PerformanceTest Mobile

PerformanceTest Mobile

⭐️3.3 / 5
Rating
🙌57
Ratings
📼1 sc
Content
📦w/o updates
Updates frequency
🗣❌ unsupported
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All Versions of PerformanceTest Mobile

11.0.1000

May 22, 2023

-Updated CPU names for newer devices -Updated version number to V11 to match current PerformanceTest Windows/Linux/Mac releases. -Resubmitted to adhere to App Store requirements (now iOS 11.0 minimum).
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10.0.1000

February 9, 2021

PerformanceTest Mobile V10 for iOS (yes, we skipped some version numbers...) has been updated to run the same CPU tests as the desktop PerformanceTest V10 software. The CPU Rating* (i.e. CPU Mark) can now be used to compare directly with other CPUs on https://www.cpubenchmark.net website. *Note: ONLY CPU Tests are comparable to other versions of PerformanceTest. Work on porting other test suites is ongoing.
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2.2.3

November 14, 2020

Updated native tests to use minstd_rand instead of rand to standardize tests with other PerformanceTest platforms releases.
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2.2.2

July 26, 2020

Addressed items from Xcode code analyzer (fixed bugs and possible object leaks).
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2.2.1

April 22, 2020

Changed CPU Tests to use a longer test duration to exert the all cores for more consistent results.
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2.2

April 12, 2020

Change: Fixed optimization issue where scores were grossly inflated scores were scaled/adjusted. -Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression. -Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V1 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world. -Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel. -Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.
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2.1

April 4, 2020

-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression. -Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world. -Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel. -Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores. Note: Scores/Marks will be monitored and scaled/adjusted in future release of software to scale with previous marks.
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2.0

February 25, 2020

-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression. -Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world. -Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel. -Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores. Note: Scores/Marks will be scaled/adjusted in future release of software to scale with previous marks.
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1.2.0

June 27, 2017

-Updated text strings for newer iOS devices. -Fixed benchmark submission error message. -Increased object counts in 3D tests. -Fixed miscellaneous bugs. -Preparation/Updated for 64-bit.
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1.1.0

June 8, 2012

Updated Graphic 2D tests.

Price History of PerformanceTest Mobile

Description of PerformanceTest Mobile

PassMark Software, the leader in PC benchmarks, now brings you benchmarks for mobile devices. Fast, easy to use, mobile device speed testing and benchmarking. PassMark PerformanceTest™ Mobile allows you to objectively benchmark a mobile device using a variety of different speed tests. *Find out if your device is performing at its best. *View past results online at http://www.iphonebenchmark.net. *Measure the effect of configuration changes and upgrades. *Make objective independent measurements on which to base your purchasing decision. Seventeen standard benchmark tests are available in five test suites! Test Suites: *CPU Tests - Mathematical operations, compression, encryption and more *Disk Tests - Reading and writing files to internal storage *Memory Tests - Read and Write tests *2D Graphics Tests - Simple & Complex Vectors and image rendering and filters tests *3D Graphics Tests - Simple bouncing ball test, a more complex scenes, and a Space Battle Test using Unity.
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PerformanceTest Mobile: FAQ

Is PerformanceTest Mobile optimized for iPad devices?

Yes, PerformanceTest Mobile works on iPad devices.
The app was developed by PassMark Software Inc.
The PerformanceTest Mobile app currently supports iOS 11.0 or later.
The average rating for the PerformanceTest Mobile app is 3.3.
The Primary Genre Of The Performancetest Mobile App Is Utilities.
11.0.1000 is the latest released PerformanceTest Mobile version.
The latest PerformanceTest Mobile update was rolled out on June 30, 2024.
The PerformanceTest Mobile app launched on February 6, 2023.
The PerformanceTest Mobile app contains no objectionable material and is suitable for children aged PassMark Software Inc.
You can use the PerformanceTest Mobile app in English.
Unfortunately, PerformanceTest Mobile is not on Apple Arcade.
Unfortunately, in-app purchases are not part of PerformanceTest Mobile.
No, PerformanceTest Mobile does not support compatibility with Apple Vision Pro.

Screenshot of PerformanceTest Mobile

iphone
ipad

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Reviews of PerformanceTest Mobile

  • Please fix the auto-rotate orientation bug

    Whenever I finish a benchmark, my phone will be in portrait orientation, however, the white home bar will be on the left of the screen as if my phone is in landscape. My status bar is also hidden as if I were in landscape as well. I have tried this while my auto-rotate is on and off and still get the same bug. Rotating the device doesn’t work either. Also tried restarted my device and uninstalling and reinstalling as well on my iPhone 13 Pro
  • Too Easy

    1. My phone model was reported incorrectly (iPhone 13 Pro but showed as 14,2?)

    2. Tests aren’t strenuous enough. The 3D tests were all at the limited 60FPS and never dipped
  • Crashes

    It’s an iPhone on an A12 shouldn’t be crashing. No issues with other benchmarks