P.3

P.3

Arcade classic space shooter !

$1.99

Details about P.3

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages

Features

Developer of P.3

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Version History of P.3

1.2.1

July 12, 2020

-fixed stuck in the wall issue and other small things

1.2.0

October 6, 2019

-Fixed a critical issue on charging laser with sawtooth in fourth stage.

1.1.8

September 20, 2019

- fixed last boss occasionally stuck at top screen. - enemy drop hp item. - changing weapon won't drop down power level. - increased maximum number of missile you can have. - various fixes

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1.1.6

September 3, 2019

-various fixes

1.1.5

August 21, 2019

-fixed charging laser doesn't work on last boss. -various subtle fixes.

1.1.4

August 11, 2019

-Gamepad supporting. -Fixed a critical issue on grow obj. -Passing Tutorial if H.score is bigger than 0.

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1.1.3

August 6, 2019

-Save and display Highest Score. -Various small update.

1.1.2

August 1, 2019

-Fixed another critical issue on enemy_4. -Fixed upgrade randomization issue. -Small updating of scoring system.

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1.1.0

July 22, 2019

-Supporting auto option save. -Resets score to the last checkpoint after continue. -Fixed assistance respawning issue. -Changed missile as a permanent upgrade. -Distinguish upgrade items as Primary, Secondary, helper and stat. -Reduce the camera shake of last stage.

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1.0.9

July 19, 2019

-Added Scoring system. -Changed Assistant as a permanent upgrade. -Barrier is not part of upgrade now but an item you can get it from enemy randomly.

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Price History of P.3

Description of P.3

Save the Space ! P.3 is a vertical classic arcade shooter with two button controls. Press each button changes direction but fires at same time. Hold two buttons at same time, slow down ship but fires alternate weapon. Features: - Classic Arcade action - 5 unique stages and boss battles - Simple two button game play - Variety of weapons and upgrade - Retro classic feel screen

P.3: FAQ

Is P.3 iPad-friendly?

Yes, P.3 works on iPads.

Who created P.3?

Sooyun Jang released the P.3 app.

What is the minimum iOS version to run the P.3 app?

Currently, P.3 supports iOS 9.0 or later.

What is the overall rating of the P.3 app?

The rating of 4.5 out of 5 that P.3 has received from users is outstanding.

What category of app is P.3?

The P.3 App Relates To The Games Genre.

Which is the latest version of P.3?

1.2.1 is the current version of P.3.

What date did the latest update for P.3 come out?

October 6, 2024 is the date of the latest P.3 update.

What date did P.3 come out?

P.3 was introduced to the market on February 5, 2023.

What is the recommended age for P.3?

Contains nothing objectionable, appropriate for all ages.

What are the languages offered by the P.3 app?

P.3 can be used in American English.

Does Apple Arcade offer P.3 as part of its collection?

No, P.3 is not featured on Apple Arcade.

Can I make in-app purchases within P.3?

No, P.3 does not include options for in-app purchases.

Is P.3 specifically engineered for Apple Vision Pro compatibility?

Sorry, P.3 is not specifically engineered for compatibility with Apple Vision Pro.

Can I expect ads while using P.3?

No, you can not expect ads while using P.3.

Video & Screenshots of P.3

P.3 video #1 for iPhone
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P.3 screenshot #8 for iPhone
iphone
ipad

Alternatives to P.3

Reviews of P.3

Leave a Review P.3
  • Love. Please add save feature.

    Great game . One of the best of its kind. The graphics and the gameplay are well balanced. I actually love this game. A save feature would be great so im not stuck playing the same two levels over and over before i lose my game. Cheers !!!! 🤩
  • Great game and amazing dev!

    The core gameplay is fun and minimal. It’s great!

    The dev consistently listened to all of my feedback and added or adjusted features in each update. All my problems have been fixed.

    —1.1.2 REVIEW (OUTDATED)—

    I really like the addition of the scoring system, but it would be nice if there was a way to see our best score.

    Otherwise I’ve noticed that I don’t really care about my score because I don’t know how it compares with my previous attempts.

    The top score could be displayed on the starting screen before beginning a game and/or there could be a button on the starting screen to access a high-score list.

    Either addition or both would be great.

    —1.1.0 REVIEW (OUTDATED)—

    Wow, another stellar update. The dev has addressed all of my issues with this game over the last few patches (making all upgrades from leveling up permanent, making score reset to checkpoint, adding labels like “primary” and “secondary” for different power up types, etc).

    The game was fun before but with some flaws. Now it is amazing. Thank you for your hard work and receptiveness to feedback!

    Changed my rating to 5 stars. Well deserved!

    —1.0.9 REVIEW (OUTDATED)—

    Amazing dev who listens to feedback and bugs and quickly addresses them. Thank you for making the Assistant permanent and for changing Barrier to a drop. Perfect changes.

    [BUG]
    Barrier actually can also still show up in the level up powers.

    [FEEDBACK]
    Now for some feedback on the new Score feature. It’s really great to see this added, but there is an issue. Since the score doesn’t reset when you die, the best strategy to get a high score is to keep dying.

    To fix this just make it so the score resets to where it was at the last checkpoint (beginning of each level). For example, if your score was 500 at the start of level 2 but then you die during that level, when you respawn at the beginning of level 2 your score should go back down to 500.

    This way you can’t keep increasing your score by dying.

    Thank you for your hard work adding new features and for fixing the fatal error bug so quickly!

    —1.0.6 REVIEW (OUTDATED)—

    However the upgrade system is confusing. It seems like there are 3 different types of upgrades but the game doesn’t do a good job to distinguish them:

    1. Temporary upgrades that last until death (barrier, assistant, etc)
    2. Permanent upgrades that last until the end of the run (power, speed, health, etc)
    3. Overriding upgrades that replace existing upgrades with something which may be better or worse (replacing primary weapon or secondary weapon with one of a different type)

    1. First I want to address temporary upgrades... they are terrible. The reason is because every time you level up you have a chance to get an upgrade. But each level requires you to kill more ships. So when you take a temporary upgrade and die, you are still a higher level, but you lost that temporary power up that you spent your previous level up on. So essentially you’ve just made it harder to get to your next power up without any lasting benefits.

    2. For this reason, unless you are a really good player who can beat the whole game without dying, temporary power ups are a poor choice. You should only take permanent upgrades which carry over between deaths (speed, power, health, and your primary and secondary weapons of choice).

    3. It needs to be clear what upgrades are primary weapons, what are secondary weapons, and what are neither. This way you can make sure you don’t accidentally replace a primary or secondary weapon you like with something weaker.

    —Conclusion—

    A. Put a symbol next to each upgrade which corresponds to the type of upgrade. There needs to be a symbol for “Primary Weapon”, “Secondary Weapon”, “Stat Increase”, and “Other Power Up”.

    I know there are already symbols, but it should be explained what each of them mean. And also some of them don’t distinguish between the categories I mentioned.

    B. Make all upgrades permanent across death so that temporary upgrades aren’t so bad. This especially helps with another problem that I have which is sometimes you get unlucky with upgrades and your ship can’t kill anything in the second level. I had a run where I had no +Power upgrades and no primary weapon upgrades above level 1 strength. So I was stuck barely being able to kill anything which made it impossible to get enough to level up. My weapon couldn’t even kill the 3 spike balls in the narrow tunnel parts of that level. If temporary weapons were permanent, there would be less chance that you get stuck with bad upgrades.
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    Developer Response

    Great suggestions! I fixed it.
  • Difficult for the Wrong Reasons

    The game is too difficult for the wrong reasons: the ship drifts left or right constantly, and even with speed upgrades, some collision deaths are unavoidable. (The upgrade select button is also the same as the strafe button, so if you level up during a shifting corridor sequence, you will most likely die as well.) You have to move the ship to shoot, rather than it firing automatically, and while you have infinite lives, your score resets each time you die, making the only real challenge a high score.

    Still, it looks nice, and it has its fun moments, so I give it 2/5 Stars.
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