1. Autobattle feature (for dungeons and levels. For the dungeon, maybe if you beat it once without losing more than 25%, then you can auto farm it as long as you have the keys)
2. Minion buff (aka get rid of the auto health loss, or make it less painful. If the enemies can’t KO my weak minions already, then they should deal with the similarly meager damage)
3. Better descriptions on abilities (“Fast Foward” is an example. I got this upgrade, and I’m happy with the game speed up, but I’d like to know I’m not wasting gems beforehand, especially with the absurd price)
4. Better enemy info (add an enemy encyclopedia just so we know what enemies we’ve faced, their stats, which stats scale and at what rate, abilities, etc…)
5. Better enemy balance (more melee units in waves rather than just hordes of only ranged. I’m sad that the burner upgrade does almost nothing, especially since the barricades already block some melee enemies from even getting into range of the burner)
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