2.3.0
October 24, 2022
New weekends: Crack in the Aether and Fused and Furious New monsters: Lapis Manalis and Maestro Malaperi New traits: Bide, Bug Zapper, Feast, Harmony, Unity Add hidden stats page Add calendar of events to player's guide Tons of fixes
More2.2.0
November 20, 2021
- Accursed Dominion event will run Nov 22-26 with 9 new monsters! - List traits in learned order on monster info page. - Change insta-kills (Bushido, Vainglory) to not proc against own team. - Fix description of Mega HP potion. - Fix offline progress dialog to show for time warps (it gave rewards you just couldn't see it.)
More2.1.1
October 16, 2021
- Add 6 hour time warp. - Allow fusing into a monster while it's vaulted. - Fix Legendary rarification preview. - Fix first transformer tutorial message.
More2.1.0
October 6, 2021
- NEW BUILDING: Alchemist. Transform and Condense potions into mega and multi-potions. Sacrifice monsters to the Rarifier for a monster of a higher rarity. - Keep for next tribute in the auto-scrapper will now keep dummies until the tribute is fully satisfied by dummies.
More2.0.9
September 8, 2021
- Activate Dark Carnival Aether event for Sep 10. - Add 30% off time warp sale to Wednesday promo rotation. - Fix not being able to reach outpost flags at certain resolutions. - Change upgradable boost IAP buttons to say MAX when they're maxed instead of just graying out.
More2.0.8
August 24, 2021
- Give bag space for ascending (3 for reaching dim 2, 3 for dim 3, 4 for dim 4, 1 thereafter.) - Add new potion: Avoid potion. It's available from Apothecary, world drops, and the shop. - Reduce effect of Defense potions a little. Large now reduces damage by 50% instead of 75%. (I'm making room for mega potions, forgive me.) - Fix Merchant tutorial message to indicate that scrapping becomes profitable at lvl 4 (it previously said 9.) - Fix boss special attack damage to be reduced by Connouisseur. - Fix being able to use a scroll when all of your teams are dead.
More2.0.7
August 19, 2021
- Fix pirate ship cannonball sticking around. - Fix aether bonus monster core not showing up in player's guide. - Various other fixes.
More2.0.4
August 8, 2021
- Adjust the way stat randomization works to make the highest speed value more achievable (it's equally as likely as every other value now.) A less consequential side-effect of this change is that the highest achievable natural values for VIT/STR/INT have increased by 1. - Rename Farm Mode to Hold Mode to better align with what it does. - Require confirmation click for switching between Push Mode and Hold Mode. - Change auto-scrapper to keep monsters for the next tribute if one is currently in progress. - Show Aether monsters and traits in player's guide while an event is running. - Fix event scheduling code, hopefully. Wealthy Weekend was not supposed to become Dummy Daze last Sunday, but I recently rewrote that code and expected it to be kinda broken, and it was! This might be better. If so, Wealthy Weekend will run this upcoming Saturday, Aug 7 at 12AM GMT. - Require confirmatory second click for furthest map fast travel. - Improve the selection of monsters that get equipped upon unlocking the second team.
More2.0.0
July 28, 2021
- Change color of boss rarity tabs to match common monsters - Add Treant, rare healer to Humans - Add tutorial message upon unlocking second team - Change Aether schedule so that Aether events always occur on the second friday of every month. This is to make room for new types of events in the future. - Fix overflow of price of greater dummy learn after 10 learns which caused the contributing monster to be consumed. - Fix Ranger to do what it says in description - Fix tribute progress bar not switching to a claim button when observing the end of the timer - Fix gold booster to display doubled values of drops and offline gold (it was working, just not showing) - Fix third team tab to not steal clicks from second team tab - Fix Banish scroll to always banish from the nearest team if possible - Fix overflow of DPS/HPS display for values over 9Q
More1.9.3
April 30, 2021
- Add third team - Remove promo codes to comply with App Store policy
$4.99
100 Gems
100 shiny gems.
$9.99
Drop Boost
Boost drops by 30%.
$9.99
225 Gems
225 shiny gems.
$9.99
Good Monster Set
3 good monsters and some gems.
$9.99
Third Team
Unlock the third team.
$9.99
Epic Bundle
3 epic monsters and a bunch of gems.
$19.99
Aether Bundle
1 monster, 1 Aether key, and some tickets.
$19.99
Better Monster Set
3 better monsters and some gems.
$19.99
500 Gems
500 shiny gems.
$19.99
Boosts Bundle
Drop Boost, Gold Boost, and Auto-tap.
$19.99
Legendary Bundle
3 legendary monsters and a load of gems.
$19.99
Tower Bundle
3 Dummies, an extra key, and a bunch of gems.
$19.99
Accursed Bundle
2 master Accursed and an Accursed amplifier.
$39.99
Best Monster Set
3 awesome monsters and some gems.
$99.99
3500 Gems
3500 shiny gems.
Yes, Idle Monster Frontier is iPad-friendly.
The Idle Monster Frontier app was built by Iron Horse Games LLC.
Idle Monster Frontier currently supports iOS 11.0 or later.
The Idle Monster Frontier app has a consumer rating of 4.7 and gets a lot of positive feedback.
The App Category Of Idle Monster Frontier Is Games.
2.3.0 is the latest released Idle Monster Frontier version.
The latest Idle Monster Frontier update was released on November 30, 2024.
The Idle Monster Frontier app originally came out on February 5, 2023.
The content advisory rating for Idle Monster Frontier is 17+.
Currently, Idle Monster Frontier supports English.
No, Idle Monster Frontier is not on Apple Arcade.
Yes, Idle Monster Frontier supports in-app purchases for added functionality.
Sorry, Idle Monster Frontier is not designed for integration with Apple Vision Pro.
Yes, there are commercial ads in Idle Monster Frontier.