SWAM Flugelhorn

SWAM Flugelhorn

Expressive modeled brass

$29.99
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Details about SWAM Flugelhorn

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages

Developer of SWAM Flugelhorn

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Version History of SWAM Flugelhorn

3.7.4

September 27, 2024

FIX - iOS 18 Compatibility: fixed critical issue related to buffer size management

3.7.3

April 11, 2024

NEW - Sound improvements (reduced dispersion behavior) - Yamaha XG arranger protocol: new device ID - Added Yamaha YDS-120 Default MIDI Preset - Added Jamstik Default MIDI Preset - Added Exquis Default MIDI Preset - Update LinnStrument MIDI Preset to align with new LinnStrument Firmware v2.3.3; renamed to “LinnStrument MPE” FIX - Logic Pro for iPad: crash when read multiple automations for same parameter - Main Volume parameter was not smoothed (crackle noise when controlling the parameter, especially via MIDI)

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3.7.2

July 11, 2023

FIX - Reverb mix doesn’t work for mono instances - Audio Units plugin formats: plugin state doesn’t restore correctly

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3.7.1

June 20, 2023

FIX - iOS Standalone App crashes with some audio interfaces (e.g. Scarlett): list of sample rate values is now standardized - Preset export: replacing existing file potentially creates corrupted preset - Cross-Platform plugin state: save from iPadOS and restore on macOS doesn’t restore state - Transpose not working properly with Microtuning

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3.7.0

April 11, 2023

NEW - AUv3 view improvement: removed header to increase controls space (only for iPad) - Added latency compensation - Added search bar for preset lists - MIDI Preset list: improved sorting - Micro Tuning control by KeySwitches - iPhone: display of Transpose and Microtuning values in Home Page - Note out of range warning FIX - AUv3 plugin: crash when opening Settings pages in portrait mode - Mapping header behaving erroneously - iPhone: mapping curve view not updated after MIDI learn - iPhone: missing warning messages - SysEx messages: plugins receive F0 twice - iPhone: MAQAM not working properly - Microtuning - Yamaha XG SysEx protocol: note out of range wrong behavior - Fixed Cavit Scale Ultimate SysEx protocol

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3.6.0

December 20, 2022

NEW - SWAM is now available on iPhone! - SWAM SysEx Protocol for Transpose and Micro Tune - Added “Cavit Scale Ultimate” support - Added ARTinoise re.corder default MIDI preset - Added Robkoo R1 default MIDI preset - Renamed “Control Surface Default” MIDI preset to “SWAM On-Screen Keyboard” - Renamed “Travel Sax Default” MIDI preset to “Travel Sax 2 Default” FIX - Fixed crash when renaming preset on iOS 16 - Fixed reload of Current Program (in some DAWs plugin startup with default preset instead of saved one)

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3.5.2

October 28, 2022

NEW - Check if mapping is already used for other parameters - Added support of Scala presets - Added escape key and return key shortcut to close / confirm FIX - Increased a bit the performance speed response (especially for wind controllers players) - Fall Down and Doit - solved issue: if portamento time was 0, fall down was always fast - MIDI Presets - Travel Sax Default: removed CC 7 from Main Volume, since CC 7 is assigned to Expression - Improved CPU performance - Accessibility - Screen Reader: fixed Key Switch octave label

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3.5.1

July 14, 2022

NEW - Added DigiBrass Default MIDI Mapping Preset - Added “update preset library” button FIX - Fixed "glissando" issue at first note on - Accessibility: improved navigation - Improved stability when WiFi is turned off - Fixed “MIDI Controller Mapping” label (Only for iPad 12.9'')

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3.5.0

March 17, 2022

NEW - Version number consistent to all SWAM products of the same generation - Sound engine improvements - UI fine tuning to improve visibility, readability and UX consistency (Virtual Keyboard and Arrow Buttons colors, flat dynamic envelope color ) - New application launch icons - Added a color status to the main view buttons - Added "red alert" warning on expression slider in main view - Moved the position of Reset and Panic buttons from the keyboard to the “preset display area” on the top header - Reduced size of the main view monitor sliders FIXES - improved CPU usage - fixed minor issues (including random crash with Camelot)

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1.6.5

December 16, 2021

NEW - Added Note Off Velocity parameter: ON - get legato retrigger velocity from note off velocity (if supported), OFF - fixed velocity - Doit and fall down triggered params - Improved MIDI Controller Mapping header and icons FIX - Improved Breath Controller mode - Fixed some AUv3 view issues (iPad) - Wind controllers: prevent stuck notes under some circumstances - Portamento time for Classic presets - Roland Aerophone Preset: linear remapping curve - EMEO Default preset: pitch bend +/- 2

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Price History of SWAM Flugelhorn

Description of SWAM Flugelhorn

SWAM Solo Brass has arrived on iOS! The incredibly powerful Physical Modeling technology is now MOBILE. Extreme Expressivity and Realism delivered in a package of only 46 MB These instruments are NOT sample libraries. Unlike sampling, which uses recordings to replicate the sound of an instrument, physical modeling doesn’t generate a sound as such but creates the conditions for the system to create it according to an external input (like someone playing on a keyboard). With our SWAM Flugelhorn for iOS, you now have the unique ability to express yourself with all the emotions and subtleties of a natural string instrument sound as played by a real player, in any style — from classical to film scoring and even microtonal music. SWAM Flugelhorn for iOS can be used as a standalone instrument for playing in real-time, or as a plug-in for mobile music production. Play with your favorite external controller or directly from your iOS device through our intuitive interface, friendly for blind and visually impaired users. With SWAM Flugelhorn for iOS you can: - Explore our collection of presets, create your own, or import them from your Desktop - Play in real-time using the standalone version of the app - Play with different instrument bodies - Play in a variety of styles like a real player Control the instrument’s expressivity in real-time directly through the touch control interface on your iPhone or iPad including the exclusive virtual bowing touch surface! - Play and control the instrument’s expressivity in real-time using your favorite external controller (ROLI Seaboard, Akai EWI, breath controllers, regular keyboards, and more) - Use the included AUv3 plugin version to produce music with a mobile setup - Use the included AUv3 plugin version in combination with Camelot PRO for live performances - Adjust every aspect of the instrument’s sound (timbre, vibrato, amount of air, etc.) through an easy-to-use control panel - Micro-tune the instrument through the Pitch Manager (note: MAQAM device is supported with direct integration) - Add built-in effects such as Reverb, EQ, and Compressor - Have access to easy MIDI control configurations The SWAM Flugelhorn for iOS is for you if: - You’re a wind controller player looking for a mobile setup to perform live without needing a computer while still having an incredible sound. - You’re a keyboard player and feeling frustrated by the limited expressive capabilities normal sample-based plugins give you. - You’re a music producer looking for a mobile setup to produce music from anywhere without having to carry around expensive gear. - You’re looking for a virtual instrument that allows you to express the full range of your musicality easily on your iPhone or iPad. IMPORTANT: If you choose to play using an external controller, please note that a controller with the ability to continuously control the expression (like an expression pedal, breath controller, MPE device, wind controller, …) is REQUIRED. The same way real players need a bow to express themself on their instrument, SWAM Flugelhorn needs something to control its expressivity. SWAM instruments do not work with just note-on velocity.
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SWAM Flugelhorn: FAQ

Can SWAM Flugelhorn support iPad devices?

Yes, SWAM Flugelhorn has support for iPad devices.

Who launched the SWAM Flugelhorn app?

The app was developed by Audio Modeling Srl.

What is the minimum iOS version supported by SWAM Flugelhorn?

The minimum iOS requirement: 12.0.

How do users rate the app?

With a rating of 5 out of 5, SWAM Flugelhorn is one of the top-rated apps in its category.

What’s the app category of SWAM Flugelhorn?

The Main Genre Of The Swam Flugelhorn App Is Music.

What is the recent version of SWAM Flugelhorn?

3.7.4 is the newly released version of the SWAM Flugelhorn app.

When did the last SWAM Flugelhorn update come out?

The last update for SWAM Flugelhorn was on October 3, 2024.

When did SWAM Flugelhorn get launched?

SWAM Flugelhorn was first released on February 6, 2023.

What is the age rating of SWAM Flugelhorn?

This app is appropriate for all ages, with no offensive or inappropriate content.

What are the languages supported by SWAM Flugelhorn?

SWAM Flugelhorn is available in .

Does Apple Arcade offer SWAM Flugelhorn as part of its collection?

No, SWAM Flugelhorn is not featured on Apple Arcade.

Can I make in-app purchases within SWAM Flugelhorn?

No, SWAM Flugelhorn does not include options for in-app purchases.

Can I use SWAM Flugelhorn with Apple Vision Pro?

No, you cannot use SWAM Flugelhorn with Apple Vision Pro.

Are there commercial ads in SWAM Flugelhorn?

No, there are no commercial ads in SWAM Flugelhorn.

Screenshots of SWAM Flugelhorn

SWAM Flugelhorn screenshot #1 for iPhone
SWAM Flugelhorn screenshot #2 for iPhone
SWAM Flugelhorn screenshot #3 for iPhone
SWAM Flugelhorn screenshot #4 for iPhone
SWAM Flugelhorn screenshot #5 for iPhone
SWAM Flugelhorn screenshot #6 for iPhone
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Alternatives to SWAM Flugelhorn

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Reviews of SWAM Flugelhorn

Leave a Review SWAM Flugelhorn
  • Game changing! Thank you AudioModeling!

    These instruments are as good as my very best and most expensive sample libraries for the desktop, (and I have the very best there is). Not only that, thanks to AudioModeling’s excellent physical modeling approach and MPE, these instruments are playable like a real instrument. Amazing. After 30 years of dealing with the limitations of sample libraries, for $20 you can buy a VI that rivals the very best that even the bespoke industry has to offer. And, oh boy, are these instruments loads of fun to play. I can’t can’t stop playing the instruments I’ve purchased so far, (Flugelhorn, Cello, Piccolo Trumpet, and others...).

    The only con, and believe me, this is just a minor gripe because, fortunately I have years of experience mixing non-SITU instruments, but for consistencies sake, I’d like to see AudioModeling add processed convolution based SITU presets, with different rooms, stages, and halls to choose from. That would make these instruments unbeatable. Using convolution as a means to EQ, dampen, and stage is as realistic these days as physical modeling. VSL has proven that with their Synchron Series. Imagine a preset that placed all of the horns in SITU in a jazz hall. Instant big band! Of course technologies like MIR, Virtual Sound Stage and good old fashion mixing skills can accomplish this just fine, but having this ability out of the box would knock these instruments out of the park so far I’d have trouble justifying sample libraries in my template for anything other than “specialty” libraries such as Spitfire’s Swarm series or VSL’s Big Bang series, (which I love too).

    Some of the controllers in the macOS versions are locked down in the iOS versions, which isn’t necessary, but AudioModeling didn’t lock down anything that’s a deal killer, and the price difference more that makes up for it. I’d like a path to upgrade to the full version on an iPad because I’m using an M1 iPad Pro. And I’d happily pay for it.

    Anyway, the bottom line is these instruments are pro-level like the Moog synths are. Some advice if you’re new to physical modeling VIs. Try and get a MPE based controller if possible. With a Roli or some other 3 to 5 dimensional type controller these SWAM based instruments COME TO LIFE!

    But if that’s not possible, make sure you at least get 2 or 3 controllers, such as an expression pedal, a mod wheel, an iOS based controller, a wind controller, or something. For the full musical experience you’re going to want to control dynamics, vibrato amount, vibrato speed, and a handful of other expressive and realistic, and instrument specific sounds and articulations.

    Be warned. You may find yourself addicted to playing and practicing again. But that’s a good thing, right?

    It’s really that good.
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