RCS fail, no fix or update
RCS fail, no fix or update that could fix It.
Could be good.
The tutorial is buggy and vague. I can only imagine what the rest of the game is like.
Has potential but is too buggy
Been looking for a KSP type game for the phone for a while. Tried this but it is way too buggy still to warrant the cost. Tutorial freezes and won’t let you finish. Make a rocket, go to launch, realise you made a small mistake so go back to fix the problem and it freezes. Going to give up until an update is released. Avoid for now.
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Great
Fantastic game on PC....but glitchy and crashes on iPad after last update!
Good but LAG
This game is good but! I’ve noticed glitches like camera auto zoom and game crashes! If creator sees this plz fix it as soon as possible cuz it’s annoying!!!
Probably/possibly better to me than space agency
...since kerbals are just so buggy/crashy...space agency was my most favorite..till this.... ...this looks to be less crashy/bugged and there is more to come.
Really enjoy it.
Really enjoy it.
Great, but lots of bugs.
Lots of bugs to fix. But has potential.
Staging and user interface are the two main gripes.
Staging and user interface are the two main gripes.
Not what you’d expect
From a game that’s blatantly trying to copy Kerbal Space Program, this fails quite hard and fast unfortunately.
Even the style and music is copied (but just about different enough to avoid a lawsuit I guess)
So a 2d version of Kerbal with charming graphics... should be good right? Nope!
Problems start immediately with the tutorial which only explains very basic concepts then basically abandons you should you get one of the stages wrong, forcing you to restart a save.
Controlling the rockets and building parts is extremely clumsy and dragging pieces doesn’t seem to work easily as you have to drag and hold on the smallest pixels.
This then causes issues with connecting pieces as the docking points don’t always meet, making rocket building one of the most painful and infuriating experiences in the game. Which is bad, considering that’s probably the most important feature.
When you do manage to fumble a rocket to together it’s really just a case of pushing a button and there’s not really much else control you can do, so having two dimensions really doesn’t work here as this is space and doesn’t feel right.
Some of the hardest die hard space fans might get some hint out of this but if your used to Kerbal and want something similar, you’ll be bitterly disappointed, avoid at all costs.
Even the style and music is copied (but just about different enough to avoid a lawsuit I guess)
So a 2d version of Kerbal with charming graphics... should be good right? Nope!
Problems start immediately with the tutorial which only explains very basic concepts then basically abandons you should you get one of the stages wrong, forcing you to restart a save.
Controlling the rockets and building parts is extremely clumsy and dragging pieces doesn’t seem to work easily as you have to drag and hold on the smallest pixels.
This then causes issues with connecting pieces as the docking points don’t always meet, making rocket building one of the most painful and infuriating experiences in the game. Which is bad, considering that’s probably the most important feature.
When you do manage to fumble a rocket to together it’s really just a case of pushing a button and there’s not really much else control you can do, so having two dimensions really doesn’t work here as this is space and doesn’t feel right.
Some of the hardest die hard space fans might get some hint out of this but if your used to Kerbal and want something similar, you’ll be bitterly disappointed, avoid at all costs.
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Rubbish
The tutorial is completely unhelpful!
Response from developer
Thank you for the feedback. I will be revamping the tutorial in the next update. If you have any suggestions on how to improve it, please contact me at fullorbitgames@gmail.com
Really Enjoy it
Having a great time with it, while there are “deeper” alternatives like simple rockets 2, this game is great at building you up to achievements. And while the 2d game design may appear limiting, what it ends up doing is freeing you up to things that would be really difficult/complicated in another game, like building a functioning space station. There are a couple of issues with the game, like the tutorial not fully explaining the UI, and while the mission objectives really help you along, some things like docking are not fully explained, and a lot of the time you end up just figuring things out yourself, which can be both fun and frustrating at times. The campaign is really cool, and something mission from some of the space alternatives on mobile, however often you end up only having enough money to complete the next objective, and trading research for cash at 1:1 is almost comedically difficult to do at a scale large enough to have enough cash for anything other than a satellite. But I digress. This is a great game as an introduction to space sims in general, and many of the mechanics are simple enough for anyone to understand. Hopefully the developer keeps at it and continues to update the game, because this game has a really solid foundation.
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