too confusing
i think its a start but i could never find my way out when. u nedd a restart button because after you die u cant get more people. also i think you should have some sort of mini map to tell you where you are. and instead of making them walk out u could just have a btton that says leave with loot.
Great start
Needs a little work. I can only get so far then exploding boxxes wipe out my entire party and I have start all over cause I don't have any gold to revive them. Needs a save or a vault to store gold. Fun though.
Awesome!
Brings back great memories of long hours spent playing the Wizardry series growing up. Can't wait for the full version!
Good attempt for what it is
Couldn't get out of the darkness after finnigan's ghost, as the game map did not match the old grid from the original, which is about as far as this version goes. Lots of bugs still, but very close to the unforgiving Apple II version of the game. A good trip down memory lane, I look forward to the final product. The touch interface is a little tricky, and its not a good idea to create any characters with duplicate names.
Show less
Great Game but...
This game might look boring and not very fun but you would be suprized. THIS GAME IS SO ADDICTING. But the bugs really screw up the game but addicting, very addicting.
Awful
Ok, so you want to emulate the original Wizardry's from the early 80's (instead of anything newer), but we don't even get buttons, we have to tap on very tiny text? The massive amounts of bugs do not help. Don't rename your characters or else you really will not get far in the game =P No options for combat text speed either.
Show less
Awful
Poor translations, full of glitches, and no fun makes Sorcerer a dull game.
Ok
Looks like you put a bit of hard work into this. I like most RPGs but the b/w is not user freindly