I decided to rewrite the review as the game has changed. Mostly the racing progression. There are probably over 400 races to do, and 72 cars across different types such as SUVs, small sports cars, classic cars, hypercars, etc. The game has gotten better stability wise, with crashes being more infrequent (good job devs). Still, I do have some critiques.
The races, despite being different, get repetitive VERY QUICKLY. I'm not repeating the same race over and over again, but it feels like it, probably because everything looks EXACTLY THE SAME across the 9x9 map. Consider categorising each part of the map a certain biome (rainforest, desert, temperate forest) and make landmarks (very large cities, mountains, iconic bridge) like what Forza Horizon has done. It would greatly help make the game feel more unique.
Upgrades are basic. Last time i played performance upgrades consisted of only engine power upgrades, so add things like handling upgrades and nitrous upgrades. Try integrating the upgrade system into the game as well, so as to get players to upgrade their car occasionally to stay competitive in races.
Also maybe parts falling off and changes in car performance when damaged would make this game exceptional.
As for crashes, I can tolerate 30 FPS and very low graphics (i have 3GB RAM only) as that fixes it.
This game is quite a good foundation and has great potential. Keep up the hard work.
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