User Reviews: Dawn of Hope

Top reviews

  • So far good

    I like the game so far. I like the realistic of the characters. This is very important to me when playing the games. I like the puzzles too. I think I’m going to pay to play the whole game as long as it keeps my interest.
  • Best Big Fish game I’ve played thus far

    Great graphics and story line. It’s very smooth. Highly recommended.
  • WARNING Not for Photosensitive Players!

    Do not play this game if you are sensitive to flashing lights, rapid flickers, strobes, explosions, etc. This game would be extremely dangerous for those prone to photosensitive epilepsy, seizure, migraines, vertigo, etc.

    I could not play this game for more than a few minutes without feeling distinctly sick.
  • OK Game

    The story of the game doesn't do anything for me. Game play has me entertained though.
  • Very Exciting!

    Mad Head brings yet another fascinating and original adventure!
    I found this game to be Enjoyable and unique in so many areas.
    Yes, the graphics were intense, however I did not find them to be a problem with eye strain or a headache. In fact, they not only fit the storyline, but were an added plus to the game. Lot’s to see and do - Characters roles very well done. Hidden object scenes were of a variety with some very unique twists. Collectibles and morphing objects to find, along with a teleporting map. Lot’s to absorb, take in and enjoy 😊. I personally Loved it and highly recommend you give it a try. You will either love ❤️ it or hate it. It is all on personal taste.
    Thanks to the developer and Big Fish 🐠 for releasing such Great Entertainment!!!
    P.S. Looking forward to their next release.
    Happy 😃 Gaming Everyone. Enjoy the Adventure!
    KdBoots 🤠
  • Not the best

    The plot was not consistent. The text was tiny. Did not live up as a sequel in this new series of games in my opinion.
  • Exciting Game! Fun!

    I usually do not like fantasy games, but this is an exception. Loved the artwork, interactive and varied HOPs and puzzles. Not an overly complicated plot. Long-playing main game and bonus story. Collectible objects to find are clearly drawn at the bottom of the scenes.

    Suggestions: needs a faster refresh rate. Make it possible to locate missed collectibles in the extras section.
  • Dawn of Hope: Thunder Daughter by LynxMinx

    Note to KimTwilight: all the shaking and lightning flashes actually made me feel somewhat dizzy, and I never realized that I was so sensitive to that sort of issue while gaming. So I am relieved that you warned others while I failed to do so.
    I didn’t particularly enjoy this game or this series by Mad Head. It was a banal and trite storyline. Dracyy, let’s just say that I was apoplectic about this post-apocalyptic fantasy-themed game. (Your auto correct wasn’t working, lol!)
    You could customize settings. The graphics were quite unusual and visually stunning. I did not like the constant movement from either the tornadoes or the lightning, although the special effects were quite spectacular. Instead they made me feel somewhat dizzy and nauseated. Under the menu tab was a notebook with tasks and clues. It would have served us better if access to these functions was located on the user interface. At least the teleport map had an in-game tab to transport you instantaneously between locations. At each location you must collect a swirl symbol. Morphing objects objects were confined to the HO scenes, which were overly numerous and quite average in variety considering the developer. The gadget was the amulet, which you must charge time and time again, and the mini-game associated with it was simplistic and dull and grew old quite fast. There wasn’t a large plethora of tasks at each location. The puzzles/games were extremely boring and showed no ingenuity typical of Mad Head.
    Some were games of dexterity, others were boring rotational puzzles and still others were codes, mazes and a labyrinth. This game was extremely short, inclusive of the bonus adventure.
    My true rating will be 3 stars rounded down to 2.5 stars for length, lack of decent puzzle instructions on several mini-games (helpful for newer players), and a pervasive sentiment of ennui.
    I have come to expect much longer and better games from this developer, so this was a disappointment. If you decide to purchase this game, please at least do it while the sale price is still available.
    Sorry for the negative review. Remember gaming is subjective and there are those of you who will like this game. It just wasn’t my cup of tea!
    Happy gaming everyone!
  • So far, so good.

    Several times it was unclear what to do next, so I used the guide often.
  • "Hope" Becomes "Hopeless" In A Disappointing Sequel!

    Warning: this game might cause undesirable effects for those players with sensitivities to visual shakiness and flashing lights.

    I was expecting to become enamored with this game since my perception of its predecessor was favorable. I was certainly not "thunderstruck." The plot continues the post-apocalyptic theme — although said theme in this sequel is not as dominant as it was within "Skyline" — with heavy emphasis on sci-fi elements. The plot is both underwhelming and abstruse, as if the storyline met a dead-end street, never fully evolving in a fluid and logical sense.

    With the exception of two characters who exemplify quirky personalities, there is a shortage of characters that have depth, so I could not establish an emotional connection to empathize with them. The fashions of the characters, though, suit a neo-futuristic vibe: hooded cloaks, high-top boots, leather trench coats, sharp-toothed jewelry — and I love that mask with the long antlers.

    The overall gameplay, while not groundbreaking, is creatively executed, typical of this developer. The HOSs are artistically thematic and highly interactive. Some are action-driven, accompanied by dialogue — in one such scene, you move around a depiction of a village with shops, finding items within each close-up relative to a particular shop. The puzzles range from easy to medium-level difficulty. None of them are memorable. The elven-door puzzle in the Queen's chamber took me some time to solve. Some puzzles often repeat, especially when using a gimmicky device. You discover the same-old collectible within each scene, and it can blend into the environment. You also collect morphs in the HOSs.

    The free trial is very short — as the entire game was — but I did go ahead and buy it. My take is that I do not find this sequel as interesting and absorbing as the original game. I am distracted by the intermittent shakiness and flashes of light, causing me to look away from my device. While this game offers enough glimpses into the clever imagination of this developer, the storyline fails to arouse my curiosity, and hence the 3-star rating.

Alternatives to Dawn of Hope