Craftbound User Reviews

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  • Give it a chance!

    Promise you I’m not a robot writing a review but seriously this game is fun not to serious but at the same time not to easy I love the fact that you don’t have to always check up on it constantly but you can always come back and check up on it hope to see another game like this in the future!
  • Great but a little buggy

    Great game. Been playing for a while now but I’ve noticed one bug and just encountered another.
    1) game will randomly crash
    2) it’s not progressing anything so I’m basically at a standstill while it is taking my items whenever I switch to try something else. I’m so close to being able to go to area 3 but can’t because of this
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  • One of a kind. Great game.

    You can’t find unique games on the app store all too easily these days. This game has no premium currency. No mandatory ads. The ads you do watch is quite literally 2 minutes of ads for 24 hours of double experience. The things you can purchase are pretty cheap considering you will only have to do it once. I haven’t played the game very much but it’s been all good so far. I give this a 5 stars because of the direction it’s going. This has huge potential.
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  • An idler with great potential

    If you like idle games you should give this a try. It’s an idle mmo and even though not complete, the skills and features here already are solid. You can gather, make items, sell things to other players, and skills even have abilities you can use to increase rarity, yield of items, etc. It still has a lot of great features planned too.

    Another thing I liked about this game is it doesn’t bombard you with ads or pop ups. In fact viewing ads is a nice experience because you can stack double XP buffs for up to 24 hours and it doesn’t take that long to fill up.

    As far as in-app purchases, you can buy quality of life upgrades and they’re not terribly overpowered or expensive. Bigger inventory, longer offline idling, etc. You can also buy ad free boosts which are the same as the ones free players get.

    Overall I think this game has huge potential and I can’t wait to see where it goes!
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  • Interesting but clunky

    Just started playing, feels like way too many clicks to start doing one task (eg. to gather wood it takes 5 clicks, when it could easily be designed with 2-3). It also seems to randomly stop doing a task if I go into another menu. Makes for an overall clunky feel that you don't expect from an idle game.
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  • Definite potential, but still a bit rough.

    The overall concept and design of the game isn’t a rehash of another with a different theme. I like how when you go to the next tier, it’s not just harvesting and crafting, but you have to add more ingredients. It makes it more complex and fun, imo. As to the overall speed of the game, I went and purchased the starting pack, so I got faster times, and 3X inventory. Still, leveling is a MAJOR grind, and I usually just put it to harvest something, and pick it up the next morning. Making sure your crafting is leveled up to create gear, as well as making sure the ability is leveled up enough to wear it, is hard to manage. One of the biggest difficulties is the market. You have to go through a long process of setting up how many of an item you want to sell is, but it asks you the individual price. Why don’t they let you put up a stack of 100 leather boots, and people can purchase however many they want, and be charged accordingly? Perhaps in a future update? Looking forward to seeing it move forward!
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  • A lot of potential

    This game has a-lot of potential, just look at the roadmap! I really hope to see this game fully fleshed out. But for now the game is pretty gold once you get into it, the game loop keeps my screen time down which is a bonus. The one critique I have is the “list item button” should be moved next to the sell item option, in the inventory. I will be definitely buying a coffee or two!
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  • I refuse to pay money for games

    I, as I assume most of us will be in this category, refuse to do any micro transactions to help myself in these games and after 2-3 weeks I can say that it definitely is a slow grind but still satisfying. I haven’t gotten very far as I’m trying to clear all of my gathering and skills before moving on to the next area, but this is a good idle management game that you can check every few days as a busy working professional. The only thing I would say takes away the 5th star is that my “Watch AD to double xp” button is broken and so I can’t do any free ads to get perks. As someone who refuses to do micro transactions, I’ll sit there all day watching free ads to boost my character, so this is kind of lame.
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  • Great Game!!

    Played the game for a day and already loving it as a fan of simulation games with economy this is definitely for you. Would be great to see future developments they will add!
  • I never write reviews..

    I’m not the to write reviews, I’ll usually just give it a star rating and that’s it. But this game deserves my whole keyboard. I’m a gamer that looks for a simple yet complex crafting system in games, craft bound provides simple mechanics but complex resource management. It’s not addicting (yet) but it Will definitely keep you interested. Also having a player built economy makes your hard work feel more rewarding. Just like crafting in RuneScape to earn profit, you can do that here or you can keep everything for yourself and become a godlike crafter. Either way, you’re making GP. I’m excited to see how this game develops in the near future and how the economy will turn out. Keep it up!
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