User Reviews: Myths of the World

Top reviews

  • Argh!

    Midway through the last chapter when the game froze! A “prize” was not given and stopped all progress.
  • Myths of the World: Fire of Olympus by LynxMinx

    Considering that I enjoy this series and I love Greek Mythology, I thought that I would love this game. I was wrong! I found it fairly dull.
    You could customize settings. The storyline was somewhat convoluted and at times a tad confusing. The graphics were mostly beautiful Grecian scenery, but this being EIPIX, they were not the best quality, lacking clarity and sharpness. There was no cohesive journal but objectives were regularly updated. An excellent marked teleport map was included to transport you instantaneously between locations. At each location you must collect a token which bears an omega symbol, and the indicator will change from blue to gray once you collect it. Inventory was labeled and interactive and there were complex items to assemble; inventory usage was somewhat quirky per this developer. There was a gimmick in the game, which was your superpower. I won’t go into detail; however I didn’t enjoy the mini-game associated with charging the power. The HO scenes were typical of EIPIX, with the variety we regularly receive from them. Of course there were some micro-HO scenes as well. There was an alternate puzzle in the form of a skipping stones game. The variety of puzzles and games didn’t really excite me or pique my interest; most were extremely simplistic or of the boring rotational variety. At least the quality assurance was somewhat better than in their last game. EIPIX needs to give us excellent quality assurance on a regular basis, not just sporadically! This game was quite short inclusive of the bonus adventure.
    This game was underwhelming and quite average, so my review will stand at 3 stars.
    Note to Catalina: I hope you read my updated review of the Artifex Mundi game and realized the humor in the situation. What made it even funnier was that KimTwilight figured out exactly where I was and what had happened! Still I really appreciate that you tried to help me anyway; you are a lovely and thoughtful individual.
    Happy gaming to all!
    On a side note: Izzyoc, I hope all is well with you. I haven’t seen your reviews in a while!
  • Pretty, but basic, probably good for kids.

    If you like counting in order, matching shapes and tools sitting next to their use, and one round mini games solved in ten taps, this is the game for you. Maybe I am used to games with more attention to actual game play, not just tapping to trigger pretty animations that do all the building or whatever for you.

    Do not turn on helpful messaging in the custom settings, the messages are not just vague hints, but often the solutions. Many major tasks are accomplished in just a few taps. In one, I was given a pivotal task, and three or four taps later I had completed it without even leaving the scene. Why was that even a task?

    Tool use is sometimes illogical and arbitrary. More of the "you have a random thing, just try it here," type of play, without even a nod to the real world qualities of the thing. You'll know one in particular when you get to it. As the game goes on, standard conventions like finding something to protect your hand from something extremely hot gets dropped, like the programmers got bored with the tedious coding of all the little details necessary for realistic game play.

    The most challenging part of the mini games was just figuring how the interface worked, not the puzzle itself. That and remembering, no, the solution really is as obvious as it looks. No tricks, just basically more labor intensive triggers.

    Graphics are pretty, but the tap sensitivity is extremely picky in the HOs. and the HOs are the muddy kind where you can't tell which tapering cylindrical object is the horn, even in zoom, on the brightest screen setting. Then, tap on an target, get an x, move on, come back, try 5 more times because you've found everything else and this is the only possibility left, and suddenly it picks up if you happen to just hit a nanometer over on the target. I could have been done three minutes ago. With many targets smaller than the width of even my tiny finger tip, even on an iPad you can't see it when you are selecting it, so you are just mashing around trying to get it. Also, Zoom is only available on some HOs, and gives you a penalty x every time you touch the screen to move around.

    If you are kid or just learning how these games work, it is probably fun. It's like an extended tutorial. If you are an experienced player, you are yearning for the complexity of games done in 34 bit 5 years ago and wondering, what's the point of this?

    Oh, and yeah, like someone else said, there is no tracker to tell you found the disc already in the scene. With the back and forth, in similar scenes, it is hard to keep track of whether you found it already. Time consuming and annoying, to have to keep checking to be sure. basic standard stuff that was omitted.

    Again, not the eipix of the past. My guess is they lost the really creative folks responsible for the novel, complex games they used to produce. Wish I knew where they went.
  • Olympus - what an awesome game

    Loved this game. Once I started it, I couldn't put it down. Now I'm sad that it's going to end.
  • Good Game

    Right entertaining.
  • Excellent Game!

    Myths of the World is my favorite series from Big Fish games! I find as many collectibles and souvenirs as I can while playing the game, then return to the Extras section afterwards so I can complete all the Achievements. Big Fish games are a good value, especially the ones on sale, since you can play countless hours trying to solve all the puzzles or skip the most difficult puzzles and simply follow the storyline. If I can afford them, anyone can!
  • Awesome

    Very addicting. Once I started I couldn't quit.
  • Good game.

    Liked the game but prefer morphing objects in big scenes. Had a Omega sign to look for in every one but prefer morphing objects. The collectables had me completely puzzled.
  • Mount Olympus Could Use Some Stronger Flames!

    In my opinion, this game does not bring any innovative concepts to the table; but I still think it is a decent time-waster. The premise is distinct, as the theme of Greek mythology is infrequently conveyed in the HOA genre. As you traverse through utopian-like settings — tree-lined cliffs, with carved-out stairs leading up to splendid palaces; lush waterfalls; and statues of deities — you will have to endure punishing hardships, such as fighting off the mythological chimeras (creatures with a lion's head, a tail in the form of a snake, and reptile-like limbs).

    The graphics could be fine-tuned to sharpen up the clarity of details. The coloration is light and lively, a welcoming change in scenery from the common shadowy background of the prevailing horror-themed games.

    You can customize your settings. The inventory is labeled and interactive; items require assembly. In custom mode, the teleport map facilitates brisk travel to labeled locations and indicates available actions. Transition between scenes is smooth and quick; no glitches to report.

    This developer continues to present the run-of-the-mill gameplay we have become accustomed to. It's time for this developer to break away from their outdated formulaic structure and invent some original approaches to gameplay. The HOSs are varied and interactive. However, they are also nondescript, as they are completely devoid of novel techniques. The puzzles, although they stick to the theme, lack the challenging aspects that defined them in this developer's games from years ago. You discover one set of collectibles; each one is highly visible in placement.

    Overall, I've become blasé about the standard fare of gameplay that is being implemented throughout this developer's games. But, this storyline did hold my attention, as opposed to becoming disenchanted with it. This is one of the better games in this series. I suggest you play the free trial. My true rating of 3.5 stars is lowered to a final rating of a decent 3 stars.
  • Very difficult

    I found this game very difficult. It talks of Greek myths and people, etc, that I don’t know. The Greek symbols of their alphabets are very confusing to me, also. I can’t figure out what my next moves are, unless I use a hint. And there's no skip to the puzzles. But, I CAN skip buying this game, and I will.

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