Missing essential port elements
This game is really only playable on iPhones. It does NOT support controllers, but I mostly like their approach to cloning Romancing SaGa’s touch controls, however it does feel kinda clunky on the right side.
I would also suggest doing a bit of a UI overhaul. The game shouldn’t have a third letterbox on the bottom for notched/island devices, which I sort of understand they did to avoid overlapping the iOS home bar. Not to mention this game was likely designed for 16:9 in mind. The porting team could’ve at least placed the bottom row of buttons above the home bar.
Another thing I really dislike is how micro the buttons are, but are practically the perfect size on iPads. Except one big issue: The controls are absolutely MASSIVE on iPads. Remember: There’s no controller support. There’s no option to change up the scaling of the joysticks at all, and it feels a bit too much like a lazy port for mobile. It feels like this game was more made for the “old style” iPhones with bezels, i.e. the iPhone 8, 7, SE2 etc.
Another missing item are cloud saves. The porting team made the same mistake of a decision that Spike Chunsoft made with their almost impeccable ports of Danganronpa of not including any sort of iCloud integration. Pick one or the other device to play this game. There’s no graphical or performance differences playing on a high end iPad or a mid-range iPhone in 2023, but I would at least prefer these improvements on the surface for this port.