My name on an app!
Best match game I’ve ever played
The design is gorgeous, the play is smooth, and I love the different play options, it can be as zen or as challenging as you want it to be.
I also appreciate the fair premium price with no ads or IAP. Also it’s good on battery and storage, and it doesn’t collect data. This developer did it all right, we need more developers like this.
Great job developers, thank you for an excellent game that’s super engaging to play! I highly recommend this game!
Response from developer
This is the most glowing review I've ever received for my work. Thank you, stranger.
Suprizingly deep high-score puzzler
I’d love to see something like a daily challenge! That would be a great way to test my skill compared to other players, and would keep me coming back regularly.
Amazing Puzzler!
Response from developer
Thank you, very happy that you're enjoying it!
Awesome, but how does score work??
Response from developer
Hi Jf112368, I will try to explain. 1. Basic scoring is determined by the % of the board cleared. This percentage is rounded, squared and multiplied by 10 and then multiplied with the multiplier. This means that clearing high percentages is exponentially better than low percentages. 2. The shapes that are shown next to the clearing % represent the amount of new bombs that you're earning with the current match. Every successful match earns 1 bomb, if you clear over 50% you earn 2 bombs, if you clear over 90% you earn 3 bombs. Using this to your advantage can compound the amount of bombs and thus your score. Thanks and good luck.
Combining ideas from Tetris & Bejeweled? Yeaaaahhh!
This easily beats them both for me!
Well done Jerry! Easily worth the $2.79 Canadian!
Ryk 🇨🇦🏴
Response from developer
Wow, that's high praise! I merely stand on the shoulders of giants. Thanks so much and I hope you'll be playing Kavel 10+ years from now.
Fun and addictive game
Response from developer
Thank you so much!
Score Chaser
Response from developer
Hi Jagrafess, scores are saved to game center which includes highscore tables for each mode. In the latest update the game will also locally save your highscores and display them in the UI during play in case you prefer not to use Game Center. I hope that helps a bit. More stats are planned for a coming update. Thanks for playing!
Review
Response from developer
Hi Crimmma, the leaderboards and achievements rely on Game Center. This means you need to be online and able to log in to Game Center. I'm working on saving scores locally for people that want to play offline or have trouble with Game Center. Sorry for the inconvenience, I'm working on it but it takes some time. Thank you.
Love it. Figuring out the secret rules is fun
1, have a page that shows the “secret” plays you can make when you discover them, and a list of what is left undiscovered.
2, implement slide-over for iPad: this is exactly a game I want to multitask with!
(QoL #3) for those of us who don’t want to sign into a global score ...thing- perhaps a local best score list?
Response from developer
Hi Aerorae, thank you for playing, I'm so glad you're having fun with it. 1) This is an interesting idea. I'm working on some ways to improve teaching player advanced plays and strategies but it is not easy. This could be part of a solution, thank you. 2) This looks interesting, I wasn't aware of this feature to be honest. I need to investigate the potential side effects or bugs it could create but I'm very willing to make this available. Edit: I tried this and unfortunately it will be very hard to make the game work properly for such a variety of aspect ratios. 3) Yes, this is my most requested feature now. I am working on it but unfortunately it won't be ready for the next update that I have already planned. Thank you for your patience.