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Details about World to Conquer

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages

Features

Developer of World to Conquer

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Version History of World to Conquer

4.1

July 31, 2022

Support for newer devices.

4.0

January 2, 2018

Compatibility with latest OS.

3.2

December 11, 2014

iPad improvements and iPhone 6+ support. "Move Confirm" step now optional (off by default).

3.1

June 30, 2013

iPad/iPhone5 support. Misc. fixes.

3.0

June 20, 2013

iPad and iPhone5 support. Improvements for Hotseat Skirmish.

2.0

May 17, 2011

- various cosmetic tweaks, including water shores at playfield edges - increased accuracy of archers and wizards when attacking at long range - fixed "Nick of Time" achievement - "Rack 'em Up" and "Demolition Crew" achievements now track percentage achieved - fixed a UI glitch in the skirmish picker

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1.2

May 3, 2011

Improved presentation on retina display. Tighter line-of-sight for archers/wizards. Better feedback for obstructed shots. New skirmish battle: "The Ritual."

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1.1

April 19, 2011

User interface refinements.

1.0

April 5, 2011

Price History of World to Conquer

Description of World to Conquer

World to Conquer is a turn-based game of swords and sorcery. Command brave soldiers, fierce samurai, archers, and sneaky ninja in tactical battles. Smite foes with fiery blasts of magic and lightning. Breath life into trees and rocks. World to Conquer, Shadow of the Kraul is a follow-up to the award winning 2002 udev games contest entry, lovingly redesigned from the ground up for tactical on-the-go gaming. Features: - campaign mode with cinematic story - slay mighty dragons and evil overlords - recruit and use over a dozen unique units - hotseat battles with a local friend - earn OpenFeint and GameCenter achievements - access convenient customer support & online strategy guide right from the main menu 4/21/2011 - made Apple's New & Noteworthy lists for board and strategy games in Canada! "World to Conquer is a very solid and well balanced turn-based strategy game. 4/5" -PauseUnpause.com "World to Conquer doesn’t need such folly to keep you glued to its turn-based screen. Instead, it relies on a combination of good old-fashioned tactics and sweat-inducing fear. 7/10 Bronze Award" -PocketGamer.co.uk
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World to Conquer: FAQ

Does World to Conquer work on iPad devices?

Yes, World to Conquer can support iPad devices.

Who created the app?

World to Conquer was launched by Easy 8 Software.

What is the minimum iOS version required to use World to Conquer?

The minimum required iOS version for the app to work is 12.0 or higher.

What is the overall rating of the app?

The rating of 3.3 out of 5 that World to Conquer has received from users is not great but not terrible either.

What is the category of the World to Conquer app?

World To Conquer Relates To The Games App Genre.

What is the latest version of World to Conquer?

The latest World to Conquer version released is 4.1.

What is the update date for World to Conquer?

World to Conquer updated its app on October 2, 2024.

When was the app initially released?

The release date of the app was July 2, 2024.

What is the recommended age for the World to Conquer app?

The World to Conquer app has a content advisory rating of 17+.

What languages are available on World to Conquer?

The following list of languages is supported by the World to Conquer app: English.

Is World to Conquer included in the roster of games on Apple Arcade?

No, World to Conquer is not on Apple Arcade.

Does World to Conquer support in-app purchases?

No, World to Conquer does not support in-app purchases.

Does World to Conquer provide support for Apple Vision Pro?

No, World to Conquer does not provide support for Apple Vision Pro.

Does World to Conquer use ad-based monetization?

No, World to Conquer does not use ad-based monetization.

Video & Screenshots of World to Conquer

World to Conquer video #1 for iPhone
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World to Conquer screenshot #3 for iPhone
World to Conquer screenshot #4 for iPhone
World to Conquer screenshot #5 for iPhone
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Reviews of World to Conquer

Leave a Review World to Conquer
  • Pretty fun

    Interesting battles, fun game.
  • Solid strategy

    Graphics: Simple and clean. Nice hand-drawn style. The sprites have little animations when attacking. Upon my last review, the developer cleaned up some of the surrounding tiles, really adding to the overall presentation.

    Gameplay: Solid and well balanced gameplay. It can be pretty challenging too, since missions come in sets with units that carry over between them. Sometimes it feels like that artificially expands the difficulty, but it works out as long as you're careful with your moves.

    Controls: Overall pretty good. There's some awkward UI elements, mainly in navigating the missions map. Do I really need to press everything 2 or 3 times with fly-out menu buttons in order to start a stage? It doesn't hurt the game, but it doesn't work how most people would expect in the iOS environment.

    Content: 21 missions, with multiple battles per mission is a decent amount of content. There's not a ton of unit variety, but enough to make strategy interesting, and they all feel unique. OpenFeint leaderboards for each mission are present, but it would be nice if there was a single board for overall score. Skirmish mode vs the AI or a friend adds a lot to extend the lifespan of the game. Online multiplayer would be ideal though.

    Overall a solid turn-based strategy game. Nothing groundbreaking, but still fun. Worth a look for strategy fans.

    4.5/5
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  • Perfect!

    What a perfect game for the iPhone! Campaign mode allows you to play in small bits, constant developer support makes a great game better! Artwork is stunning. Swords and Archers = tons of fun. Run don't walk to get this game!