Brainf*ck

Brainf*ck

Development Tool

Details about Brainf*ck

  • Released
  • Updated
  • iOS Version
  • Age Rating
  • Size
  • Devices
  • Languages

Features

Developer of Brainf*ck

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🗣❌ unsupported
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Version History of Brainf*ck

2.5

July 17, 2021

Scheduled library updates

2.4.1

July 20, 2020

Bugfix for retry restoring purchases.

2.4

July 8, 2020

Remove YandexMetrika; Add AppHud.

2.3

June 26, 2020

Fixed bugs related to purchases

2.2.1

June 21, 2020

In this update, a bug was fixed leading to an unexpected termination of the program if the config file was not accessible for some reason (for example, the lack of Internet).

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2.2

June 17, 2020

The class responsible for in-app purchases has been fixed.

2.1.1

June 8, 2020

bugfixes;

2.1

May 30, 2020

add metrics;

2.0

May 28, 2020

Big full new version release!

1.2

December 2, 2014

Hello. It is time to update the editor, specially for you. If you have an idea, write me and I'll add them in the new version of the editor. In the meantime, enjoy the new and improved design, comfortable keyboard.

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Brainf*ck In-App Purchases History

$9.99

Premium unlimited

Unlimited version, without restrictions

Brainf*ck Subscription Plans

Premium month

Unlimited version, without restrictions

$1.491 Month

Premium year

Unlimited version, without restrictions

$4.991 Year

Price History of Brainf*ck

Description of Brainf*ck

Brain***k IDE is an esoteric programming language created in 1993 by Urban Müller, and is notable for its extreme minimalism. The language consists of only eight simple commands and an instruction pointer. While it is fully Turing complete, it is not intended for practical use, but to challenge and amuse programmers. Brain***k simply requires one to break commands into microscopic steps. The language's name is a reference to the slang term Brain***k, which refers to things so complicated or unusual that they exceed the limits of one's understanding. History In 1992, Urban Müller, a Swiss physics student, took over a small online archive for Amiga software. The archive grew more popular, and was soon mirrored around the world. Today, it is the world's largest Amiga archive, known as Aminet. Müller designed Brain***k with the goal of implementing it with the smallest possible compiler, inspired by the 1024-byte compiler for the FALSE programming language. Müller's original compiler was implemented in machine language and compiled to a binary with a size of 296 bytes. He uploaded the first Brain***k compiler to Aminet in 1993. The program came with a "Readme" file, which briefly described the language, and challenged the reader "Who can program anything useful with it? :)". Müller also included an interpreter and some quite elaborate examples. A second version of the compiler used only 240 bytes. As Aminet grew, the compiler became popular among the Amiga community, and in time it was implemented for other platforms. Several Brainf*ck compilers have been made smaller than 200 bytes, and one is only 100 bytes. Language design The language consists of eight commands, listed below. A Brain***k program is a sequence of these commands, possibly interspersed with other characters (which are ignored). The commands are executed sequentially, with some exceptions: an instruction pointer begins at the first command, and each command it points to is executed, after which it normally moves forward to the next command. The program terminates when the instruction pointer moves past the last command. The Brain***k language uses a simple machine model consisting of the program and instruction pointer, as well as an array of at least 30,000 byte cells initialized to zero; a movable data pointer (initialized to point to the leftmost byte of the array); and two streams of bytes for input and output (most often connected to a keyboard and a monitor respectively, and using the ASCII character encoding). Privacy policy: https://static.macflash.ru/PRIVACY_POLICY_EN Terms of use: https://static.macflash.ru/TERMS_OF_USE_EN
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Brainf*ck: FAQ

Is there an iPad version available for Brainf*ck?

Yes, Brainf*ck supports iPad devices.

Who made the Brainf*ck app?

The Brainf*ck app was launched by Sergey Vanichkin.

What’s the minimum iOS version needed for the Brainf*ck app?

Your iOS device must be running iOS 13.0 or above.

How do users rate the Brainf*ck app?

The Brainf*ck app has an overall user rating of 2.8.

What’s the genre of the Brainf*ck app?

The App Genre Of Brainf*ck Is Developer Tools.

What is the latest version of Brainf*ck?

The latest Brainf*ck version released is 2.5.

When was the last Brainf*ck update?

The latest Brainf*ck update came out on September 29, 2024.

When was Brainf*ck first released?

Brainf*ck launched on February 5, 2023.

What is the content advisory rating of Brainf*ck?

Contains some content that parents may find inappropriate for younger children, recommended for ages 12 and up.

What languages does the Brainf*ck app support?

The Brainf*ck app is now available in American English, Russian.

Can I play Brainf*ck through Apple Arcade's subscription?

Unfortunately, Brainf*ck is not on Apple Arcade.

Does Brainf*ck offer in-app purchases?

Absolutely! In-app purchases are available within Brainf*ck.

Is Brainf*ck optimized for use with Apple Vision Pro?

Unfortunately, Brainf*ck is not optimized for use with Apple Vision Pro.

Does Brainf*ck include ads as part of its experience?

No, Brainf*ck does not include ads as part of its experience.

Screenshots of Brainf*ck

Brainf*ck screenshot #1 for iPhone
Brainf*ck screenshot #2 for iPhone
Brainf*ck screenshot #3 for iPhone
Brainf*ck screenshot #4 for iPhone
iphone
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Alternatives to Brainf*ck

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Reviews of Brainf*ck

Leave a Review Brainf*ck
  • Need time

    You're going to have to 30 seconds to evaluate. Until then-delete.
  • When your tired - this is fun!

    Just copy and paste this in!

    ++++++++[>++++[>++>+++>+++>+<<<<-]>+>+>->>+[<]<-]>>.>---.+++++++..+++.>>.<-.<.+++.------.--------.>>+.>++.

    Hello World!

    Developer Response

    Please check new version and write me from application.
  • Finally a BF interpreter for the iPad!

    I thought I was going to have to make myself. I will suggest a few things on the developer website. Fantastic start!