Puzzle Strike User Reviews

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  • UPDATE: Full Release Review

    This is the game that I thought we were going to get, pulls and all. Blue characters actually exist now, the level cap for everybody is 240 and the game actually has better means of progression. The only things I'm lamenting are that the 4hr rewards are still going off of 1-1, meaning we don't get all the good stuff that that should provide later on, and that skill levelups are a lot slower. However, gem damage will still likely offset the skill damage woes at higher levels.
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  • I'm surprised I got this far

    I'm always a sucker for Match-3 RPGs, but I've never seen something this barebones before. Everything works as it should, but we've got a lot of work to do with this: There are no blue characters yet so nobody can deal max damage with blue gems The level cap of 20 seems low when now I'm in Chapter 4 and the enemies can 2-turn anybody I have except maybe the sniper Skill damage is mostly outpaced by gem damage; the only exception being the wombo combo of using the sniper to make 2x Damage gems and the minigun lady to break them all; bonus points if you can fire two sniper shots before using her ability Enemy variety is the pits How does a mobile game not have its store ready? The timed coin collection is going to get absolutely insane past Chapter 4 You have a good game in here. I hope you don't ruin it. Update: I have managed to beat everything you have to offer and am now at the epilogue, with only the five characters given and the paltry level cap of 20. Don't mess with somebody who has more experience with this genre than they like to admit. Update 2: Epilogue is impossible to beat. Enemies have 2 turn cooldowns and you can't out-DPS them at 20. Update 3: Game will no longer launch, rating cleaved in twain
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  • I'm surprised I got this far

    I'm always a sucker for Match-3 RPGs, but I've never seen something this barebones before. Everything works as it should, but we've got a lot of work to do with this: There are no blue characters yet so nobody can deal max damage with blue gems The level cap of 20 seems low when now I'm in Chapter 4 and the enemies can 2-turn anybody I have except maybe the sniper Skill damage is mostly outpaced by gem damage; the only exception being the wombo combo of using the sniper to make 2x Damage gems and the minigun lady to break them all; bonus points if you can fire two sniper shots before using her ability Enemy variety is the pits How does a mobile game not have its store ready? The timed coin collection is going to get absolutely insane past Chapter 4 You have a good game in here. I hope you don't ruin it. Update: I have managed to beat everything you have to offer and am now at the epilogue, with only the five characters given and the paltry level cap of 20. Don't mess with somebody who has more experience with this genre than they like to admit. Update 2: Epilogue is impossible to beat. Enemies have 2 turn cooldowns and you can't out-DPS them at 20.
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  • Potential to be good

    This game plays really well until you reach the epilogue of area six then it’s impossible to beat with the available heroes
  • Not bad but could be better

    It definitely ain’t bad remind me other game I play with the same concept but this one is shooting which I like but I wish they are different enemy haven’t seen any new enemy type so far I know it’s new but still plus wish the board had better graphic but I’m sure over time this game will be improved
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