The concept of this game is amazing, however here are three cons that ruin the game.
1. The ads: Every level you complete is followed by an advertisement. Exiting and refreshing the game was faster than watching the ad to proceed to the next level.
2. Weird mechanic: It was definitely satisfying destroying a builds with as few balls as possible. However I found some builds would freeze in the middle of slowly falling over, forcing me to use another ball to unfreeze physics. It’s almost as if I’m playing a rigged game at the carnival.
3. The level complete prompt appears before the build fully collapses: Everyone who plays this game is strictly in it for the satisfying destruction and physics of this game. It is truly unsatisfying when the level complete prompt appears before the build is has fully fallen. A quick fix to this is allowing at least 5 seconds from when the progress bar is full to when the level complete prompt appears.
In conclusion, the advertisements need to be cut down to at least 1 per every 2 to 3 levels. This way the player is not constantly interrupted by ads.
I have no clue what causes the game physics to freeze while a build is slowly falling but this ruins the point of the game which is knocking down the build with as little balls as possible.
Other than that, I love the physics when they do work. The game is easy to understand and simple. It is also a great time killer.
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