Something isn’t right
This game is fun but needs serious balancing work. Tbh the Fae is way overpowered. Most “experienced” players only play the Fae bc well they are completely overpowered. If you know how to play the game you will win 99.9 percent of the time if you play Fae against another race. They are overpowered for their starting units. They will win every exchange for capturing the beginning resources and after that the games basically over. Just make lightning units after if you don’t win automatically by spamming starting units at the resources that will eventually decimate any other unit in the game. Most “experienced” players just play Fae over and over because it’s essentially easy mode. The Fae starting units especially hugely need to be nerfed it’s basically ruined the game and the lightning units and it’s why most players just play Fae over and over which I also call the “lame” “easy button” players.
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Something isn’t right
This game is fun but needs serious balancing work. Tbh the Fae is way overpowered. Most “experienced” players only play the Fae bc well they are completely overpowered. If you know how to play the game you will win 99.9 percent of the time if you play Fae against another race. They are overpowered for their starting units. They will win every exchange for capturing the beginning resources and after that the games basically over. Just make lightning units that will decimate any other unit in the game. Most “decent” players just play Fae over and over because it’s essentially easy mode.
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Love the game, recent bug makes it uplayable
Great game i’ve been playing it since it came out, it had issues and updates that resolved the issues. The current bug lets the multiplayer game load but then 5 mins in, it freezes and the opponent surrenders and waves the flag, it happens with quick and hosted games. My opponents clearly has no intentions of giving up so early. I wish the game had a way to report bugs inside the app, so that it is instant and ppl do not have to leave negative reviews.
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Amazing game but dead
This game is so much fun and I haven’t been able to stop playing it for a few months now and I’d highly recommend to anyone who likes games like this. However, it does have some draw backs. The main one being it’s nearly dead in terms of player activity. The developers also seem to have completely stopped putting out updates. Which is such a shame because it has great potential and all it rly needs is a few balancing updates and some people to play against. Nothing new like teams or maps have been added in some time so it can get a bit stale. Although it’s discouragingly close to being a great game, the game play really holds it together and it’s still a lot of fun as it is. I highly recommend.
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Cheaters Have Made This Game Unplayable
I used to really love this game. But apparently, there are Red Reign cheats out there that people have found online. I didn’t know this kind of cheating was possible in this particular part of the Apple ecosystem (Apple Arcade). I don’t know why people find cheating to be so fun. What’s the point of making everything so easy? It’s easy to tell that some hacking of the game is going on because some how or another, the opposition will literally have 50+ swordsman or what not when the game just started. No matter where you go on the map, you’re getting cursed, and his/ her characters are getting healed in another part of the map at the same time. All the while, capturing all of the wood mills and gold mines simultaneously. None of this stuff is humanly possible. So, it looks like I’m done with this game until they get a handle on the cheating ✌️
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Better designations of levels
I don’t mind playing against the computer but in the training mode, you get the same ribbon whether you beat it in easy, medium or hard mode so it’s hard to keep track to see if you are getting better or making progress. I’d like to see a different color or number or stars or something for each level so you know if you already beat it based on level of difficulty.
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Has potential…
This game has a lot of potential, but here are the main problems:
- multi player rarely works
- Survival AI is ridiculously difficult, don’t even waste your time.
-the game is about being able to do half a dozen things on your screen almost at once
My recommendations:
-better multiplayer, but for that you need more players so first you need to address the overall flaws in the game.
-drastically lower the progress of survival AI, it’s wayyyyyyy too OP
- make the different classes have more unique abilities that can counter each other. For example humans cavalry being way stronger and doing multi damage. Only the Fae class has a unique ability, to stun for way too long a period.
-decrease the number of things you can do, for example I recommend getting rid of the farming boost by holding, make it a steady amount.
-intro new classes and characters to the game once or twice a year
- multi player rarely works
- Survival AI is ridiculously difficult, don’t even waste your time.
-the game is about being able to do half a dozen things on your screen almost at once
My recommendations:
-better multiplayer, but for that you need more players so first you need to address the overall flaws in the game.
-drastically lower the progress of survival AI, it’s wayyyyyyy too OP
- make the different classes have more unique abilities that can counter each other. For example humans cavalry being way stronger and doing multi damage. Only the Fae class has a unique ability, to stun for way too long a period.
-decrease the number of things you can do, for example I recommend getting rid of the farming boost by holding, make it a steady amount.
-intro new classes and characters to the game once or twice a year
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It has potential
The game has the potential to be a very great game but there are some things that need to be worked out. For instance you should be able to zoom out and see the whole playing field. You should also be able to send a portion of your troops one direction and keep some where they are or send them another direction
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Good, but lacks a few crucial features.
It is a very good game, but it is very annoying that I cant send my units back to my base after they have been sent to one of the 3 capture points. Also, another thing I find annoying is that I cant keep my units stationed at any of the capture points, so by the time enemies reach it, it is too late.
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Amazing idea w/ ok execution
Great idea, but the healing feature/finger on screen damaging troops idea takes a lot away from the game, and the lack of transparency kills the game, it does not let us know how much attack, health, etc. A troop has making it a guessing game, and there’s no way to recover when one side has had the resource farms for longer then the other side
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