GREATEST GAME EVER
๐ต๐ต๐ต๐ต๐ต๐ต๐ต๐ต๐ต๐ต๐จ๐จ๐จ๐จ๐จ๐จ๐จ๐จ๐จ๐จ๐จ๐จ๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ค๐ฌ๐ก๐๐ ๐ฆ๐ฆ๐ฆ๐ฆ๐๐ฆ๐ฆ๐๐ฒ๐๐๐๐๐๐๐๐
๐ด๐๐ด๐๐ด๐ฆ๐๐๐๐๐๐ซ๐๐ค๐ง๐ง๐ฅ๐ญ๐๐๐๐ฅ๐ฅ๐๐๐๐๐๐๐ฅ๐๐ฅ๐ฐ๐ฅ๐๐๐๐
๐ถ๐ถ๐๐ถ๐ถ๐ฅ๐๐โณ๏ธ๐ธ๐พโพ๏ธ๐๐ฑโพ๏ธ๐๐๐๐โฝ๏ธ๐๐๐๐ฑโพ๏ธ๐๐พ๐พ๐พ๐พ๐๐๐๐ง๐ฎ๐ฎ๐ธ๐ป๐ฐ๐น๐ณ๐บ๐ท๐ฏ๐ค๐คน๐พโโ๏ธ๐ฌ๐ฅ๐ฒ๐๐๐๐ด๐๐๐๐ด๐๐๐๐๐๐ด๐๐๐๐๐๐๐๐๐ด๐๐๐๐
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๐๐๐๐๐๐YESSS
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No words.
This game is by far the largest price of garbage Iโve ever seen, and Iโve looked in multiple mirrors. Do me a favor and fix the lag. Until then, Iโll continue to think that this game is trash.
Good
I like it. It is kinda difficult but good game.
Tangential Velocity
Someone else addressed this but if the game follows actual physics, the bomb would follow a perpendicular path to the stick it flies off of. It makes it kind of hard to predict the way it spins off
Ads Ads Ads
Great concept except you spend more time in ads then actual play time
No
Just no
Thereโs no proper physics
With proper physics applied, the game would be much easier. Proper physics means throwing the bomb before the bomb holder is pointing at the area, and the bomb curving with the path of the bomb holder to get to the area. This would make it a lot easier.
Laggy and overwhelmed with ads
The concept is reasonably good, but is severely let down by the implementation. Too many ads and not a very clear x button to close the ads. But the worst part is that the the game is very laggy. I'm playing on in iPhone 7+. So there is no hardware constraint here. The game is sometimes unplayable due to lag. One lag and you're dead!
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Potential
It has potential to be good. Then itโs shot down by all the ads. โDo you want to watch an ad?โ NO ONE EVER DOES. Could be a fun game but itโs also slow as in once you die it takes forever to start again. Needs to be faster so we can keep playing instead of having to wait. Thatโs a real turn off of this game as well as the ads.
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Decent concept
The concept is there but needs a little bit of polishing.
It doesn't feel like the bombs move in the direction I shoot them. They need to be a bit smaller perhaps and a little more precise.
Definitely could've used some more work during the QA phase, get a bunch more people to test and give feedback prior to release.
It's almost there.
It doesn't feel like the bombs move in the direction I shoot them. They need to be a bit smaller perhaps and a little more precise.
Definitely could've used some more work during the QA phase, get a bunch more people to test and give feedback prior to release.
It's almost there.
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