The King’s lands are beset on all sides by bandits, goblins, and strange creatures, but an even more ominous threat looms in the dark tower on the horizon...
You’ve been recruited to lead a force of heroes to cleanse the land! Take command of your new guild, and recruit heroes from the local tavern to join your ranks.
Battle through an epic campaign spanning 6 zones, and get your hands on epic loot along the way. Train and Promote your heroes to unlock powerful skills, and form the ultimate team!
Upgrade and reforge your items to create the legendary artifacts you’ll need to take down the most powerful bosses in the land.
REAL-TIME 3D BATTLES
Watch your heroes fight in real-time 3D rendered battles, or send them off and check back later to claim the loot! Gain experience to promote your heroes to the next level, and unlock powerful new skills.
DEEP RPG STRATEGY
Create your ideal party from over 100 different class combinations from the 4 primary schools: Defense, Healing, Support, and Magic. Redefine the classic roles of tank healer and dps with creative hybrid classes that suit your playstyle!
MULTIPLE GAME MODES
Race to be the first to finish the Campaign, push farthest in the Solo, Duo, or Party Trials, or create the ultimate 8-man team to take down Raid bosses. Assert dominance in PvP Arena battles!
EXCITING ROADMAP
From limited-time events to PvP to brand new items, you can expect a ton of cool updates as the game grows. We’re a small indie team that loves games as much as you do, and we can’t wait to see you in King’s Call!
Join us on Discord: discord.gg/CpKxHJ3
Featuring Music by Matthew Pablo
http://www.matthewpablo.com
Show less
What's New in King's Call
1.5.1
December 11, 2024
This update focuses on bug fixes and minor balance adjustments.
CLASSES
* Swiftblade skill replaced with Heroism (was Haste)
* Combat Medic skill replaced with Virulent Poison (was Spellsteal)
* Pariah skill replaced with Unstable Hex (was Blood Link)
ITEMS
* Ring of Power Unstable Power duration increased
* Ring of Power Unstable Power is no longer dispellable
* Token of Valor now cleanses negative effects at max tier
* Vampire Fang Vampirism effectiveness increased at all tiers
* Rabbit's Foot Luck effectiveness increased at high tiers
* Crystal Hourglass damage bonus increased at high tiers
* Ring of Thorns damage reduction increased at max tier
* Ring of Thorns damage can no longer miss
* Original Sin Sanctify invulnerability chance reduced slightly
* Sylvan Recurve Elusiveness cooldown reduced
* Fixed an issue with Sylvan Recurve hitting multiple targets
SKILLS
* Consumption now applies a barrier based on damage done, rather than increasing max health
* Consumption cooldown increased
* Siphon damage increased, and now correctly ignores defense
* Regrowth heal can no longer be critical
* Heavy Strike effectiveness increased at high ranks
* Obliterate damage increased at high ranks
* Purge damage increased at max rank
* Assassinate damage reduced at max rank
* Summon Spirit damage increased at high ranks
* Summon Spirit cooldown correctly depends on weapon speed
* Blizzard slow duration increased at high ranks
* Dark Pact barrier effectiveness increased at all ranks
* Force Wave damage reduced at all ranks
* Force Wave now reduces target's power (was chance to reduce damage done)
* Force Wave now additionally reduces target's defense at max rank
Doesn’t add much to the game but I wonder if this is a sign of things to come possible a second kings call? We see you devs we see you
Response from developer
Thanks for your great feedback! So glad you're enjoying the game. It's dedicated players like you who motivate our small team. We have some more seasonal events planned for the year, as well as player requested features & updates. Thanks for being such a great member of our community and happy New Year!