athena, Hero, Sweety Pirate, Loli, Alice, Violent Maid, Kitty Girl, Kendoka Girl, Hot Ninja, Joker, Junior Sorceress, Mermaid, Fox, Sexy Santa Girl, Adorable Bunny Girl, Seducer, Orochi, Dragon Slayer, Banshee, Dragon General, Dancer, Moonlight Maiden, Blade Squire, Magic Addict, Mother of Dragons Cards (Spell) Healing, Archangel's Courage, Blizzard, Storm Hammer, Arcane, Blessing, Meteor, Power of Wizards, Elves Seduction, Energy Twister, Path to Graveyard, Death Tower, Hell Fire, Shadow Bolts, Wrath of Bahamut Cards (Trigger) Blade Shield, Trap Detection, Frost Trap, Overpower, Divine Barrier, Magic Overwhelm, Goddess' Favour Vengeance, Shadow Assault, Shadow Shield, Abyss, , Philosophers, Dragon Eggs
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Epic Cards Battle 2: FAQ

Can Epic Cards Battle 2 be used on an iPad?

Yes, Epic Cards Battle 2 is optimized for iPad devices.
Wan Peng developed the Epic Cards Battle 2 app.
The minimum supported iOS version for the app is 9.0.
Users have overwhelmingly positive things to say about Epic Cards Battle 2, as evidenced by its stellar rating of 4.6 out of 5.
The App Category Of The Epic Cards Battle 2 App Is Games.
The latest Epic Cards Battle 2 version released is 2.0.8.
The latest update for Epic Cards Battle 2 was released on July 3, 2024.
The app was initially released on February 5, 2023.
Wan Peng: The Epic Cards Battle 2 app is appropriate for the age of 9 and above.
Currently, the Epic Cards Battle 2 app supports the following languages: English.
No, Epic Cards Battle 2 is not on Apple Arcade.
Yes, Epic Cards Battle 2 is equipped with in-app purchases for your convenience.
No, Epic Cards Battle 2 does not offer compatibility with Apple Vision Pro.

ASO: Keywords of Epic Cards Battle 2

Screenshots of Epic Cards Battle 2

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Reviews of Epic Cards Battle 2

  • Epic cards 2

    Hi guys I am tom. This game is a hidden 💎
  • Great Game

    Just like the first one. Not disappointed
  • Fun game

    I loved this game when I played it years ago. I only wish you could slow down the gameplay to really see what is going on in the training. Right now it only lets you do normal or 2x speed.