Fun but controls can be awkward
Has potential
New Favourite Game!
Gonna be me new time killer without a doubt!
Response from developer
Wow! Thank you so much for the support and the kind words!! Regards.
Good game
Response from developer
Thank you so much for the kind words and the feedback, I'll keep in mind! I apologize about the problem with the dash, I'll try to adjust it on the next updates to do it easier. Anyway, I would like to remember you that the dash has a cooldown (the color of the hair indicates when the dash is ready to use), and you can improve it to reduce the cd. Regards.
Dash…
Fix the dash dev; it is breaking your game right now
Response from developer
I apologize about the problems with the dash. An update is on the way but I would like to tell you that the dash has a cooldown (the color of the hair indicates when the dash is ready to use) and you can upgrade it to reduces the cd. Regards.
Polished and Focused
Unlike many of the games that seem to have a huge assortment of in match upgrades but glacial upgrades between matches, this seems to have fewer options in a game but steady and powerful upgrades between matches. What powers it does have are clear, powerful, and impactful.
But the real plus is the gameplay itself. Rounds are tighter, usually 2-4 minutes long at the beginning, with clear and obtainable objectives. I don’t always have 20 minutes or more to see how long my character will survive, and the shorter matches make it easy to pick up and play as much or as little as you want.
Recommend the download, and spending a few bucks in game to support the developer.
Response from developer
Wow! Thank you so much for the support and the kind words! I really appreciate! Regards.
Pretty good right now
Vibrant, Polished Gem
I can't wait to make more progress and enjoy future updates.
Notes to the developer, for potential fixes:
I can't seem to consistently pull of the "dash" mechanic. This could have something to do with my technique. I can only get it to work by doing an exaggerated, forceful swipe all the way to the edge of the screen, which is not ideal for me. I have been ignoring the dash cooldown upgrade, because I rarely try to execute a dash, for fear of it not registering when I need it most.
Occasionally, my physical attacks go right through an enemy without doing damage. If this is intentional, a "miss" indicator would be helpful.
Additionally, my physical attacks often do damage when when my sword is not even close to hitting the enemies. I wish that the hitboxes were more closely-correlated to the exact path of the sword.
Finally, thanks again for making such a great game. I hope you find this review helpful and encouraging.
-David
Response from developer
Hey David, I apologize about your feeling with the dash and the sword attack. Some users reported that the dash was activating accidentally and I had to adjust soon as possible but I have to fix better for everyone. About the problem with the physical attack I'll take a look and keep in mind for the next updates! Thank you so much for your feedback and the kind words! Regards.
Pretty fun
Response from developer
Thank you so much for the kind words and the feedback, I'll keep in mind! Regards.