My goodness wow!
Response from developer
Thank you for playing my game. I'm really glad you like it so much! Thanks for the idea of improving the app! I will use it as a reference when updating. If there is anything you notice, please feel free to contact me! Thank you!
Good Game
Response from developer
Thank you for playing my game. I am very happy! Thanks for your many advice on improving my app! I will definitely consider it. If you have any questions, please feel free to contact me. Thanks!
Savage
The game is a classic answer to the itch you’re looking to scratch. Dungeons, ARPG, tactical skilling, “class” changes (there is no class, just build specialization), bad guys, good guy (you!), a good difficulty challenge that will keep you respecing and thinking ahead.
It’s hard to make a good game on mobile!!! THIS IS MY JAM!!!!!
Slight recommendations that may improve or break the game, I don’t know: ability to reroll stats on an item so you don’t have to farm the perfect one, more uses for gold like buying advanced gear (not just items) in the shop or rerolling gear stats at the blacksmith. Just my two cents, but you’re the developer and I’m so happy.
Gamers, you don’t have to pay to advance here. The developer has earned his money, though, if you care to spend it.
Happy life to everyone!
Response from developer
Thank you for using my app. I'm glad you liked it (^^)b Also, thank you for your advice on improving the app. I will definitely consider it. Please let me know if you have any requests. Thank you!
好玩。
Response from developer
谢谢你玩我的游戏。 我非常高兴😊 谢谢您的支持! 我将继续努力工作,进行更新 如果你有任何问题,请随时联系我们,谢谢。 请不要犹豫,与我联系。
Good Crawler, But Slow-Paced
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Dev, please consider boosting the damage of both the Seeker and the monsters by at least 1.5x. As the game currently plays, it feels like even generic enemies take the better part of a minute to grind down with chip damage, while the relative risk of a fight is minimized by the sheer number of hits it take for anything to die.
Likewise, having more means to recover HP and SP while making the monsters faster, more aggressive and ‘smarter’ would enhance the gameplay’s pace and excitement. For those players that are risk adverse, you can always add a difficulty slider.
Additionally, the wares offered in the item shop should update after every dungeon completed. Nobody is going to care about mid-tier commons when they are hunting for late-game SSR drops.
Response from developer
Thank you for playing my game. I am very happy! Thanks for your many advice on improving my app! I will definitely consider it. If you have any questions, please feel free to contact me.
Yup..
Response from developer
Thanks for playing my game! I am sorry you did not enjoy my game. I appreciate your valued input!
Love it, simple but good
Several things that i can think of…
- matk weapon please?
- more sub stat variety please? (+ attack speed, +mp regen, etc)
- maybe new npc that can randomize the sub stat?
- npc that sell higher quality weapon
And most inportant…
we can only make one character? Please make it so we can create more than one character please?
The only way for me to create new character is to delete the current character, please make more slot for more character
Response from developer
Thanks for playing my game. I'm very happy! Thanks for all your advice on improving my app! I will definitely consider them! Also currently you can only create one character. I apologize for not meeting your expectations. If you have any questions, please feel free to contact me.