Rovercraft 2 User Reviews

Reviews Summary

Top reviews

My honest opinion

I’m actually pretty disappointed, the first game was kind of like a spin off of hill climb racing but the difference was that you could build your own car. I really liked that twist and it added a lot of diversity to an already simple and fun game, but with the second game it’s really a let down and I don’t really know if I should have expected different. This game has no personality to me because it just feels like a huge cash grab.

For starters the batteries don’t last more than 10 seconds and based off of other reviews I’ve read you can even really go back and play missions to get coins the level them up, which brings me to my next problem, why is everything so hard to get without spending money? I hated when I got the game downloaded and the first thing I see is a battle pass and supply drops which seem to be the only way you can even make progress in this game.

Overall the game definitely has better graphics and physics etc. but the actual gameplay is horrendous and every single time you go to retry a mission you have to watch an ad. A really long ad, nobody wants to sit and play ad watching simulator, and nobody wants to play a game where most progression comes through micro transactions.
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It’s good but broken

This game is pretty good while there is a lot of creativity, but at a certain stage on map on, there is so much pressure put onto my front tire ( which I can’t do anything about) that the tire bends out of place and fully brings my car to a stop, I can’t play this level and I keep trying to change my car.
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Great game engine with some serious flaws.

Great game, lots of fun, but also extremely frustrating due to some serious flaws that could have been easily avoided.
There are a few later end-of-area levels that are difficult to the point of no longer being fun, requiring almost endless attempts to not flip your rover over. They’re clearly there to try to get players to spend money on upgrades, but ultimately they just end up being so frustrating to ever try to pass that I think most players will be best served to just consider throwing the game away once they get stuck there (Marena 15, Toxipie 15, Icelli 14).

There’s also a pretty bad interface associated with repairing long rovers with the repair box, in which it is largely impossible to repair the rear components because one of the exit buttons will overlap many of the rear parts. This could easily be fixed, but hasn’t been for years.

Overall, you’ll probably either find this game too difficult to be worth paying at all, or you will end up stuck on the levels listed feeling like the entire thing is an extremely frustrating example of potential wasted by a bad attempt to make extra money.

I’d recommend avoiding the frustration entirely. Sad though, this could have been great.
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I love the game, but there’s a few problems

Don’t get me wrong, I love the game, I’ve been playing my whole life and I really enjoy challenges like the ones you provide In Rovercraft, like being able to create you own cars and drive them through multiple obstacles. But lately I’ve noticed a few bugs and problems with the game, like sometimes at the vehicle building screen my vehicle is misaligned with the grid and I’m unable to build. Also sometimes at that screen everything on the screen (the menus, the car parts, the buttons) all get squished into the center of my screen, forcing me to leave the game and come back. I’m on iPhone 13 mini so it should be compatible. Other than that, it’s not a bug but I think that the battery’s are not strong enough, I end up having to build my entire car out of battery’s and there is no room for creativity. Anyways the game is amazing other than that so keep making great games!!!
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Great game hurt by serious bug

Rovercraft 2 is a really fun, challenging game, that despite the claims of some other reviews can actually be largely played through without ever spending a dime if you’re good at vehicle building and work at getting tickets and coins.
Unfortunately, the game has a serious flaw that impacts your ability to progress more and more as the game gets more difficult, eventually making it frustrating enough that I started losing interest around the time I opened up the sixth map:

You cannot use your repair boxes to fix the rear pieces of any full-length vehicle because touching any of the rear pieces will also touch the area to end repair mode. Since this is also the area most likely to take damage on a well-designed vehicle, this flaw makes the repair kit less useful as the game goes on, eventually rendering it mostly pointless.

Why such a simple, yet game-ruining issue has not been addressed is beyond me. Putting a simple small exit button at the top of the screen during the repair phase instead of two giant touch areas would address this and save this otherwise excellent game.

Also, the word is “excellent”, not “exellent” ;)
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Tells you to put rollers under cargo. Pointless

It gives you a ton of advice throughout the game that is always completely wrong. It says to put rollers under your cargo to keep it safe, except for the fact if the roller gets pushed up it’ll instant damage the cargo. Something that doesn’t happen without the roller.

Pretty fun

Its really really fun and i like how there is walkthroughs on every level in case you are stuck.

This stuff is too hard

This stuff is too hard

Low quality pay to win.

I think theres an angry birds game where you play as the pigs to builds cars. Play that instead.

First Game is better

This game is the definition of “If it’s not broken, don’t fix it.” The missions are shorter, the rover are more fragile and the maximum altitude is lower. The games progress is simply delivering packages across a span of around 300m. While the fist game had planetary missions that could take 100 of try’s to perfect. Now the game is a rover-themed ad watching theatre. The first game is much less pay to win and a lot more free. I particularly liked falling of the map after climbing the wall behind where you spawn. I also dislike how you build a rover now as well, with the parts on the side in folders, instead of below on a slider.
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