Leave a Review Spyragon
Not for disabilities
Spyragon/ 2 points / not for disabilities Sun 4 Feb 24] Hello I was excited to see this as dark theme, but that has waned because there’s bright flashing on matching. I suffer from epilepsy. ⚙️ ⚙️ ⚙️ Disappointing that yet another developer doesn’t have any concept of people with disabilities. :-[ ⚙️ ⚙️ ⚙️ Please fix so that it doesn’t happen and we disabled people can use it. Yours sincerely —]Show lessWorks fine, doesn’t progress
No clue what the problem is with all the reviews complaining about the controls. They’re explained when you load and they work just fine.
This is a great concept for a game. But it doesn’t go anywhere. Once you internalize the handful of patterns to ensure you can always make a match the game never gets any harder. Because the replacement pips are random both getting a big combo or ending up “game over” is not something you actually control. In classic you build up helps where you can change a pip to a random color, and you can have a hundred of them saved up, and still end up game over because you never get a chance to use one once the random new pips are in and you have no solutions. Kind of silly.
The speed level isn’t even all that different, I’ve currently got over a minute and a half of banked time to ensure I can make a match before game over and it never takes more than fifteen seconds to find one. This game will go on forever.
Fusion would be fun but the directionality of the new pieces is just as random as the color so you can’t really have a strategy for keeping the board clear.
There are “levels” but they don’t mean anything. You get a score but it doesn’t mean anything.
Great basis for a game, but it now needs some game theory applied to make it something you play for more than a week.Show lessDeveloper Response
Thank you for the thorough review! In the latest release, we did make updates that address some of the points mentioned. For instance, Swaps now allow the user to select the new color. Speed mode also now has decreasing time coins, which make the game get progressively harder. And Fusion mode now has toggles, so you can change the directionality of the Color Pairs before inserting them. Another note about Classic mode is that the Builder tool is intended to be used to build larger Stars/Combos. So while one can just memorize a list of patterns to always find matches of size 3-4, it completely overlooks the goal of building Stars of size 5-10+ and Combos of 3+ colors, which is what makes the game fun. Unlocking Levels is also what generates new Swaps, and Swaps are crucial for generating giant Stars/Combos. For more information, please see the Directions page, or our website (spyraverse.com).Wow!!
I love this game once you get how to play it it’s just amazing and for those saying there’s a bug bc it snaps back it’s just cuz you have 2 moves to match 3 dots