Idle Necromancer User Reviews

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  • Fun but disappointed

    This game has been a fun mindless game, but this was the worst update ever. Made it much harder, had to drop 20 levels to be able to compete and made things much slower as well. No new content was added and now it has lost some of the joy it brought me. Very disappointed that the developers seemed to take a step backwards instead of making the game better.
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  • Buggy and lost data

    The game started out fun but then bug after bug after bug. Sometimes the daily missions don’t load. Now it lost my data and after restoring my purchases, I lost all my blood, I had all the lvl 9 equip. That’s gone. I had all the undead unlocked and maxed out. That’s gone. I had the Christmas outfit unlocked. That’s gone. This game is quickly losing its appeal when it has so many issues
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  • Okay game but not a good idle game

    The concept is very fun. For people who play rpg games and think they just want to conquer the world with minions as a necromancer this was designed for you. It is fun for a while. But after a week of playing the progress gets too slow and not fun anymore. There is a feature to gain progress when offline like other idles but this one costs 10$ and I haven’t so I’m not sure if that would fix the game. I imagine it wouldn’t do much after a while. There is hardly any progress. You play till you can upgrade a percentage then you play to unlock the next summoning monster. But it’s just so slow. It might benefit from a reset option like other popular idles that can speed things up.
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  • Worst Idle Game I’ve Ever Played

    Nothing about this works. Your troops don’t get more expensive at different exponential rates, making the common troops just as easy to get as the higher ones. Your minions just randomly summon when they feel like and the upgrades don’t increase spawn rates, they just make the minions stronger. The amount of resources needed to level up everything and gain perks is downright stupid and only serves to keep your eyes on the game to find pickups. There’s no prestige system or cost for losing all your troops. You just keep going and going until you get bored of it, which only took me about 10 minutes. Don’t bother with this garbage.
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  • Good Game -needs some tweaking

    Overall fun idle game.

    They definitely pushed the IDLE component, as there is very little to do in game.

    One of the things that frustrates me is the flying skull. This minion should be very effective, but because the explosion radius is so small, and the game always marches forward, they 80% of the time blow up killing nothing. You should either expand the radius or don’t have them stop to blow up, let them travel forward a few steps. Otherwise this minion is useless as it stands.

    I’m glad to see a developer that keeps updating the game. Hope they see this review.
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  • Crashes and lost progress

    Very likely chance that the game will crash after watching an advertisement and lose progress. Sometimes hours worth of progress. Very frustrating.

    Update: issue fixed we it’s update.
  • Dailies/Weeklies haven’t reset

    I’ve been enjoying the game. It was a little glitchy sometimes; but nothing horrible.

    But now my weeklies and dailies haven’t reset since before the new year and I’ve missed out of a ton of rewards because I can’t do them. I had a ticket in to fix it; and it was closed with no solution. Opened another ticket; had one message they were working on it and over a week later nothing.
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  • Glitchy

    I want to enjoy this game. It’s a great concept. The problem is that I’ve repeatedly run into an issue where I’ll have to watch an ad for a reward and the ad will cause the app to crash. It happens, I get it. But when I open the app again, it asks me to load from a save file or the cloud. No matter which option I choose, I lose every bit of progress I’ve made. I’m tired of having to start over and over again. After the third time of this happening, I’m done.
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  • Agree with Other Reviews

    What it says on the tin, it’s fun but a little overly grindy, i had to play for hours to unlock the third monster and the second is unlocked in the tutorial. I also found a bug seemingly introduced in one of the newest updates, as the first time I played I could do all the challenges no problem, I took a break and came back a few days ago, after the Christmas update, and now the weekly challenges glitch between different challenges (ex. complete waves and kill monsters) and then don’t update at all and can’t be completed. A little rebalance and a (seemingly) small bug fix and I could easily give this game five stars. This is the first phone game I’ve been able acchieve a flow state in in a long time!
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  • Broken

    It’s a broken, incomplete game that is disguised as a finished product. All minions disappear when you close the game and zero progress is made. The only thing that matters with minion level is their damage rating, everything else is irrelevant. It doesn’t matter if you’re on wave 1 or wave 100, if an enemy takes a second swing, it doesn’t matter if your minion wasn’t hit by the first swing, he is going to die regardless of how much health he has. If the devs put any effort into this game and added more features, fixed bugs, made enemy’s have actual properties as opposed to being a one hit killer, then this game could be pretty enjoyable. There is also no diversity in enemies, it’s the same ones over and over again. Not sure if it’s just laziness or incompetence, either way, it is incomplete and broken, mate.
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