GivePlay

GivePlay

Incentivize, engage, & reward.

Rating summary
5
0
0
0
0

Details about GivePlay

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages
  • September 26, 2021
  • October 2, 2024
  • 12.0+
  • 12+
  • 67.72MB
  • iPhone, iPod
  • American English

Features

Developer of GivePlay

🙌5
Ratings
🗣❌ unsupported
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Version History of GivePlay

1.0.25

July 17, 2023

Improved campaign play

1.0.20

June 15, 2023

Bug fixes

1.0.19

August 8, 2022

- Minor bug fixes

1.0.18

June 24, 2022

Minor bug fixes.

1.0.17

June 1, 2022

Minor bug fixes.

1.0.16

May 22, 2022

Minor bug fixes.

1.0.15

May 13, 2022

Minor bug fixes.

1.0.14

May 8, 2022

Minor bug fixes.

1.0.13

May 5, 2022

Minor bug fixes.

1.0.10

April 24, 2022

Minor bug fixes

Price History of GivePlay

Description of GivePlay

Overview Spur engagement, productivity, and human goodness in as little as 30 seconds. GivePlay is a peer-to-peer incentives and rewards platform. It enables anyone to incentivize others to do something by creating engaging fun challenges, followed by the disbursement of automated rewards. GivePlay is design-driven, mobile-first, fast, fair, transparent, and error-free. Design Driven GivePlay is a design-driven mobile-first product. It is one of the most beautifully designed, fast, and intuitive incentives and rewards technology that is accessible and usable by anyone at any place. GivePlay is for Everybody Individuals can motivate themselves by taking on challenges created by anyone on the GivePlay global team. Families and friends can create private teams and incentivize each other to achieve personal goals, complete tasks, or simply take on some fun challenges launched by others. Businesses can leverage GivePlay’s automated reward disbursement to either incentivize employees or galvanize evangelists. Business Use Case Team Leaders FAIR • AUTOMATED • REWARDING Team leaders can quickly create many challenges that incentivize team members to engage, compete, and win. For instance, a team leader can quickly launch a challenge to boost productivity with automated rewards disbursement and switch it up the next day with fun challenge incentivizing personal development such as health and fitness. And on Friday afternoons, the team leader can launch fun happy hour trivia challenges that foster engagement. Fair, automated, and rewarding. Marketers TAILORED • TRANSPARENT • ENGAGING Marketers can galvanize brand evangelists and foster new ones by creating challenges that are tailored to create brand recognition, awareness, and engagement. GivePlay will automatically track participant entries against winning parameters set by the marketer and automatically reward winners. For instance, instead of raffles for giveaways in trade shows, marketers can launch brand-specific challenges that foster engagement and network effect in exchange for giveaways. Tailored, transparent, and engaging. Personal Use Case Families and Friends​ EASY • FUN • FAST Families and Friends can create teams, invite members, launch custom p2p challenges, and motivate each other to accomplish a goal. For instance, parents can incentivize their kids by creating fun challenges out of tasks or small goals through automated rewards disbursement upon completion. Friends can motivate each other to work on personal goals with engaging challenges and reward each other for their achievements. When socializing, they can create trivia challenges to spur engagement. Easy, fun, and fast. Everyone INTUITIVE • ACCESSIBLE • SOCIAL By default, anyone with a GivePlay account is a member of the global GivePlay team. Therefore, they can create and participate in all global challenges without having to set up or join any other team. For instance, if you are in the mood for random acts of kindness, you can create a challenge for any amount on GivePlay Global Team that all members can participate and win, while you participate and win when others do so. And thus, we can all spread human goodness. Intuitive, accessible, and social. Conclusion GivePlay has something for everyone because it strives to tap into traits that are fundamental to all humans—incentive salience. Incentive salience is the cycle of motivation that is driven by a potential reward and the experience of a reward that drives motivation. While the motivation or reward could be derived from either giving or receiving, the team at GivePlay believes that all human beings are wired to be givers.
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GivePlay: FAQ

Does GivePlay work on iPads?

No, GivePlay does not offer an iPad version.

Who is the creator of the GivePlay app?

The GivePlay app was released by deBreeze Interactive, LLC..

What is the minimum supported iOS version for GivePlay?

The minimum supported iOS version for the GivePlay app is iOS 12.0.

What is the current app rating of GivePlay?

GivePlay has a user rating of 5.

What is the main genre of the GivePlay app?

Productivity Is The Primary Genre Of The Giveplay App.

What GivePlay application version is the latest one?

1.0.25 is the most recent version of GivePlay.

When was the latest GivePlay update?

The date of the last GivePlay update is October 2, 2024.

When was the GivePlay app released?

The GivePlay app was initially released on February 5, 2023.

What age rating does GivePlay have?

The GivePlay app has a content advisory rating of 12+.

Which languages does GivePlay support?

GivePlay currently features the following languages: American English.

Does GivePlay belong to Apple Arcade's curated library?

Unfortunately, GivePlay is not on Apple Arcade.

Are in-app purchases part of GivePlay?

Unfortunately, in-app purchases are not part of GivePlay.

Is GivePlay tailored for Apple Vision Pro compatibility?

Unfortunately, GivePlay is not tailored for compatibility with Apple Vision Pro.

Are there commercial ads in GivePlay?

No, there are no commercial ads in GivePlay.

Screenshots of GivePlay

GivePlay screenshot #1 for iPhone
GivePlay screenshot #2 for iPhone
GivePlay screenshot #3 for iPhone
GivePlay screenshot #4 for iPhone
iphone

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