Entomophobia: Mobile

Entomophobia: Mobile

a Bug Killing Roguelite

$0.99
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Details about Entomophobia

  • Released
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  • iOS Version
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Developer of Entomophobia

Entomophobia: Mobile video #1 for iPhone
Entomophobia: Mobile screenshot #2 for iPhone
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Entomophobia: Mobile screenshot #5 for iPhone
Entomophobia: Mobile screenshot #6 for iPhone
Entomophobia: Mobile screenshot #7 for iPhone
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Version History of Entomophobia

1.07.133

September 20, 2024

- Added a trail to Enemy Bullets, making them much more obvious & better looking. - Added 6 augments. - Added a panel on the left side of the screen to show Augment stats. - Removed all Buff Cards. - Changed Augments To Select From on Level Up to be able to be mixed rarities. - Added Locked Gun/Unselect Gun stat showing on hover of them in Menu. - Fixed Bubble Blaster Weapon scaling off of Corn Flake Weapons LVL. - Fixed Field map not being able to be entered without selecting a different map first. - Fixed Arrow Key Weapon not using correct movement direction when the player uses Controller. - Optimized some weapons a little bit. - (?) Fixed a rare Error that happened when leveling up the same frame as picking up a Bug Box which locked the player out of doing anything, forcing the Player to close the game. (?) = Possible fix.

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1.06.131

August 13, 2024

- Added an overall brightness setting. - Added the ability for Enemies to hit the character when sitting inside. - Added a small random speed adjustment to enemies. - Added a slight knockback to enemies on hit. - Added a scale to the move speed of larger enemies to make them slower than their non-large friends - Removed lights from exp blobs to save performance - Removed extra collisions - Lowered Brightness of background by 19% - Lowered Throwing Knife weapon base cooldown by .25s - Lowered the frequency of Charger Enemies - Upped the size of some smaller enemies - Upped the movement speed of the Throwing Knife Projectile. - Upped Enemy Damages - Upped the size of the enemy Bullets - Changed the number of enemies in some minutes of a run, overall lowering max enemies on screen as well. - Optimized Stats by 25% - Optimized Menu by 50% - Optimized item drops by 90% - Optimized enemy spawning by 33% - Optimized grenade weapon - Optimized Character by 70% - Optimized level-ups by 50% - Optimized Bug Spray Weapon - Optimized Beetle Pickup - Optimized enemy outlines. - Fixed Shell item. - Fixed Gold Goblet meta upgrade not functioning properly. - Fixed Status effects being way too big, and hidden behind enemies. - Fixed stat panel using up performance while not shown - Fixed random enemies moving significantly faster or slower than enemies of the same type. - (?) Fixed an error with controllers - (?) Fixed an error with the worm augment - (?) Fixed an error with the Missile Pack Weapon - (?) Fixed an error with the lightning augment - (?) Fixed an error with the Turret Weapon - (?) Fixed an error with the Bug Zapper Weapon - (?) Fixed an error with Throwing Knife Weapon

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v1.04.127

June 5, 2024

- Added Elite Enemies - Two upgraded types of enemies with 4x the base enemy's health, Fire and Ice. Fire explodes with fire on death, setting the player ablaze for 5s dealing 2% max hp per second. And Ice explodes, freezing the character for 1.5s and doing 2x damage of the non-elite enemy counterpart or 15 damage (whichever is more, capped at 30 damage). - Added chargers - these are 25% larger versions of an enemy that will charge at the player, and spawn at a rate of 1 in 25 walking enemies. - Added drifters - these move faster than the base enemy movement type, but overshoot the player's position and slowly turn around, which spawn at a 1 in 3 flying enemies. - Added 5 new Augments - 3 rare, 1 epic, and 1 legendary. - Added a small knockback to enemies on level-up to give the player a little extra space. - Added a "Sound System" to avoid the same sounds stacking too many times. - Added cursor settings in the graphics tab - The aiming cursor can now be outlined(or not), and you can change the aiming cursor visual as well as color. - Added an enemy hp scaling over the round time. - Redid Enemy Outlines - outlines now appear above other objects, as well as the outlines are more consistent with the edges of the enemy's sprite. - Added some polish to the player's death. - Enemies spawn faster to avoid a lack of enemies upon full-screen enemy wipes. - Time now ramps up after pausing or leveling up to give a ~1 sec time to react. - Made the Fly Swatter Weapon's hit area ~4x the size. - Optimized Exp blobs significantly - Altered Dodge Tutorial Background slightly. - Added a white color to the color picker for some settings. - Enemies now immediately drop exp instead of playing a death animation(if they had one) before dropping it. - Changed Ron's rage passive to appear under most UI. - polished level-ups a bit - a little polish to ranged enemies. - Nest Ruptures can no longer happen in the first minute. - Fixed characters not moving at a similar speed across framerates. - Fixed being able to level up mid-Dodge tutorial, causing text to block the upgrade cards. - Fixed selector appearing randomly. - Fixed enemies being scaled at infestation level 1, when infestation wasn't unlocked yet. - Fixed some stuff with Dodge Tutorial. - Fixed scissor weapon's attack. - Fixed an error with augments. - Fixed some UI elements spilling out of the screen. - Fixed an error with infestation levels if the player didn't previously have a save file. - Fixed an error with the achievements menu. - Fixed inconsistency with the Bug box, which would act differently depending on framerate, when it was picked up, and others. - (?) Fixed the Achievements not unlocking in-game and on Steam. - (?) Fixed an error with corrupted enemies. - (?) Fixed an error during level-up - (?) Fixed an error with the settings menu. - (?) Fixed an error when triggering the Bug box. - (?) Fixed an error when corrupting enemies with the Corrupting Wand Weapon. - (?) Fixed an error with dealing damage to Enemies. - (?) Fixed an error with the Missile Projectile Weapon. - (?) Fixed an error when picking up the Bug box while Leveling up causing a softlock. - (?) Fixed an error with negative damage values. (?) = Possible fix.

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v1.03.122

May 15, 2024

- Added a Dodge roll "tutorial" that will popup for new players. - Redid Exp blob colors to better stand out, They are larger, slightly brighter, and have white outlines now. - Fixed the exit button in the Damage Report not being clickable. - Fixed the ability to bypass the buy button & play the game as locked characters if using a controller or keyboard navigation in the Main Menu. - (?) Fixed Turret weapon error. - (?) Fixed river map error. - (?) Fixed Banana Weapon error. - (?) Fixed Enemy error. - Fixed Stamina regen being extremely low on Ron, Agnes, Cletus, and Debra - Fixed the Stamina bar being extremely low-quality - Removed a sound from the start of the Main Menu. - Fixed the Buy Button of characters being slightly smaller than the Play Button while selecting characters. - Fixed Characters in the Menu loading differently on the second and up Menu load. - Fixed the Characters not being visually reloaded after being purchased. - Added a popup that happens in the bottom left on the first run of each play session, which shows the controls, depending on what method of control(Keyboard & Mouse OR Controller) the player is using. - Fixed some of the new bosses having their visuals teleport when getting damaged. - (?) Solved the issue with the unclickable exit button in the Damage Report, maybe, hopefully. - Slightly lowered bloom scale. - Altered the text of the "Dodge Roll Tutorial" popup. - Fixed randomly getting hit by enemies far away. - Fixed augment popup getting stuck at the top of the screen. - Fixed an issue where cards wouldn't be clickable. - (?) Fixed an error with Upgrade Card audio. - (?) Fixed an error with the Turret Weapon. - (?) Fixed an error with the Gun reloading. (?) = Possible fix.

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v1.00.117

May 7, 2024

- Added Infestation, 7 levels of difficulty which also have visual changes to maps. - Added Gamepad support. - Redid the Controls menu to include Controller controls - Changed credits menu - Added a menu song. - Fixed the ability to adjust the Achievement progress bar with the mouse. - Fixed Map Ambiance not using the Ambient audio setting. - Did Multiple random small optimizations - Added a selector showing what button is currently selected for controller or keyboard menu navigation. - Added a scroll when selecting different maps. - Added a scroll when navigating through settings. - Fixed Controller detection. - Fixed the ability to change the level-up progress. - Fixed the ability to start a dodge while the game is paused. - Fixed the ability to dodge roll while standing still. - Replaced bosses of The Warehouse and The River with new ones. - Changed the bugs that spawn on the River map. - Fixed map selector sometimes moving to the left. - Added health bars under the bosses. - Fixed Gun damage being applied wrong. - Fixed some text not being colored as intended. - Lowered hit slow time. - Fixed some damages being broken. - Heavy Optimizations to Damage Dealing/Text Pops ranging from 50%-96% performance increase. - Optimized Gun shooting by 50% - Optimized Overall Enemies by 81% - Optimized Swarms by 66% - Fixed Infestation Map altering not taking into account locked maps. - (?) Fix for Salamander ring error - (?) Fix for Augment enemy zapping error - (?) Fix for blood splatters error - (?) Fix for Controller Button selection error - Fixed Dangerous Color Setting not being able to be set. - Fixed Controller Navigation of setting Color overlay settings. - Fixed Error with swarms in the River map

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0.89.106

April 17, 2024

- Stopped the X button from unpausing level ups - Fixed Bug Box (crashes, errors, etc.) - Added a "25 Shells " & "100 EXP" card to replace duplicate cards in the Bug Box. - Heavily Optimized Gun Firing. - Optimized Enemies slightly - Optimized some menu stuff - Optimized level ups - Optimized a few other random things. - Fixed being able to bring up the pause menu while the bug box is active. - Fixed Errors with Nearby Heal Damage augment. - Optimized Worms & Other Augments. - Fixed "Blood Flow" cards lowering hp regen instead of raising it.

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0.88.104

March 29, 2024

- Added Nest Ruptures. - Changed the Shop - Added 7 meta Upgrades: Skips, Rerolls, Damage, Crit Damage, Gold Goblet, Cooldown, and Armor. - Changed Shop Costs, they are now less exponential. - Added a Shop popup that explains what upgrades do. - Added a little bouncing text "shader" for some extra little movement and polish. - Made character select menus slide in and out rather than appearing. - Increased the droprate of shells (currency). - Fixed error with map shadows no longer existing after 1 round. - Fixed worm errors when there are no bugs to target. - Added polish to some other menu items. - Altered stats of a of couple augments.

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0.87.101

March 5, 2024

- Fixed Dodge Speed not accounting for augment added speed. - Fixed some Bug Box Errors. - Added Swarms - Did some polishing in the Title Screen, Character Select, and Map Select Menu. - adjusted health of some bugs.

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0.86.100

February 21, 2024

- Added details to the Warehouse to make it The Overgrown Warehouse. - Added Pointers which stay at the edge of the screen pointing in the direction of bug boxes that are off-screen and weren't picked up. - Added two achievements, one to unlock each of the other maps. - Fixed a few visual issues in the warehouse.

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0.85.93

February 1, 2024

- Upgrade Cost pops up in the menu UI, rather than above mouse position. - Added some visual menu polish. - Added Augments: A secondary type of upgrade currently given at every level up(may change), augments are stackable passives. - Removed "(Clone)" out of the gun name in the Damage report. - Fixed Glue Launcher Damage. - Added a Hit Flash to enemies. - Fixed & made Hit Particles larger. - Added particles on death. - Changed Hamburger Spawn rate. - Linked up a few bug walk animations.

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Price History of Entomophobia

Description of Entomophobia

A top-down Roguelite Bullethell where you kill thousands of Insects/Bugs! Get up to 5 Automatic firing Weapons, and a Controllable Weapon too. Slay Bugs, Get Upgrades, and Kill More. Pick from 3 Upgrade Cards on Level Up, choose correctly may your choice bring great damage and glory. Entomophobia is Solo developed. I initially published Entomophobia to Steam, and this is a port of the pc version. I try to update the game every week to every other week. Hopefully, you enjoy it! :)

Entomophobia: FAQ

Is Entomophobia available on iPad devices?

Yes, Entomophobia can be used on iPad devices.

Who is behind the development of the Entomophobia app?

The app was developed by Jaxon Gallegos Garcia.

What is the minimum iOS version needed for Entomophobia to work?

The app needs iOS 11.0 or later to function properly.

What user rating does the app have?

The Entomophobia app has a consumer rating of 3.8 and receives average reviews and ratings.

What category of app is Entomophobia?

The Entomophobia App Relates To The Games Genre.

What is the recent version of the Entomophobia app?

1.07.133 is the newly released Entomophobia version.

When was the last update for Entomophobia released?

November 30, 2024 is the exact date of the latest Entomophobia update.

When was Entomophobia introduced to the market?

The Entomophobia app became available to the public on March 4, 2023.

What age is Entomophobia suitable for?

The content advisory rating for Entomophobia is 17+.

What are the languages offered by the Entomophobia app?

Entomophobia can be used in English.

Is Entomophobia accessible through Apple Arcade's subscription model?

Unfortunately, Entomophobia is not on Apple Arcade.

Does Entomophobia allow for in-app purchases?

No, Entomophobia does not allow for in-app purchases.

Is Entomophobia specifically engineered for Apple Vision Pro compatibility?

Sorry, Entomophobia is not specifically engineered for compatibility with Apple Vision Pro.

Are there any advertisements in Entomophobia?

No, there are no advertisements in Entomophobia.

Alternatives to Entomophobia

More Applications by Jaxon Gallegos Garcia

Reviews of Entomophobia

Yeller

Where is at the very least some controller support my DualShock 4 spazzes on this can’t even move my guy.

MAJOR SLOW DOWN AND STUTTERING

Game slowed down and stuttered so much it froze my phone. I think you are adding too much. Maybe take some stuff out until you optimize the game better. I have owned this since you released it and it has gotten bigger and bigger. I have an iphone 13 pro max which runs way bigger games than this with no slow down or lag. It always happens when i have a screen full of enemies and collect a scarab. Also the game heats my phone up now.
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Game never use to freeze.

After new update game freezes at 18 minutes in wharehouse. Had to restart the game. Also its too easy now.