Live Reviews:
Invisigun Reloaded

Invisigun Reloaded

Hide & seek battle adventure!

Games
Action
Strategy
50 reviews
⭐️3.7 / 5
Rating
🙌169
Ratings
📼1 vid & 9 scs
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
Your locale
🧾$0.99
In-App Purchase

All Versions of Invisigun Reloaded

1.8.9

June 17, 2020

1.8.9: - Fixed loss of control when online matches begin. - Fixed instant replays not... replaying. 1.8.8: - Hotfix for loss of control when joining online lobbies. 1.8.7: [NEW] • New localization: Russian [UPDATES] • GAME: Performance optimizations • GAME: Faster startup • UI: Adjusted some button target visuals for clarity • UI: Much improved UI performance in online lobbies • UI: Warning when time-based modes are almost over is more clear • JOURNEY: Aether's boss shows shields on all body segments instead of just the head • JOURNEY: Regen shield time on Carmen stage 6 increased from 0.5s to 0.75s [FIXES] • UI: Fixed letterboxing shadows in middle of screen • UI: Localization corrections • UI: Fixed some text labels' display in Japanese • UI: Fixed offset scrolling positions in options menus • UI: Possible fix for blank interface elements (sanity checks when data loading on startup) • INPUT: Fixed some instances where control would be lost • NET: Fix for some disconnection cases when returning to the lobby after a match • NET: Fixed degrading network performance as a match progresses • NET: Fixed online stuttering and hitches after the first round • NET: Fixed incorrect shot style being set on clients • NET: Fixed freezing that can occur in Zone Control and Carrier modes • NET: More accurate framerate-independent timers for online modes • GFX: Fixed Selene's jump shadow showing in the wrong location for 1 frame • GFX: Fixed Phoebe instantly showing at her teleport destination for 1 frame • IRIS: Fixed being able to dash over Djaan-Khe's traps • EPI: Fixed not triggering footstep effects if activating ability midway to the next tile • DJAAN-KHE: Fixed not triggering footstep effects if activating ability midway to the next tile
More

1.8.8

June 16, 2020

1.8.8: Hotfix for loss of control when joining online lobbies. [NEW] • New localization: Russian [UPDATES] • GAME: Performance optimizations • GAME: Faster startup • UI: Adjusted some button target visuals for clarity • UI: Much improved UI performance in online lobbies • UI: Warning when time-based modes are almost over is more clear • JOURNEY: Aether's boss shows shields on all body segments instead of just the head • JOURNEY: Regen shield time on Carmen stage 6 increased from 0.5s to 0.75s [FIXES] • UI: Fixed letterboxing shadows in middle of screen • UI: Localization corrections • UI: Fixed some text labels' display in Japanese • UI: Fixed offset scrolling positions in options menus • UI: Possible fix for blank interface elements (sanity checks when data loading on startup) • INPUT: Fixed some instances where control would be lost • NET: Fix for some disconnection cases when returning to the lobby after a match • NET: Fixed degrading network performance as a match progresses • NET: Fixed online stuttering and hitches after the first round • NET: Fixed incorrect shot style being set on clients • NET: Fixed freezing that can occur in Zone Control and Carrier modes • NET: More accurate framerate-independent timers for online modes • GFX: Fixed Selene's jump shadow showing in the wrong location for 1 frame • GFX: Fixed Phoebe instantly showing at her teleport destination for 1 frame • IRIS: Fixed being able to dash over Djaan-Khe's traps • EPI: Fixed not triggering footstep effects if activating ability midway to the next tile • DJAAN-KHE: Fixed not triggering footstep effects if activating ability midway to the next tile
More

1.8.7

June 12, 2020

[NEW] • New localization: Russia [UPDATES] • GAME: Performance optimizations • GAME: Faster startup • UI: Adjusted some button target visuals for clarity • UI: Much improved UI performance in online lobbies • UI: Warning when time-based modes are almost over is more clear • JOURNEY: Aether's boss shows shields on all body segments instead of just the head • JOURNEY: Regen shield time on Carmen stage 6 increased from 0.5s to 0.75s [FIXES] • UI: Fixed letterboxing shadows in middle of screen • UI: Localization corrections • UI: Fixed some text labels' display in Japanese • UI: Fixed offset scrolling positions in options menus • UI: Possible fix for blank interface elements (sanity checks when data loading on startup) • INPUT: Fixed some instances where control would be lost • NET: Fix for some disconnection cases when returning to the lobby after a match • NET: Fixed degrading network performance as a match progresses • NET: Fixed online stuttering and hitches after the first round • NET: Fixed incorrect shot style being set on clients • NET: Fixed freezing that can occur in Zone Control and Carrier modes • NET: More accurate framerate-independent timers for online modes • GFX: Fixed Selene's jump shadow showing in the wrong location for 1 frame • GFX: Fixed Phoebe instantly showing at her teleport destination for 1 frame • IRIS: Fixed being able to dash over Djaan-Khe's traps • EPI: Fixed not triggering footstep effects if activating ability midway to the next tile • DJAAN-KHE: Fixed not triggering footstep effects if activating ability midway to the next tile
More

1.8.6

May 17, 2020

• Added another new controller type (split-screen buttons) • Fixed on-screen joystick input calibration • Faster startup
More

1.8.5

May 13, 2020

• Added a new joystick type controller • Added information about wireless controllers • You can switch between D-Pad and Joystick types in options menus • The controller type choice is presented on first launch
More

1.8.4

May 2, 2020

- Resolved an issue that could affect saved progress - Some clarifications to on-screen inputs - Some localization edits
More

1.8.3

April 22, 2020

This release fixes an issue with data saving and loading, locally and to iCloud. If you were having issues with saving your progress before, please delete the app first, then install the latest version.
More

1.8.2

April 19, 2020

• Fixes an issue with the hero shop.

1.8.1

April 6, 2020

Invisigun Reloaded In-App Purchases History

$0.99

Proteus

Ability: Scanner

$0.99

Epi

Ability: Ghost

$0.99

Cronus

Ability: Bomber

$0.99

Iris

Ability: Dasher

$0.99

Ronin

Ability: Reaper

$0.99

Carmen

Ability: Builder

$0.99

Phoebe

Ability: Portaleer

Price History of Invisigun Reloaded

Description of Invisigun Reloaded

The ultimate stealth battle adventure where everyone’s invisible. Risk versus reward guides your journey through the full-length single player campaign and local/online multiplayer. Vigilance is key as environmental tells such as footprints and other disturbances will point out careless cadets. A massive amount of lovingly-made environments, maps, modes, and abilities – all obsessively balanced – combine for high replayability and a deep path to mastery. • Single Player Campaigns Challenge yourself in the Hero’s Journey: individually tailored hero campaigns filled with puzzle rooms, skill challenges, and boss fights. The unique abilities have entire journeys built specifically to teach you to properly use that hero’s playstyle – all while the art of stealth and mastery of movement becomes second-nature. • Battle Local & Online Once you’ve honed your skills in the Hero’s Journey and defeated all of your friends, you’ll want to challenge the world! Online matchmaking, crossplay with PC, Mac, Linux, and Nintendo Switch™, and public or private matches with join keys allow you to find a foe anytime, anywhere. • Choose your Main With 12 different heroes – each with their own unique ability – there is a perfect strategy for every playstyle. From meticulously sneaky to ruthlessly aggressive, find your favorite ability and shock your friends when you appear out of thin air and surprise them! • Competitive, Deep Hide and Seek Count your steps to find the perfect hiding spot, wait for your foes to reveal themselves, then pounce! While counter-intuitive at first, invisibility becomes your most versatile tool, leading to intense moments of complete silence. Invisigun’s core mechanics reward patience, forethought, trickery, and awareness. • Easy to Learn, Tough to Master The depth is nearly unlimited with intentional baits, undetectable direction changes, powerup drops, and accidental bumps (that may not be so accidental). The chess dance is infinite and evolving, and all of the deceit is only heightened by the fact that your opponents could be lurking ANYWHERE!
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Invisigun Reloaded: FAQ

Does Invisigun Reloaded work on iPad devices?

Yes, Invisigun Reloaded works on iPad devices.
Invisigun Reloaded was created by Sombr Studio LLC.
To function properly, the app requires at least iOS 9.0.
The average rating for the Invisigun Reloaded app is 3.7.
The Primary Genre Of The Invisigun Reloaded App Is Games.
1.8.9 is the newly released Invisigun Reloaded version.
The latest Invisigun Reloaded update was rolled out on July 8, 2024.
The Invisigun Reloaded app launched on February 5, 2023.
Recommended for ages 9 and up, may contain some cartoon violence or mild language.
You can use the Invisigun Reloaded app in American English.
Unfortunately, Invisigun Reloaded is not on Apple Arcade.
Indeed, in-app purchases are part of the offerings in Invisigun Reloaded.
No, Invisigun Reloaded does not support compatibility with Apple Vision Pro.

ASO: Keywords of Invisigun Reloaded

Video & Screenshots of Invisigun Reloaded

iphone
ipad

Alternatives to Invisigun Reloaded

Reviews of Invisigun Reloaded

  • Stuck

    In the story thing. When you learn how to L jump Im stuck there pls make it easier
  • fix this

    the controls are clunky and the hit boxes dont make sense and that makes me mad overall cool game just fix these things and i might play again
  • Good, but a problem...

    The problem is that I sat for 20 minutes waiting to find a match and nothing happened. Same thing happens to me while hosting. It looks amazing and the music is awesome, but multiplayer just doesn’t work.