Total War Battles User Reviews

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Leave a Review Total War Battles
  • Crazy fun and challenging

    I've only completed up to the bonus for campaign level 7 (first one of the second section), but I had to stop and review it because I was so impressed. The gameplay is incredibly innovative and offers unique challenges, and the levels and missions are designed to make the most of these unique rules. I highly recommend this game to any hardcore strategy gamer looking for a good challenge on their iOS platform.
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  • Stick to regular total war

    This game is great if you like the shogun era or if you've played a total war game before. But like I said stick to the computer ones. Some of the side missions for more xp are just about impossible and I finally got to the very last mission in the game and find that it too is much too hard for me to figure out. I need to see difficulty settings and perhaps another one in a different era, focusing more on battles rather than building as it is shown in this game. Really, I would try to stay away from that altogether. Maybe a napoleonic era game focused almost 100% on battles that don't include building when some guys are fighting would be much better. Also, get rid of the hex system so you can stop your troops anywhere, let your troops move backwards, and lower the price or make the in game purchases available for xp
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  • Fun RTS Game

    I am a casual gamer on the iPad and love games that are engaging, look beautiful and have just the right amount of difficulty, choices and variables. Too difficult or flood me with too many options to choose from, the game begins to drag - I mean I am not a hard-core PC gamer who spends 4 hours a day playing a single game.
    With the above requirements, I must say TWB passes in flying colors! Looks beautiful. Love the mini battle scenes. The game is intuitive and fun.
    Won't be disappointed!!
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  • Not bad

    Fun play dynamic and a much needed RTS for iPad. The game is engaging and I went through the campaign quickly. The controls are clunky and can take some getting used to. I found myself not caring about the story at all. Seems like they could have gotten more creative with animated cut scenes to make it more engrossing but I guess I understand not wanting to spend the money on that. But I guess I feel a little jaded though that it costs so much to get all the upgrades. Unlike many apps I see in iOS you can't get all the upgrades without spending some money in the in-app store. And it's very expensive to buy the EXP. I'd be more likely to pay if it were more like $5 to get the highest package. I don't mind paying I just think it is overpriced.
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  • Difficult but rewarding

    This game is amazing! It's like Total War: Shogun's style and unit/resource management mixed with Plants vs. Zombies lane system but with offense as well as defense.

    Some missions will require you to properly utilize one specific type of unit while others will challenge you to to combine several or all of them to win battles.

    The game's levels start out HARD but get easier later on; minus a few obnoxious exceptions, through a talent system.

    WARNING: Picking bad talents early on can seriously screw you over as you can fill up on talents for units you won't obtain until the last third of the game. I didn't notice any method to undo these choices.

    Overall it's a seriously fun game, if you are are a fan of strategy games you should pick this up. If you are a fan of TW: Shogun you need this.

    Ps beating the game gives you a unique clan to play as in TWS: Fall of the Samurai.
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  • Online connection required?? Or what..

    First I will start with how much I enjoy the play style. The units and building have very unique and enjoyable art style. The combat animations make the combat all the more exciting as one would expect from a portable TW title. Unit movement and placement is all the challenging with the "no step back" play-style.
    The down side is game progress seems to get lost when not connected online. The story and hence your progress limits units you are able to use. Therefore only a few battles allow for all unit combat. $6.99 is a fairly high price for an app but I felt it was and still is worth it. But the addition for in app purchases for experience cheapens the title IMO. All this feature does is point to greed. I would very much like to see wifi or online multiplayer as the current single device version dumbs down the game. What I don't want to see is people having an unfair (I bought my exp) online matchup with exp bonuses. This is a good start but I feel if EA wasn't involved leaching every $$ possible; would have been a much better game. The strat wargame market is rip for the pickings on the IOS. Like they say "the first with the mostest wins".
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  • Engrossing but a bit buggy

    I love this, it's fun and enjoyable.

    That said, I find that if I start playing a game on my wifi iPad 1 and then continue it once I'm out of wifi range it will always crash. It seems to crash at the end of the next level. After this, I have to manually kill the game before I can restart it successfully.

    Still, all said and done, the game is still well worth playing - the crashing is more of an inconvenience than a blocker for me.
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  • future updates

    Above all other things you should invest in making better, work on the Multiplayer. There really isnt any other multiplayer game like this one and I woud love to see it made even better than it already is. I really think that mountain/hill terrain should be added on to this, to improve strategy, where people to claim hill to gain an archer advantage. Also, multiplayer should be based more so on strategy than luck, which it seems to me that the two oppents have an unfair unit comesition spawning for them. This doenst make any sense, in order for this game to not require luck, have both players spawn exactly the same units. This game is awesome but i really like to see you guys make it even better!
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  • hmmm

    have been wanting to like this game but it hasn't happened yet. really, besides placing a few buildings isn't it a game of just butting heads? i know reviewers are stating the inter-dependency of the buildings adds strategy but in my mind the game area is too small for these restrictions and they seem to just get in the way. also, why are the game graphics so nice and the icon displays on the left and bottom so comic book-ish? one last gripe, the IAP's. paying $7 and then having to pay more to realize the full potential of the game is plain greed. i know people say you can beat the game without the IAP's but that's not the point. without the exta EXP you can't realize the full potential of the game and for 7 bucks you should be able to.
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  • Brilliant -- but Tough -- Adaptation of a Great Series

    The developers deserve praise for coming up with such a clever, elegant adaptation of a series that would be virtually impossible as a straight port to mobile devices. The graphics are nicely detailed but still smooth (even on my first-gen iPad), and overall the game benefits from lush, thoughtful visual and aural aesthetics. The controls, and gameplay in general, work very well for touch-screen devices. But note! This is almost as much a puzzle game as a war game and even in its early stages demands the player to manage a delicate balance of timing and economy with both in-game resources and space on the board. This makes for some pretty frustrating moments, but the game is no less addictive for that. In the end, a worthy addition to the series and a lot of fun for seven dollars.
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