Haven’t gotten very far yet, but once the quest times get longer, it will be a hop on, start quests and get off kind of idle game. There isn’t any combat. You gain “heroes” naturally as you make progress, and every quest you send adventurers on requires atleast 1 hero on the team to start the quest. Each quest gives you gold and upgrade materials. You use gold to recruit more adventurers and the materials to improve the heroes. Each hero and adventurer has their own special abilities that empower certain classes or positions that improve your power to take on tougher quests.
A quaint idle game that you can play on the side and leave it to do it’s thing. No leaderboards that i can tell, so there’s no pressure to pay money to keep up with others; a single player experience that let's you go at your own pace.
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