A Step Ahead Challenge User Reviews

A Step Ahead Challenge
A Step Ahead Challenge
Fitness Interactive Experience, INC

Reviews Summary

Top reviews

No mission recap

The concept is fun but similarly to a past comment: at the end of the mission, on the day after it finishes, there’s just the invite screen where you input a mission code screen. So, no recap, no final ranking, everything disappears into oblivion.

Slow

So unbelievably slow to open this app. You’ll get a notification that the horde is upon you, and by the time you open the app someone has already defeated the horde. Takes an entire minute to simply open it. Graphics are cool but it’s hardly engaging. The only interactive part of it is defeating the hordes, and unless you’re the person on the team with the app already open and loaded you’ll never get to interact with the game apart from uploading your steps.
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Fun game but long load times

Fun team building game and if you’re competitive it helps encourage steps and activity. My only gripe is that it takes FOREVER to load the game; say you get a notification that there’s an obstacle, you open the app and it takes literally two minutes to finish loading. By the time you open the app and get to the game the obstacle has been cleared. It’s only if you actively have the app open and exercise, you’ll move forward enough to make it to an obstacle and be able to defeat it. I don’t even close out my app, it’s there running in the background but the load time still takes years
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Needs Balancing

The game is really fun but really poorly balanced. The ideal way to win is to only recruit five people getting 10k steps a day. If you actually open up the team to all employees you wind up penalized for any underachievers. Instead of everyone feeling valued or like their effort matters, the higher achievers have to do extra work to balance out everyone else, instead of the teams working together it becomes very clear early on if victory is even achievable.
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Fun but…

Fun while the mission lasted. But there is no mission recap: as soon as the mission ends you are brought to a screen where you are on your own.
There is a final result mail and the final leaderboard can be found from the used tickets screen but I would have liked to see a team recap for the final chapter (same as what the history shows for other chapters while the mission lasts).
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Great motivational game to get in shape thriving off of your peers

This game has kept me competitive if I notice I was short on my steps before bedtime I would go for a night walk just to make it up started wearing my phone during soccer basketball or any of my activities to get my steps in everything counts great game.

Fantastic but a big problem!

This is a super fun super great super amazing idea and I was having a blast competing in it…at first

Turns out there is one big problem. At the start of a challenge you pick teams and I didn’t know by picking a team with ten people in it you must walk ten steps to move the team forward one step. While a team of one person only has to walk one step to move the team forward a step.

My work did this walking challenge with a bunch of office workers that don’t walk much at all. So half my team isn’t contributing. I’ve walked 60,000 steps in two days and my team isn’t halfway done with the first challenge. Meanwhile, one guy on a team by himself has walked 30,000 steps and finished the area getting the lead.

It kills the fun. Teams should be required or made into much smaller maximums and the making an extra step for every team member should be something we are warned about before being locked into teams
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Overall having fun.

The concept is fun and motivating. The app itself needs more direction. I’ve read the overall directions several times but still haven’t figured out some things. My team has 10 players and I can only select the players in the forefront for their specs. No direction on how to see entire team. No direction on how to chat with team. It was trial and error to figure it out. I am. It a gamer so I it drives me nuts to have to learn as I go.
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Good but needing more

This is my second time playing one of these challenges and it’s fun, but it needs more past the point of the Safehouse. People tend to put in a lot of effort for 2-3 days to make the Safehouse, but once they reach it their numbers tank for the rest of the week. There should be something that should motivate people throughout the week besides just the daily goal (which isn’t that difficult to get). Maybe have some extra side challenges inside the Safehouse people can compete for to gain extra victory points or something. That’s been my main constant gripe with this challenge.
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Lazy

So the concept of this is great but the tech guys are lazy here. The interface is awful, the communication is dreadful and the FAQs are worse than useless. The best example I can give is the fact you can only see every other player on the opposing team’s performance if they are too close together. Or another bring when you add additional licenses from within a missions and it defaults to the most expensive ticket option. My personal pet hate though is, as the organiser, the random emails I get saying peoples steps have been capped WITH NO FURTHER EXPLANATION. Work harder guys. Not good enough
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